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STAR OCEAN 3TILL THE END OF TIME
 
 

 

SECRETS
 
 

Mini Games

1. The Bunny Races
The Bunny Races are extremely frustrating, with very minimal reward. What you do is simply select a bet (win or perfecta) and then choose a winner. The trouble is, you have no bearing in the outcome of the race. Simply choose the bet and the winner(s) and watch. There are three levels of racing with the highest level giving the biggest payout. In the Win bet you select only the winner. In the Perfecta bet you choose the first two placing bunnies. If you win a race, you are allotted some Points that you can place towards prizes. Getting a prize does not diminish your amount of points, so all of the prizes can be had for the top prize value. The prize list is as follows.Commemorative Prize - 1 Point
Laser Weapon - 10 Points
Giant King Crab - 50 Points
Bent Mystic Blade - 100 Points
Scumbag Slayer - 200 Points
Bunny Shoes - 350 Points
Pomello Juice - 500 Points
Bunny Race Trophy - 1000 Points

The most important prize is the Bent Mystic Blade, as you need it to recruit the inventor Boyd.

2. Runic Chess
Runic Chess is played in the same fashion as the puzzle in the Ruins of Mosel. Once again, the Symbologist beats the Warrior. The Warrior beats the Thief. The Thief beats the Symbologist. Simply line up the proper character so that when they travel across the board, they will confront the statue that they can destroy. The pieces move in the order of Thief, Symbologist, and then Warrior. The prize list is as follows.

Level 1 - Blueberries
Level 2 - Blackberries
Level 3 - 1100 Fol
Level 4 - Synthesis Materials
Level 5 - Ripe Berries
Level 6 - 5000 Fol
Level 7 - Strength Berries

Level 8 - Perfect Berries
Level 9 - 50000 Fol
Level 10 - Synthesis Materials
Level S - Lezard Flask

3. Fighting Arena
The Fighting Arena gives you a Gladiator style combat experience. The rules are simple. Choose which mode and rank you want to play, pay your fee, and then fight. If you lose or quit out, you lose your entrance fee. If you win, you receive a prize. Don't worry about losing. Simply go to the south side of Gemity to regain your health and then come back and fight again. Unlike everywhere else in the game, if you die you do not have to load up a save game. The three modes that you can play are Single Battle, Team Battle, and Ranking Battle. Single Battle and Team battle are the same, except that one pits a solitary fighter while the other allows the usual team of three to fight. You must win 5 consecutive fights to win a prize. The Ranking Battle is played as a ladder tournament. You must work your way to the top by fighting a series of battles. The prizes for each mode are as follows.

Single Battle
D Class - Magical Berries
C Class - Mallet Charm
B Class - Bunny Shoes
A Class - Star Guard
S Class - Imposing Scroll

Team Battle
D Class - Synthesis Materials
C Class -Tri-Emblum
B Class - Scumbag Slayer
A Class - Star Splash
S Class - Ring of Slaughter

Ranking Battle
There is only one prize in Ranking Battle. To win it, you must achieve the number one ranking. At that point, a special battle will occur where you will battle the reigning champions. If you win that battle, you'll receive the Victory Trophy.

Paraclesus's Table
You'll find Paraclesus's Table in the Aquatic Gardens dungeon. Defeat the Sculpture Lord at the bottom of the dungeon to get it. After you have it, go visit Welch in the Peterny Inventor's Guild office. She'll hold it for you and it will open up the VS Mode. Here you can play a fighting game against the CPU, a friend, or both at the same time. By finding Trading Cards throughout the game, you'll unlock extra costumes for the fighters to battle in. There are 53 stages to battle in, but you can only fight in one after you have already visited that area and fought battles in it in the main game.

 

Ruddle and Rumina
The Ruddle and Rumina Side Quest allows you to open up a shop late in the game. The Side Quest is worth it because their shop has some of the best items in the game. The Side Quest opens up after you defeat the Mudman and save Ameena. To complete it, follow these steps.

Side Quest Part 1
Leave the village, then come back to the Inn on the western side. Go to the second guest room to find Ruddle and Rumina. This is a private actioin, so your response affects how much people like you. The group is looking for the town of kirsla. You can be mean, and give them the wrong directions (which causes others to dislike you), or help them out by telling them "It's south. You diddn't know that?" If you answer incorrectly, the Side Quest is over although you may still run into them in another town.

Subquest Part 2
Head south out of Peterny, across the field and into Arias. You'll find Ruddle and Rumina at the Inn. There are three choices this time. As long as you DO NOT tell them to go east, you'll send them in the right direction. Choose either Northwest or Southwest.

Subquest Part 3
Now you must head West all the way back to Airyglyph. Once again, you'll find them at the town Inn. This time, tell them they've already passed Kirlsa. You can now find them at the Tavern in the center of Kirlsa. They'll sell you the Blueprints for cheap (you need the Blueprints to get the inventor Izak).

All you do now is wait. Upon returning to Aquios later in the game, look for Ruddle and Rumina in the northwest side of town. Their shop list will be:

Mythril Sword
Ice Falchion
Saint's Halberd
Biter
Crest Gauntlet
Lunatic Shoes
Adept's Staff
Battle Armor
Battle Chain Mail
Wizard's Robe
Clone Generator
Fresh Sage

 

Ancient Books
If you agreed to take Roger along with you in the Duggus Forest, this Side Quest becomes available to you. Go visit Roger in Surferio. If you choose to recruit him into your party, he'll give you the Ancient Books. These books contain hints at the locations of seven ancient treasures. All are relatively easy to obtain, except for #4 which is in the Ancient Ruins of Mosel subfloors. The monsters in this area are well beyond your team's strength at this time of the game. Additionally, you have only until the battle with Crosell to complete the entire search. If you don't, the treasures will disappear.

Ancient Book 1
Treasure - Health Berries
Location - West side of Mudman's Room in Duggus Forest


Ancient Book 2
Treasure - Magi Berries
Location - Torch in the first room of Kirlsa Caverns

Ancient Book 3
Treasure - Intellect Berries
Location - Coffin near Retail Rabbit in the Sealed Cavern

Ancient Book 4
Treasure - Strength Berries
Location - Throne in the Runic Chess Room of the Ancient Ruins of Mosel subfloors

Ancient Book 5
Treasure - Elven Slippers
Location - Dragon's Nest in the Mountains of Barr

Ancient Book 6
Treasure - Demonbone Cross
Location - Tree in the north side of the Abandoned Factory of the Bequerel Mine

Ancient Book 7
Treasure - Rabbit Ears Chalice
Location - Left torch in front of the Bunny Statue in the Ursa Lava Cave

 

Extra Dungeons

Aquatic Gardens of Surferio
Map Complete: 1/144th Scale Bunny
Items: Holy Sword, Blackberries (x2), Fresh Sage, Smithery Materials, Synthesis Materials, Earth Charm, 8200 Fol, 15000 Fol, Paraclesus's Table, Symbol of Courage, Wind Absorption, Blueberries, Anointed Chain Mail, Eldrich Fire Stone, Crafting Materials

The Aquatic Gardens are not meant to be left until after the main game is completed. If you wait, this dungeon will seem incredibly easy and most of the items will be nearly useless. The main item you are looking for is with the boss - Paraclesus's Table.

To get to the bottom, you'll have to go through several block puzzles. In these puzzles, you need to slide blocks along tracks to open or close passages. To move a block, face the block in the direction you want to push it and press the Action button. If you make a mistake, you can hit Select to restart yourself at the entrance to the room and begin anew. Boss Battle: The Sculpture Lord
Prize: None (find the Paraclesus's Table in the chest after defeating the monster)
Tactics: If you had difficulty with any of the fights leading up to this battle, you may have trouble winning. The Sculpture Lord can turn your earth attacks into HP, so make sure not to use any. Also, he is resistant to wind attacks. To win this battle, attack his two guards first so that you can gang up on the Lord. As usual, keep one fighter in the back so that he or she can heal and revive any fallen comrades.

Ancient Ruins of Mosel, Lower Floors
Items: 16000 Fol, Smithery Materials (x2), Ripe Berries, Ring of Vigor, Blueberries (x2), Sythensis Materials (x4), Trading Card EX6, Perfect Berries, Trading Card 4, Magical Berries, Blemished Textbook, Star Guard, Decrepit Tome

To access the Lower Floors, take the left passage in the central area of the Ancient Ruins. This is a good dungeon to explore just before going in to the Firewall so that your team can level up.

To get through the first floor, you must drain the water. It is difficult to see in this level, so it can be tough to navigate. To do this, first follow the passage to the northeast corner and find the Hauler to ride on. Use the Hauler to move in an upside down U shape up through the second room and back down to the southwest corner of the first room. It is difficult to see, so just feel your way around.
Boss Battle: Amoeba Giant
Prize: None
Tactics: The Amoeba Giant is a slow moving brute similar to the Earth Smasher you fought earlier. Just use fast attacks to keep it off guard.

After you beat the Amoeba Giant, head back around to wear you got on the Hauler. From there, go to the central area of the southern side of the map and look for 3 beams that you can use your Ring of Disintegration on. Once through, look for small crystals on the ground. You'll need to lure a Will O' the Wisp (the light creatures) over them to open the door to the next floor. Boss Battle: Aurora Monster
Prize: None
Tactics: The Aurora Monster loves lightning attacks and will MP kill you if you're not careful. This monster has an insane amount of MP, so using MP damaging attacks is pretty useless. You'll need to heal a lot, so be prepared with items.

On the second floor, simply follow the path around the outside until you can get into the center. When you find the Save Point, heal before going to the next room.

Boss Battle: Spirit Trio
Battle Trophies: 122,123
Prize: None
Tactics: The Spirit Trio consists of Robin Wind (again), Aquaregia, and Nova Blaze. Using elemental attacks is a waste of time, as each enemy is proficient in a different one. Each little guy is really fast too, so it can be a tough battle if you spend all of your time chasing one around. Try to keep them in one bunch so that you can hit them all with one swing, and try to take one out as quickly as possible to make the odds in your favor.

Past the Spirit Trio, you'll get to play another game of Runic Chess. Line up your pieces in the proper places to gain access to the Treasure Room below.

 

Maze of Tribulations
The Maze of Tribulations opens up after you complete the main game. To get there, go to Kirlsa. In the southwest corner is a caved in mine. Inside it you'll now find a teleporter to the dungeon. The Maze of Tribulations contains an obscene amount of items and is a great place to level up before tackling some of the more difficult bonus dungeons. This dungeon is straightforward except for the Sliding Room puzzles. To get all of the items, you need to slide rooms around so that you can jump down to the floor below to access chests. The most significant thing to find in this dungeon is the inventor Puffy, who is on the north side of the fifth floor.

 

Urssa Cave Temple
The Urssa Cave Temple opens up after you defeat Luther. To find it, go to Crosell's Lair and look in the northeast side. The key to beating this dungeon is in understanding the Elemental Orbs. To progress to the next level, you must place the orb of the opposite element of the barricades on the pedestal in that room. The difficulty is that once you place an orb on its pedestal, all of the corresponding enemies on that floor become invincible. Find and place all of the orbs on their pedestals, then run from the invincible enemies if you are attacked. The orb match up goes like this:

Fire and Water are opposites (red and blue respectively).
Earth and Air are opposites (yellow and green respectively).

The bosses at the end of each dungeon will be the characters you did not recruit on your quest. At the end of the third floor, you'll fight Fayt on level 160 paired with whomever you saw coupled with him at the end movie. If you angered everyone so much that you received the solo ending, Fayt will fight with Luther.


Sphere 211
After defeating Gabriel Celesta (complete the Maze of Tribulations dungeon), you gain access to floors 101-210 in the Sphere. This dungeon is much the same as the main game portion, however you must now walk up from floor to floor (you can access your highest level reached by the elevator if you leave). You'll come across a slew of items that are great for powering up your team, as well as a bunch of bosses that give you good prizes. You'll fight bosses on levels 101, 115, 126, 137, 147, 159, 170, 181, 192, 200, 210, and 211. Be prepared for these battles.

 

Use of the Rabbit Ears Chalice
If you do Roger's Ancient Book Sidequest, you'll eventually uncover an item called the Rabbit Ears Chalice in the Ursa Lava Caves. With the item equipped, enter the code below during a battle to have that character blow up and deal damage to the enemy.
Character explodes and deals damage. Up, Up, Down, Down, Left, Right, Left, Right, (Circle X or X Circle, depends on refinement)


Battle Collection Unlockables
2P Costumes Complete 15% of the Battle Collection.
3P Costumes Complete 40% of the Battle Collection.
4P Costumes Complete 80% of the Battle Collection.
Universe Mode Complete 25% of the Battle Collection.
Fourth Dimension Mode Complete 65% of the Battle Collection.
Music Test Complete 55% of the Battle Collection.
Full Active Mode Complete 95% of the Battle Collection.


Maze Of Tribulations
To access the Maze Of Tribulations, beat the game first and wait until it saves your file at the end. Reset your game and load up your new Clear Data. Head back to Kirlsa and head southwest inside the village where you'll see stairs going down. Go to where the locked entrance was which should now be unlocked after beating the game and go through until you find rocks. Use your Ring Of Disintegration on them and continue a little bit further. Not too far from the disitegrated rocks, there should be a teleporter which will teleport you to the hidden dungeon called "Maze Of Tribulations".


Urssa Cave Temple
To access this hidden dungeon, you must first beat the game. After loading your new clear Data, return to Urssa Lava Caves on Mount. Barr. Head through the lava cave until you reach Crossel's room. From in here, head northeast where a treasure chest is. Rotate the camera north to find a door that wasn't there before you beat the game. Head through it and you're now in the hidden dungeon of "Urssa Cave Temple".


Sphere 211
To access floors 101-211 of Sphere 211, defeat Gabriel Celesta in the Maze of Tribulations. He will mention that a seal has been broken. Go back to Sphere and take the teleporters up to the fifth floor. You will now be able to access floor 101 from the teleporter on the fifth floor. You must go through each floor from 101 onwards to reach floor 211.

 

Different Battle Music in Vs Mode
As soon as you select a battle stage in Vs Mode, press and hold one of the shoulder buttons(R1,R2,L1,L2) before the battle stage loads. This will randomly select new battle music.
 
Unlock 4th Dimension Difficulty
Collect 70% of the Battle Collection.
Submitted by - EC
Unlock Cave Of Trials Dungeon
Beat the game, and a special bonus 10 stage boss dungeon will be unlocked.
 
Unlock Full Auto Mode
Complete 95% or more of the Battle Collection.
 
Unlock Music Test
Complete 60% or more of the Battle Collection.
 
Unlock Universe Difficulty
Complete 30% or more of the Battle Collection.
 
Unlockable: Battle Trophy Rewards
  • 15% or 45 trophies: Unlocks 2P color during the game. Press TRIANGLE at the status screen to use this.
  • 25% or 75 trophies: Unlocks Universe mode when starting a new game
  • 40% or 120 trophies: Unlock 3P color during the game. Press TRIANGLE at the status screen to use this.
  • 55% or 165 trophies: Unlocks music test. Press SQUARE at the battle trophy screen.
  • 65% or 195 trophies: Unlocks 40 mode when starting a new game.
  • 80% or 240 trophies: Unlocks 4P color during the game. Press TRIANGLE at the status screen to use this.
  • 95% or 285 trophies: Unlocks full active mode in battles when starting a new game.
Unlockable: Bonus Dungeons
After beating the game it will be saved as “clear”. Loading this game will take you to the Spiral Tower save point before the boss battle. Go down the stairs and talk to the bunny character to travel to the Fire Wall, the Ruins of Mosel or Surferio. The bonus dungeons include the Aquatic Gardens of Surferio, Maze of Tribulations, and the Urssa Cave Temple.
Unlockable: The Ancient Books
After defeating the Mudman, head out West out of Peterny and then go to North to Surferio. Find Roger S. Huxley there and talk to him. He'll give you the Ancient Books (if you agreed to take him along in Duggus Forest).
 
Hint: Chains
Chains are easy to build up when you are in Vanguard III, near Norton's Hideout. Let's say you are standing near the door of the castle in the Ruins and you travel down two times and you reach a place with a broken bridge, and an item across the bridge - a Nobleman wanders round that area.

1. Fight this Nobleman.
2. Exit this area.
3. Enter this area.
4. Repeat steps.

Because of the fact that there is only one Nobleman, the fights will be easy, seeing how Noblemen can only trip and cannot damage you. This can also help in training as there are two trophies associated with Norton. [If you fight Norton with the Bonus of Exp x 300%, Cliff will level up after you defeat Norton. =3] After you can finish the Nobleman with one blow or get bored, go up one area, where another Nobleman wanders. This one comes along with a Scumbag.

1. Defeat these two.
2. Go up to the castle area.
3. In this area, there are two Noblemen each with a Scumbag - defeat them.
4. Go down and repeat the steps.
Saying that you have Exp x 300% - you can earn 6 Exp per battle. =3 Go for the Chain of 500 here if you wish!
Submitted by - Tale-chan
Hint: Easy XP/FOL
This trick is only available near the end of the game. Once you return to Elicoor the last time visit the outfitter in West Peterny. Check to see if the item Durian Stun Bomb-R4 has been invented. If not you might have to invent it yourself.

Once the shop has the item, buy 20 of them. This should be about 200,000 fol. Don't worry though you'll get that back and more. After you have 20 bombs, head to Irisa Plains. There will be the white winged monsters roaming the field. Go up to one and start a fight. As soon as you can use items, use the bomb. Instant Win.

Now in order to get a ton of EXP and FOL you need to get in a battle a make a bonus battle occur and win. After this happens repeat the bomb trick. When your chain starts to have 300% and 200% fol, you will see the trick at it's best. With two of the white winged monsters defeated at once you gain about 12,000 EXP and 33,200 Fol. When you run out of bombs, go to Peterny, buy some more, run back, then repeat.

This trick is ideal for people who want to level up to very high levels in a short amount of time, collect hard to get battle trophies, level up low level char, get lots of Fol. An example I will show is that in about 5 minutes I got a level 1 character to level 40.

 


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DISCLAIMER

Auron's Sweet 666  is a fan based web site and in no way affiliated with SQUARE ENIX CO. All games including the Final Fantasy Series, Chrono Series and the Kingdom Hearts Series are all copyrighted to SQUARE ENIX CO. If you want to contact SQUARE ENIX CO., visit their official web site: www.square-enix-usa.com and look for more details.

All offical images released by Square belongs to Square themselves. Images taken from other sites belongs to their own respective owners.

All Lyrics I have used belong to Ville Valo from H.I.M and i make no money from this site. Anything about H.I.M belongs to H.I.M.

Everything else, including but not limited to: HTML content, written content, images, design, etc. - © 2004 Auron Sweet 666.


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