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Final fantasy III
WALKTHROUGH
- The World of Balance -
(1) Mines of Narshe Party: Vicks, Wedge, ????? (Terra) BOSS:
Whelk After fighting Whelk you come to the frozen Esper. You'll go into
a fight sequence where Vicks and Wedge get blown away leaving Terra.
(1) Arvis' House Items: Search the clock for an Elixir
Terra wakes up back in Narshe where a man removes the slave crown. Terra can't
remember anything. The Imperial guards come and Terra is forced to escape
thru the back door of the house and run back to the mines.
(1) Mines Party: Terra, Locke Chests: Fenix Down, Sleeping Bag
BOSS: Marshal Additional items: You can take Mog's Mithril Shld and Mithril Pike
After entering the mines, Terra walks a little ways and is spotted by the guards.
She is cornered and the floor gives out and she falls. There is a flashback
where Terra remembers some stuff. The scene shifts back to Arvis' House
where Locke is introduced. Locke finds Terra and the guards find them
both. Moogles come and offer to help. Three Moogles (Kupek, Kupop,
Kumama) form a group with
Locke plus there are two other groups with four Moogles each (Mog,
Kuku, Kutan, Kupan and Kushu, Kurin, Kuru, Kamog). You can control each
of the groups, the object is to stop the guards from reaching Terra and defeating
the commander. Before defeating the commander switch to the party Mog
is in and remove his shield and pike (Locke can use the shield and the pike
can be used by Edgar who you'll get shortly), after all Mog won't be needing
them for quite a while and by then you'll be able to equip him with other stuff.
After defeating the commander, Locke grabs Terra and takes off through the mines.
He comes to a switch and pulls it, opening a secret passage. Remember
where this passage is, you'll need it later. You are now outside Narshe.
You can't enter the main part of town but you can enter the classroom.
(1) Classroom Party: Terra, Locke Points of interest: A bucket of recovery
water (recovers hps and mps)
A save spot Chests: Monster-in-a-box, Sleeping Bag, Tonic Items: Search a pot
for Tincture Besides getting the stuff in the chests and the pot, the classroom
is basically there to tell you stuff about the game: how to do this and where
to do that, most of which is in the instruction book.
(2) Figaro Party: Terra, Locke, Edgar Points of interest: Item shop, Tool
Shop Chests: Fenix Down, Soft, Tonic, Antidote BOSS: M-TekArmor
After heading south from Narshe, you come to the desert castle of Figaro.
Upon entering the castle go straight ahead to the throne room. Here Edgar
is introduced. You are now free to explore the castle. If you talk
to the Matron (in the left tower) she will tell you about Sabin, who you'll
meet later. After talking the Matron return to the throne room and talk
to Edgar again. One of Edgar's guards comes in and informs him that Kefka
is approaching the castle. As Edgar, talk to Kefka's guards and then Kefka himself.
After they're
done talking walk up to where Locke is waiting. Edgar decides to
protect Terra. Now, as Terra, follow Locke to 'your' room. Kefka
comes back and sets fire to Figaro. Talk to the guards (Beavis and Butthead
?) and then talk to Kefka. Go up and talk to the guard there. Your party
escapes and Figaro enters submerge mode. After fighting the M-TekArmor,
go south to the Cave of Figaro. If Terra uses magic during the fight with
the M-TekArmor you'll see a little scene.
(3) Cave of Figaro Party: Terra, Locke, Edgar Points of interest: the pond
with the turtle is a recovery spring Chests: 2 tinctures, Fenix Down (Before you get Celes)
Thunder Rod, Tincture, X-Potion (After you get Celes)
Hero Ring, Ether, X-Potion (In the World of Ruin) Wait until after you get Celes,
or until the World of Ruin to get the treasures for different stuff.
(4) South Figaro Chests: 500 GP, 1000 GP, 1500 GP Items: search barrel to
left of Chocobo stable for Tonic search barrel to right of
Chocobo stable for Green Cherry search barrel to right of
rich guy's house for Fenix Down search barrel above and behind
Chocobo stable for Warp Stone
(or Fenix Down if you wait until World of Ruin) search box
in lower left section of town for Eyedrop
(or Elixir if you wait until World of Ruin) search barrel
in lower left section of town for Antidote
(or Tent if you wait until World of Ruin) search box in lower
left section of town for Soft
(or Remedy if you wait until World of Ruin) search barrel
between Armor & Weapon shops for Tonic
(or X-Potion if you wait until World of Ruin) At the Cafe, Shadow is introduced,
you'll be seeing him later. At the Relic Shop, buy a pair of Sprint Shoes
(unless you like going slow), one pair is enough for the entire party.
At the house north of the Inn check behind the bookcase in the room with a draft
to find a secret passage. Nothing but money down there right now but later
you'll need to know about it. After getting equipped go to the Chocobo
Stables and pay the 80 GP (unless you want to fight to your next location).
It's not very far but riding the Chocobo is fun :)
(5) Sabin's Cabin Items: search the bucket next to the stove for a Tonic
Points of interest: you can catch some Z's in any of the beds
(6) Mt. Kolts Chests: Guardian,Atlas Armlet,2 Tents BOSS: Vargas
The path is straight forward. At the end you reach Vargas. After
a bit of fighting with Vargas, Sabin will come. Vargas will blow the others
away and Sabin will have to fight alone. Sabin joins you after Vargas
is finished.
(7) Returner's Hideout Party: Terra, Locke, Edgar, Sabin Chests: Fenix Down
(x2), Air Lancet, True Knight, Potion, White Cape Items: search a bucket for Antidote
search a pot for Tincture search a pot for Green Cherry
search the top of the table for a piece of paper (purpose ?) Additional items: You can either get a
Genji Glove or a Gauntlet After entering, follow the guard to Banon's room.
After talking to Banon talk to everyone and get everything (including the White
Cape that is in a secret passage on the right side of the 'storage room'),
then go out of the hideout where Banon will be waiting. First, tell him
"no" then go back inside and the man in the 'storage room' will give
you a Genji Glove. If you say "no" to Banon 3 times and you'll skip the
part where everyone's at the table and one of the guards will give you a Genji
Glove (if you didn't already get the one from the guy in the store room).
If you go to Banon and tell him you will become there last ray of hope he will
give you Gauntlet (if you haven't alread y gotten the Genji Glove from the
guy in the store room). Locke will spli t to scope out South Figaro after
the Empire invades. Banon joins you and you head for the raft on the Lete
River.
Lete River BOSS: Ultros If Banon
dies the game is over, so protect him. There are several save spots along
the way, these spots are also the only places you can access the subscreen.
Do whatever you need to before jumping back on the raft. Toward the end
of the raft ride you reach Ultros the octopus. After the fight, Sabin
jumps in after Ultros and is swept down river.
The game now gives you a choice of three scenarios. One with Terra, Edgar
and Banon, one with Locke, and the last one with Sabin. You can do these in any order you want,
it doesn't matter what order you pick. However, if you do Terra, Edgar, and Banon's before Sabin's
then Shadow will stay longer.
--TERRA, EDGAR, and BANON scenario-- Lete River continued Party: Terra, Edgar,
Banon The trio continue the raft ride on the Lete River. Again, make sure
Banon doesn't kick the bucket or your game is over. At the end of the ride you
find yourself a little east of Narshe, which is where you want to go.
(1) Narshe/Mines Chest: Rune Edge [in mines] (if you don't get this chest until the World
of Ruin it'll become a Ribbon) The guards won't let you in thru the main entrance
so you'll have to find another way in. Remember the secret entrance Locke
showed you? That's the way in. You're now in the mines. Go a little
ways and you come to a follow-the-light-maze. If you make a mistake all
you need to do is press the A button when the yellow light is in front
of you. If you miss it you'll have to fight some enemies and then you'll
have to start at the beginning of the maze again. The correct way thru is:
E---| * = rocks
* | * S = Start
|---| |------| E = Exit
* | * | * | | & - = Correct path
|---| | |
| * * | * |
|-----S |--------| Once you get past this maze you can reach a cave of Moogles
(and a chest containing a Rune Edge or Ribbon if you wait) by going slightly
out of your way. Remember where this cave is because later in the game Mog will
join you here). Once you get out of the mines you will be bac k in
Arvis' House where you started. You will talk a bit with Arvis and then
the scenario will end.
--LOCKE's scenario-- (4) South Figaro Party: Locke Chest: Hyperwrist, RunningShoes
Items: Check the clock you see when you first come out of the secret
passage for an Elixir Check a pail in the old man-who-wants-cider's
house for Tonic Additional items: Cider is located here (Rare item)
Old Clock-Key is located here (Rare item) First of all, DO NOT talk the guards
in MagiTek armor (unless of course you have a death wish :) Oh, and don't
forget to equip your stuff. Go to the Item shop and talk to the merchant
next to the clock. This will start a fight. Use Locke's Steal command
and you'll steal the clothes right off him. Dressed as a merchant, enter
the house to the south of the Item Shop and go down stairs. The kid will
only allow you to pass if your dresses as a merchant. Now go up onto the
perimeter wall and talk to the green suited guard. Steal his clothes.
Go towards the center of town where you'll find three guards (one guarding the
door to the rich guy's house, one in MagiTek armor, and one guarding the path
to the rest of the town). Talk to the bottom guards. Enter the Cafe
and go downstairs. Steal the merchant's clothes. You'll also get Cider.
Go back to the house with the kid and go upstairs. Talk to the old man
at the desk. Go back down stairs and give the password ("Courage") to
the kid. He'll open up a secret passage for you. Go to the upstairs
of the house and into the first room. Walk behind the bookcase to find
a stairway. Go all the way down and follow the hall. After you are
asked about changing clothes (doesn't matter if you do), go straight down into
the wall (there is a stairway there):
----------------|
| & - = wall --------------|
|
/ = door |-------------| |--/--/--/-|
^ = walk into the |
| wall here to
|--------------------------|
find a room
^
with a Hyper-
wrist and Running
Shoes If you are wearing the merchant's clothes or your normal clothes you'll
hide in the rafters. If you're wearing the soldier's uniform you stand
next to the door and salute, and then when you rescue Celes she says something
close to what Princess Liea said in Star Wars when Luke rescued her on the Death
Star (replace soldier with Stormtrooper). After dropping from the rafters, enter
the open door. Remove Celes' chains. Talk to the sleeping guard
and take the clock key. The second door is a save spot and the third is
where you want to go. Go to the clock in the far back and check it. Wind
the clock to open a secret passage.
(4) Secret Passage Party: Locke, Celes Chests: Iron Armor, Heavy Shld, RegalCutlass,
X-Potion, Ribbon, Ether, Earrings
BOSS: TunnlArmr In the secret passage there is a spot that you can push on the
left wall to reach a stairway leading down to a X-Potion, a Ribbon, and
and Ether. Once you make it out of the secret passage you'll be in a spot
where all you need to do is leave the town. Go west to the Cave of Figaro.
You've been here before, just go back out the way you came in. Don't forget
the pond with the turtle is a recovery spring. As you are about to exit
the cave, TunnelArmr attacks.Defeating TunnelArmr will end this scenario.
--SABIN's scenario-- Hut (Gau's father's house) Party: Sabin, Shadow
Enter the hut just east of where you start. Quickly talk to the guy on
the Chocobo. He sells lots of stuff. Next talk to Shadow and he'll
join you. Go east a bit then south until you come to a bridge. This is
the Imperial camp.
(9) Imperial Camp Party: Sabin, Shadow Your group
hides and overhears the plans to storm Doma Castle.
(10)Doma Castle Party: Cyan BOSS: Leader
You can kill the soldiers on either side of the leader pretty easily but just
kill the leader and get it over with.
(9) Imperial Camp Party: Sabin, Shadow Chest: Star Pendant, Monster-in-a-box(Telstar),
MithrilGlove,BarrierRing In the left tent there is a chest. Kicking it
brings the dogs, which you have to fight, and hitting it brings a sentry which
you fool by meowing. Inside is a Star Pendant. There's a little
bit of story about Kefka poisoning Doma and you decide to try and stop him.
After the first time you chase him, instead of talking to him, explore the
camp for more treasures. You fight and chase him around for a bit but
are stopped by some soldiers. While fighting them, Kefka poisons Doma.
After showing a bunch of soldiers die of poison in Doma Castle you control Cyan.
Go to the throne room. After the King dies go to the room east of the
throne room. Cyan's family dies. Scene cuts back to the Imperial
Camp where Cyan joins Sabin and Shadow. Escape the camp. After leaving
the camp go south to the forest.
(11) Phantom Forest Party: Sabin, Shadow, Cyan Points of interest:
after the first stretch of forest you go up, the pond
right in front of you is a recovery spring. At the end of the forest you'll
come to the Phantom Train. If you haven't done Terra, Edgar, and Banon's
scenerio yet, then Shadow will leave you somewhere in the Forest.
(11) Phantom Train Chests: Earrings, Monster-in-a-box(Specter), 2 Fenix Downs, Sniper Sight
BOSS: Ghost Train Caboose: Upon enter the train go right to find the caboose.
Talk to the ghost and
you can have him join you (if you use its
POSSESS command, and it works, you'll lose it). Also in the
caboose is a guy who'll tell you about the train, and a save
spot. Car 1 & 2: In the first two cars there are a bunch of ghosts. These
ghosts will either try to join you, attack you, or sell
you stuff (Item Shop). The rest of the ghosts in the
train will do the same things. Car 3: Upon entering a ghost comes and blocks
the door behind you. You have to kill
the ghost to leave. Once back out, climb
to the top of the car and you'll jump across to the next car
and then again to car 5. Car 5: Enter the car and pull the switch to detach
the rear cars. Pull it again to open
the wall up so you can continue. Car 6: Sit at the center table and the ghost
will serve you (this replenishes your
stats). After sitting down the first time
sit down again with different members at the head of your
party to see different sequences (For instance, Shadow will
get up and feed Interceptor). Car 7: 1st room: Siegfried attacks as you approach
the chest. After
defeating him, he grabs the contents of the chest
and runs. Car 8: 2nd room: four chests.
After car 8 your ghost companion leaves. Car 9: save spot
Engine: Pull the 1st and 3rd switches on the inside then go out and
pull the switch on the smoke stack. The Ghost Train now
attacks. After showing the people of Doma enter the train
you are on the other side of the Phantom Forest. Go to the
mountain pass to the east.
(12)Barren Falls Here Shadow leaves the party (if he hasn't already).
Jump off the edge of the cliff. You have to fight Piranha and a Rizopas
as you fall.
(13)The Veldt Party: Sabin, Cyan After landing you
awake to find Gau standing next to you. He runs when you speak to him.
Until you have Dried Meat just attack Gau if you meet him. Go east to
the town of Mobliz.
(14)Mobliz Items: search the clock in the messenger's house for Elixir Additional
items: You can get a Tintinabar here Buy at least one Dried Meat at the item
shop. Talk to the injured lad from Maranda. After talking to him
you can send a message to his girlfriend at the messenger's house. It
costs 500 GP. You can sleep in the bed at the back of the Relic Shop so
no need to spend money at the Inn. After talking to the Relic Shop keeper
go back to the injured lad, another letter has arrived. For another 500
GP you can send a record for the injured lad. Talk to the Relic Shop keeper
again, return to the lad for another letter, send a Tonic for another 500 GP,
talk to the Relic Shop keeper, etc. Keep doing this and eventually the
injured lad will reward you with a Tintinabar for all your help. Now leave
town and go find Gau.
(13)The Veldt When you see Gau use Dried Meat on him and he'll join you.
Once you have Gau and have advance his Rage skills as much as you want, go to
the cave in Crescent Mountain.
(15)Crescent Mountain Party: Sabin, Cyan, Gau Additional items: Exploring
the cave Gau will find a Tonic for you By taking Gau around inside the cave
he'll find stuff. On the little platform to the left of the entrance he'll
find Tonic. On the platform at the top left part of the cave Gau will
pretend to have found something. Sabin will walk over and Gau will scare him,
causing him to lose his pouch with 500 GP in it. Finally at the end of
the cave he'll find his treasure, a diving suit helmet. After you jump
in you'll be in the "Serpent's Trench."
Serpent's Trench Chests: X-Potion, Green Beret
There are spots in the trench where you can pick a direction. The following
table shows what directions do what:
START
/ \
LEFT RIGHT
/ \
| LEFT RIGHT
CAVE 1 | |
/ \ OUT
CAVE 2 LEFT RIGHT
| |
| OUT
OUT CAVE 2
|
OUT As you can see taking two lefts is the fastest way out but taking two
rights will get you all the treasure. Anyway you go you come out of the
trench at Nikeah.
(16)Nikeah Items: check the clock in the Inn for Elixir
Besides the Elixir in the Inn, there really isn't much here. Go back to
the guy on the boat and hop aboard. End of Scenerio.
(1) Hills of Narshe Party: Terra, Locke, Edgar, Sabin, Gau, Celes, Cyan BOSS:
Kefka You'll fight in 3 groups. You have to defeat Kefka before his troops
reach Banon. Your best bet is probably to take out all the soldiers then
you can keep trying Kefka until you beat him. Or you can make a party
of four characters (with 2 and 1 in the other ones) and go straight for Kefka.
If done right you can dodge all the soldiers and get to Kefka before they are
even halfway to Banon. After the fight Terra will morph because of the
Esper and fly away.
--IN SEARCH OF TERRA-- (1) Narshe Party: Pick four (3 if you want Shadow to join you a bit later)
out of Locke, Cyan, Edgar, Sabin,
Celes, or Gau Items: Check the clock in the Elder's house for Elixir Chests: Wall
Ring, Sneak Ring, Hyperwrist, ThiefKnife, Earrings, 5000 GP You can sleep in
the bed in the back room of the Weapon Shop. If you go north to the mines
and look at the little black hole to the upper right of the entrance you'll
see Umaro the sasquatch (he'll join you later). Upon exiting go to Figaro (its
in the same spot it was before).
(2) Figaro Enter the castle and go down the stairs to you left. Talk
to the guy and he'll take you (and the rest of Figaro Castle) past the mountains
to a point near Kohlingen (your next destination). Just exit Figaro and go north.
If you have both Edgar and Sabin in your party you'll learn more about their
past if you go to the spot where you can sleep. If you enter the main part of
Figaro and shop put Edgar at the head of your party and the shopkeepers will
give you a 50% discount.
(17)Kohlingen Chests: Green Beret Items: Check the clock in Rachel's house
for Elixir Check a pot in the hut northwest of Kohlingen for
Hero Ring Shadow is in the Cafe. If you have less than 4 in you party
he'll join you for 3000 GP. If you have 4 and you want him to join you
go back to Figaro and have the guy in the basement return Figaro back to where
it was. Then go back to Narshe and talk to one of your companions.
Change your party so it only has three members. Now come back to Kohlingen
the way you did before. If you have Locke and go to the house in the top
left corner you'll see a flashback telling why Locke is so keen on keeping his
word about protecting Terra and Celes. The house on the top right will
also show a flashback if you have Locke and if you go behind the house and push
down you'll find a back entrance to this house which leads to a chest.
From Kohlingen go south to Jidoor or you can go northwest to a hut where
you'll find a Hero Ring in a pot then go south to Jidoor.
(18)Jidoor Items: in the very top house check a pot for Tincture
From here head north (on the right side of the mountains) to Zozo. Take a Chocobo
for a faster trip. Just follow the light green strip of grass. (19)Zozo
Chests: Tincture, Chain Saw, Tonic, ThiefGlove, FireKnuckle, RunningShoes,
X-Potion Items: check a pot in the far left building for Tincture and another pot
for Potion BOSS: Dadaluma Espers: Ramuh, Stray, Siren, Kirin
In the building marked Inn there is a clock you are supposed to reset. The correct
time is 6:10:50. Setting the clock open a secret passage where a chest
containing a Chain Saw is. The building marked as Armor Shop has a chest
with a Tonic. Go to the building marked as the Relic Shop. Go up
as far as you can and you'll find a chest with the ThiefGlove. From there
go back down to the floor with the doorless doorway (just below the guy jumping
from window to window). Push over against the window and you'll jump across.
Keep going up, jumping from building to building where need be, and eventually
you'll reach Terra. Before you reach Terra you'll have to near Dadaluma.
After reaching Terra you'll get 4 Espers: Ramuh, Stray, Siren, and Kirin.
There are also two chests on each side of this room. Once your done go
down and talk to one of your other three companions that just arrived.
Everyone goes back down the building and you find yourself back at the entrance
of Zozo where your party will break up into two groups: one consists of Celes,
Locke, and two others of your choice. Shadow splits again so you can't choose
him. This group is the one you'll control to get to your next destination.
The other two companions will return to Narshe. Next stop: Jidoor again.
(18)Jidoor Go to the big house at the far north of town. Here you'll
find the director of the Opera. As he leaves he drops a letter.
Read it and you find out about Setzer, the wandering gambler who owns an airship
(which you need). From Jidoor go south to the Opera House (taking a Chocobo
makes the trip much faster).
(20)Opera House BOSS: Ultros Celes looks like the
opera singer Maria, so she takes her place in order to get to Setzer.
As Celes you have to sing the right parts of the song (the full song is printed
in the book in Celes' dressing room). The correct parts are:
Oh, my hero...
I'm the darkness...
Must I... If you sing the wrong part you'll get kicked out of the opera house.
Re-enter and the director will let you try again. You only get four tries
to get it right before it's game over. Once you get it right, keep talking
to the guy who comes out. Then when he disappears grab the flowers then
go up to the platform on the top floor. If you take too much time doing
any of this you'll get kicked out again and will have to start over from the
beginning of the singing part again. Take Locke and read the letter in the dressing
room. Now return to the balcony and talk to Impressario. Once Ultros
shows himself on the girders with a 4 ton weight poised over Celes' head, you'll
have 5 minutes to get to him. First you have to go northeast where you'll
find a guy who tells you to pull the far right switch, do this then return to
Impressario and go to the northwest side of the balcony where you'll find your
way onto the girders. Navigate the girders and make it to Ultros.
When you're done Setzer will come and grab Celes. After some convincing
(with a nice double-headed coin) Setzer will take you to your next destination
in his airship. (For more about the airship, see ON THE AIRSHIP).
(21)Albrook Items: Search the clock in the Cafe for Elixir
Pot in weapon shop has Tincture Search barrel next to the
Inn for Potion From Albrook head north past Vector and on up to the town of
Tzen. (Going to Tzen and Maranda is not mandatory, you can go directly to
Vector).
(22)Tzen Nothing here but some info and some decent weapons and armor.
From here go southwest to Maranda.
(23)Maranda Items: Search box to left of entrance of town for Revivify
Search box on right side of town for Remedy The house in the top right corner
is the house of the girl you were sending stuff to for that injured lad.
Next stop Vector.
(24)Vector The Inn says it free but sometimes when you're sleeping the
keeper will steal 1000 GP. In the skinny house there is an old woman asking
if you pledge allegance to the Empire. Answer "no" and two guards attack
you. When you beat them and talk to the woman again she'll heal you. Don't
talk to any of the guards or you'll be attacked and sent back to the entrance.
If you go north to the Imperial Castle you'll get attacked by Guardian.
Run from it. To the right of the Inn there is a guy hiding behind a box.
Talk to him. Notice where he moves to. When he distracts the guards
go to that spot and push on the box. Now go north and you'll be at the
MagiTek Factory.
(24)MagiTek Factory Chests: Flame Sabre, Tincture, X-Potion, ThunderBlade, Remedy, Zephyr Cape,
Blizzard, DragoonBoots, Tent, Gold Helmet,Gold Shld,Gold Armor,
Break Blade BOSS: Ifrit, Shiva, Number 024, Number 128, Cranes Espers: Ifrit,
Shiva, Unicorn, Maduin, Shoat, Phantom, Carbunkl, Bismark Go down the stairs
and go to where the little hook is moving back and forth. Push A to jump
onto it. Get the chest and the jump back across. Now go right and
enter the second little pipe that is to the right of the stairs. Grab
the chest then climb back thru the pipe and enter the first pipe. Grab
the treasure and go across the conveyer belt for another two treasures.
Now get on the conveyer belt to go down a level. Down here you'll find
5 chests: one on the left side, one on the right side, one through a door just
to the left of where you entered, one at the bottom (you can see it when you
go down on from where you entered but you have to go around and underneath
to get it), and one in a small room to the east of the room with the gold helmet
in it. On the right wall there is a spot where you can go between two
walls to enter a pipe which leads to 2 more chests. When you're ready step onto
the conveyer belt to the right of where the
last belt dropped you off. You'll see Kefka push a couple of Espers
onto a conveyer belt. When you can move, follow the Espers. Go over
and talk to the Esper on the left. You'll now have to fight Ifrit and
Shiva. They'll give you their powers as magicite when you defeat them.
Now, entering the left door you'll find a save spot. The right door is
the way out. After you go up a bunch of stairs you'll come to a hall with
the Esper holding tanks in them. There is a hidden chest in this room.
Go to the far left end of the hall. Now go down nect to the holding tank
and search around. You'll find the Break Blade. After the hall you'll
reach the exit with Number 024 blocking it. After you beat Number 024 you'll
enter a room with Espers floating in tanks. Go to the far north wall and
press the switch. You'll get the Espers: Unicorn, Maduin, Shoat, Phantom,
Carbunkl, and Bismark. Kefka comes out and Celes zaps herself, Kefka,
and his guards away. Follow Cid. Talk to Cid. Ride the rails. At
the end of the mine cart ride you'll have to fight Number 128. You'll
now be back in town. Follow the rails and you'll be back in the main
part of town where Setzer will come and get you. As you attempt to get
away in the airship you'll be attacked by 2 Cranes. Once you defeat the
cranes, you'll go back to Zozo automatically.
(19)Zozo You'll automatically be in Terra's room. A magicite will
glow and Terra will remember. You now control Maduin, the Esper and Terra's
father, in the Esper's world. This part is fairly straightforward. After
the flashback you'll be in control of the airship. You can go where ever
you want now. Narshe is your next destination.
(1) Narshe Items: Gold Hairpin (if you don't get Mog) Points of interest:
New stuff in the weapon and armor shops As you enter a guard will appear
and take you to Banon. From here go to the house with the locked treasure
chest. You'll find Lone Wolf the pickpocket. He escapes and the
chest is empty. Follow him north to the mines. If you keep following
you'll eventually reach him up where the Esper in ice is. He's holding
a Moogle hostage. Just hold still for a bit and the Moogle will escape.
Now you have a choice: go over and talk to the Moogle and he joins your party
and Lone Wolf drops over the cliff, OR talk to Lone Wolf and you'll get Gold
Hairpin and then both Lone Wolf and Mog drops over the cliff. Now return
to town, do whatever shopping you want and go to the airship.
Getting Mog's Water Rondo Dance Espers: Golem, Zoneseek
There are 3 different ways to get Mog's water rondo. For all of them you
need Mog in your party (DUH! :). So, add Mog to your party and... METHOD 1:
return to Crescent Mountain. Enter and jump into
the "Serpent Trench". When you get out of the trench you'll
be in Nikeah. Exit Nikeah (DO NOT GET ON THE SHIP!!) and go
north (to make the long trip back to the airship a lot faster
grab a Chocobo inside Nikeah). Keep going and you'll
eventually reach the hut where Sabin's scenerio started.
From here go back thru where the Imperial Base was, thru the
Phantom Forest, jump off at Barren Falls, and finally you're
back on the Veldt. Go get your airship and continue the game
|
METHOD 2: This way is the longest but you can get almost all of Mog's
dances doing it this way. Land your airship at the entrance
to the Returner's hideout and jump on the raft on the Lete
River. This time the raft will go the way Sabin went the
first time and you'll end up near Gau's father's house.
From here you have to go thru Sabin's scenerio and hop on
the boat To South Figaro in Nikeah. Once in South Figaro
it's kinda cool: the captain of the ship smuggles you into
town in a treasure chest :) Now you have to go all the way
thru Mt. Kolts again and you'll finally be to the point
where you can retrieve the airship. METHOD 3: This was is short and fast.
Land the airship at Nikeah.
Take a Chocobo from here and go to Baren Falls. Jump in
and then go to the Serpent's Trench which will take you
back to Nikeah where the airship is waiting. Once you have Mog's water rondo
go to the Imperial Base next to the bridge to the east of Vector. The
Auction House in Jidoor is now open making it possible to get Golem and Zoneseek
now [see THE AUCTION HOUSE for more info].
Imperial Base If you enter without Terra you'll be kicked
out. So if you don't have Terra return to the airship and change party
members. In the building is a treasure room with a locked door.
Make your way thru to the other side of the base and exit. Head east and
you'll enter the Cave to the Sealed Gate.
(25)Cave to the Sealed Gate Chests: Assassin, Tempest, Coin Toss, X-Potion, 3 Ethers, Genji Glove,
Tent, Inviz Edge, Water Skean, Remedy, 2000 GP, Elixir,
3 Magicites, Atma Weapon In the room after the one with the moving bridges,
pull the switch on the bridge. Now follow the left path to reach a chest
with Genji Glove. Now go back and take the right path. Go up and
pull the left switch. Enter the doorway that appears, get the chest, and
save your game. Pulling the right switch makes you fight Ninja.
Pull the switch on the next bridge and go down to the stairway it makes.
Search the ground in the area that is below the stairway, there are 4 hidden
treasures: 1 to the left of the stairs, 1 a couple steps above the hole going
right, 1 a couple steps to the left of the slope that leads up to the chest,
and 1 a few steps above the chests. This is the treasure that the Ninja
refers to when you defeat him. Go thru the hole after you get the chest and
hidden stuff. Step on both switches you can see. Go down and then left.
Step on that switch and enter the door that appears. After getting the
treasure leave the room and go right to the far bridge and then up. Pull
the switch, cross the bridge, and pull another switch. Go up and left
across the brides. Flick the switch inside the chest and return back to your
right. Grab the chest up the stairs then go down and exit the room.
Go up the stairs in the next room and your at the Sealed Gate. Now you
have to fight Kefka again (kinda). To get back to the airship all you
need to do is go down and out, and then go back thru the Imperial Base.
On the airship the Espers attack and you lose control of the ship, crashing
just south of Maranda. From here go northeast to Vector.
(24)Vector revisited - The Imperial Palace Chests: Back Guard, X-Potion, Tincture, Gale Hairpin,
Revivify Points of interest: if you examine a toilet, you'll jump on it, squat,
and flush :) Additional items: It's possible to get a Tintinabar and Charm Bangle
Go north to the Imperial Castle (the Guardian isn't here now). Follow
the guy who comes out to greet you on the stairs. Talk to Gestahl. He'll
invite you to a banquet, but before dinner you have four minutes to talk to
as many of the 24 soldiers in the castle as you can. The more you talk to the
better your reward. Don't waste time getting treasures (you can get them
later) and don't talk to Kefka (he rambles on forever).
At the banquet: During the banquet you'll be given choices. Each
choice is worth a certain amount of points. The point system is as follows:
Each guard talked to : 1 pt each (24 pts total)
Each guard fought : 4 pts each (20 pts total)
Who to toast?
To the Empire : 2 pts
To the Returners : 1 pt
To our hometowns : 5 pts
About Kefka?
Leave him in jail : 5 pts
Let him go : 1 pt
Execute him : 3 pts
About Doma?
What's done is done : 1 pt
That was inexcusable : 5 pts
Apologize again!! : 3 pts
About Celes?
Was she a spy? : 1 pt
Celes is one of us : 5 pts
We trust Celes : 3 pts
Any questions? : 2 pts each
(-10 pts if a question is asked twice)
About the Espers?
They've gone to far : 5 pts
You unleashed their power: 2 pts
Which question asked first? : 5 pts
Take a break : 5 pts
Anything you'd like me to say?
All I want is peace : 3 pts
The war is over : 5 pts
I'm sorry : 1 pt
Do me a favor?
Say yes the first time : 3pts Towards the middle of the banquet
Cid will ask if you want to take a break. If you answer yes you can walk
around the room. The four sentries at Gestahl's sides will 'test your
strength' if you talk to them. Return to the center seat when you're ready
to continue the meal. Terra and Locke decide to head to Albrook.
Before you go remember to go back for all the treasure you saw while talking
to the soldiers. As you leave the banquet hall a sentry will approach
you and reward you for talking the soldiers. You will now be rewarded
based on the above point system as follows: 0-49 pts: Imperial troops
withdraw from South Figaro 50-66 pts: Imperial troops withdraw from Doma
67-76 pts: The locked door in the house in the Imperial Base will
be unlocked. 77-89 pts: You get Tintinabar.
90-93 pts: You get Charm Bangle. When you're done in Vector, return to the Imperial
Base if you got the reward that unlocks the treasure room. If not go to
Tzen.
Imperial Base Again Chests: Cherub Down, X-Potion, 8000 GP, Ether, Cure Ring,
Back Guard, 2 Elixirs, RunningShoes, 20000 GP, Wall
Ring, 13000 GP Items: Check the stove for Flame Sabre
Go the house and down the stairs. The door is now unlocked if you got
that reward in Vector. Grab all the treasure (there is a hidden chest
in the bottom righthand corner of the room). Now leave the base and go
west to Tzen.
(22)Tzen Espers: Sraphim Talk to the guy hiding in
the trees behind the Relic Shop. He'll sell you the Esper Sraphim for
3000 GP. If you get Sraphim now you'll be out 3000 GP but you'll have
more time to have it equipped. If, however , you wait until the World
of Ruin you can buy it from the same guy for a measly 10 GP.
(21)Albrook Items: search box on right side of docks for Warp Stone Party:
Locke, Terra Go the dock and get on the boat. Talk to General Leo.
After you're thru there, go to the Inn and take a nap. When you wake up
return to the ship and talk to Leo and your on your way.
(27)Thamasa Party: Locke, Terra, Shadow Items: Check the middle barrel by
the item shop for Eyedrop Check a barrel by the Relic shop
for Soft Check a barrel by the Elder's house for Echo Screen
Check a barrel by Strago's house for Green Cherry Check left
wall in the upstairs of Strago's house for Memento Ring Once your ship lands,
follow the light green path and then go out onto the peninsula to get to Thamasa.
Notice the Inn costs a lot (1500 GP !!), after you talk to Strago, it'll only
cost 1 GP (cool beans :). After talking to Strago, go to the Inn and take
a nap. In the middle of the night Strago will come in and wake you up. His
grand-daughter Relm is in a house that's on fire. Talk to Strago outside
the burning house. He'll join you and you'll have to go in to save Relm.
(27)Inside the Burning House Party: Locke, Terra, Strago Chests: Fire Rod,
Ice Rod BOSS: FlameEater If you touch any of the roaming
flames you'll be attacked by Balloons. I suggest you equip someone with Shiva.
When you come to a choice of two doors pick the right one. You'll get
attacked if you enter the left one. You'll now have a choice of two more
doors. The right one has a chest in it. The left one leads you to
two more doors. The right one has an Ice Rod, and the left leads upstairs.
Once upstairs you'll meet the source of the flames - FlameEater. After
you defeat FlameEater you'll find Relm. After saving you, Shadow will
split (yet again). Now, with Strago, go west along the mountains and you'll
find your next destination - a cave.
(28)Gathering Place of the Espers Party: Locke, Terra, Strago Chests: Heal
Rod, X-Potion, Tabby Suit, Chocobo Suit BOSS: Ultros In
the first room there are 3 exits. The left one and the top one lead to
one another so the right one is the correct way to go. After a bit you'll
reach three statues, the source of all magic. As you walk away from the
statues your pal Ultros attacks. If you kill Ultros with the Vanish/Doom
technique Relm will still take credit for helping defeat him even though she
had nothing to do with it :) When you get t o the room with the save
spot step onto one of the squares on the floor. You'll fall down a level.
The rightmost hole leads to a chest, the top left hole leads to another two
chests, and the bottom left hole leads to the Espers.
(27)Back in Thamasa BOSS: Kefka (you fight against him with General Leo)
This is almost like a fake ending: the Espers and the humans have reached an
agreement and everyone is happy.... then Kefka shows up. You now have control
of General Leo. If you try to leave town you'll be attacked by the invincible
Guardian. Go talk to Kefka, you'll have to fight him. It doesn't matter
how you fight him, you're going to win (or so you think). You now have
control of the airship again. If you re-enter Thamasa you'll find Strago's friend
Gungho and you'll learn more about Hidon (who you can defeat later). When
you're ready enter the airship. The island with the Sealed Gate on it
will break off and float up into the sky. When you're ready go and find
the floating continent. Pick a party of 3 and you're on your way.
On the way to the Floating Island BOSS: Ultros, Chupon, Air Force
Before reaching the Floating Island you'll have to fight a whole bunch of Sky
Armors and Spit Fires, and then when you're almost there you get to fight you
good buddy Ultros, but this time he's brought his friend Chupon. After
Chupon sneezes you away (if you kill Ultros before Chupon appears using the
Vanish/Doom trick Chupon won't show up and instead of being sneezed off you'll
just kinda jump off :), you'll fall off the airship and have to fight Air Force.
After defeating it you'll land on the Floating Island.
Floating Island Chests (Blue orbs): Murasame, Monster-in-a-box(Gigantos), Beret,
Elixir Additional items: Gigantos gives you Hardened BOSS: AtmaWeapon, Nerapa
You'll land near a save spot. And just a little below that you'll see
Shadow. He'll join you when you talk to him. Go right and you'll
come to a stairway leading to a seemingly solid wall. Just press up against
the wall and it'll open up. When you come to a blue orb, examine it and
you'll get Murasame. Go as far as you can to the right and push down along
the wall until you find a path leading to another blue orb. This one has
a monster-in-a-box, namely Gigantos. When you beat it you get the Hardened.
Now go back to your left a little until you see a indentation on the upper wall.
Press you here and a passage will open up. Go up and step into the center
of the square. When you reappear go down as far as you can and then press up
into the indentation on your right. Now go right and down and right again.
Follow this path and enter the transporter. Now enter the bottom left
transporter. Go down and step on the switch and then go up and step on
another switch. Now go down and left until you come to stairs going down.
Go down as far as you can and then go right. Follow this path until you
have a choice of going left or right. Go right and step on the switch.
Before entering the path that opens, go to your far right and get a Beret from
the blue orb. Now go back to the transporter and go down to another transporter
which leads to a save spot. Save your game and then go back up and enter
the other transporter. When you go down the stairs you have a choice of
returning to the airship (if you do return to the airship, Shadow will leave
the party, but he'll be waiting for you in the same spot he was before, so when
you come back to the Floating Island you can get him again). Go left and
up where you'll meet AtmaWeapon. After defeating it, Shadow splits again.
Go up and you'll find Kefka and Gestahl. Celes comes and join you.
Kefka moves the Goddesses out of alignment. When Shadow comes back run
like crazy. You have 6 minutes to get away. To get the blue orb containing
an Elixir go around to the right side and then go up to it (approaching
it from the left side will cause the floor to fall away). Once you reach
something that looks like a save spot, examine it and you'll fight Nerapa.
After you beat Nerapa run to the edge and choose 'wait' twice then just sit
there. When there is 5 seconds left Shadow will come and jump with you.
This is the end of the World of Balance.
--World of Ruin - One Year Later-- (1) Solitary Island You wake up as Celes
on a small island. It seems you and Cid are the only ones there.
Leave the house and go south to the beach. Catch the fish and return to
Cid. You can save Cid from dying by feeding him the fast-moving fish or
kill him by feeding him the slow-moving fish (or just not feeding him). If Cid
dies then Celes will go throw herself off a cliff, else Cid will just show her
the raft and the following about the seagull won't happen. The seagull
will nurse her back to health. Return to the house and read the letter
next to the bed. Follow its instructions by going down the stairway hidden
in the lefthand wall. There you'll find a raft. Examine it and you're
on your way to Albrook. Note: Don't forget to equip yourself .
(2) Albrook Party: Celes A man was here looking for
his friends. He said he was going north, to Tzen. Ok, so go to Tzen.
(3) Tzen Party: Celes Chests (in house): 2 Monster-in-a-box(Pm Stalker),
Magicite, Drainer,
HyperWrist, Tincture, Pearl Rod, Heal Rod Espers: Sraphim (if you didn't buy it in the World of Balance)
As you walk up the stairs to enter the town, the "Light of Judgment" hits the
town. Go to the back of town to where Sabin is holding up a house.
If you don't have a Jewel Ring go to the Relic Shop and buy one. Equip
it and enter the house. You have 6 minutes to save the kid and get out.
So save the kid and the get as many treasures as you can leaving yourself enough
time to get out. Avoid two chests: the one next to the stairs going down
and the one to the left of the kid. When you get out safely, Sabin will
join you. If you didn't buy the Sraphim Esper in the World of Balance,
you can now for 10 GP. Leave town and go to the far east to Mobliz.
(4) Mobliz Party: Celes, Sabin Items: Check barrel next to far left house
for Fenix Down BOSS: Phunbaba Espers: Fenrir
Go into the house the kid enters and then down stairs. Here you find Terra.
After the flashback, leave the cave and Phunbaba attacks the village.
Terra tries fighting it but is defeated easily. It's up to Celes and Sabin.
After scaring it away Terra won't go with you but a kid will give you the Esper
Fenrir. Now leave town and head northwest to Nikeah.
(5) Nikeah Enter the Cafe and talk to everyone. Go out and follow
the thieves onto the ship. Now go back into town and talk to Gerad (across
from the Armor Shop). Follow him. You're now on your way to South
Figaro.
(6) South Figaro Items: if you didn't get the items in the barrels and boxes in the
World of Balance, then search them now to get:
Fenix Down, Elixir, Tent, Remedy, X-Potion Go to the Cafe. Go into the door
marked Inn and straight through to Gerad's room. After talking to Gerad
(AKA Edgar) the thieves will leave town. When you're done shopping
head west to the Cave of Figaro.
(7) Cave of Figaro Chests: Hero Ring, Ether, X-Potion (if you haven't gotten them yet)
As you enter you'll find Sigfried. He says to wait there but don't listen
to him. There is nothing new in this part of the cave since the lst time you
were here so just keep going until you reach the thieves. Follow their example
and jump onto the turtle. This part of the cave is new to you but all
the chests have been looted already, however in the second section you can go
up to where you'll find Siegfried messing around with a chest and when you approach
he runs off. If you continue going you'll reach the basement of Figaro
Castle.
(8) Basement of Figaro Castle Chests: Gravity Rod, Crystal Helm, Ether, X-Potion, Regal Crown
Item: Search statue in treasure room for Soul Sabre BOSS: Tentacles
Go up the stairs and then continue straight down the other stairs. Keep going
down. Eventually you'll reach a room with 3 doors and 4 chests.
The right door is where you enter this room. The left door leads upstairs
to a chest and the middles door leads to Edgar (er... Gerad). Talk to
Gerad and he'll finally admit he's Edgar. He then joins your party, just
in time to fight 4 Tentacles. When you've beat it, go into the back room
and search the statue in the center of the room for Soul Sabre. Now turn
around and back track your way out of the castle. As you're going up the
stairs the old guy near the exit will bring the castle to the surface.
You can go upstairs and do some shopping. When you're ready to go return
to the old man and have him take you to Kohlingen.
(9) Kohlingen Party: Celes, Sabin, Edgar Enter the
Inn/Cafe. Here you'll find Setzer, who'll join your party. When you're
ready, head west to Darill's Tomb.
(10)Darill's Tomb Party: Celes, Sabin, Edgar, Setzer Chests: Crystal Mail,
Czarina Gown, Exp.Egg, Genji Helmet, Man Eater,
Monster-in-a-box(Presenter) Additional items: Presenter gives you Dragon Claw
BOSS: Dullahan Go down to Basement 2. First go left and down. Grab
the chest and go north thru the doorway. Press the switch in the turtle
pond. Then go back to the room with the stairs going up and the chest
in the middle. Walk down until all you can see is your head, then walk
right, through the wall. Go up to the treasure chest when you can't go
any further and you can get Exp.Egg. Return the way you came, go up the
stairs, and then go north through the door and then east as far as you can.
Go up thru the door and examine the gravestone. Go up and press the switch
and then go south and grab the treasure. Return north and then go west
and south thru the indentation. Jump on the turtle and it'll take you
across the water. When you get off press the switch then go south.
Examine the four gravestones:
ERAU QSSI
DLRO WHET Now go north past the room with the turtle on your
right and into the big room where you started Basement 2. Go west and
north thru the door. Examine the gravestone and carve in the following
order: WEHT DLRO QSSI ERAU
"The World Is Square" backwards. This tells you where the Exp.Egg is (just
in case you didn't read above ;) Now return to the room with the turtle
on your right and hop on it. You're now in a room with a save spot and
2 chests. The left one is a monster-in-a-box. Defeat the Presenter and
you get Dragon Claw. Once you get the treasures go up and examine the
big statue. This will cause Dullahan to attack. After you defeat
it a passage will open up in the back, enter it and you've got yourself a new
airship. Now you can go get Sabin his most powerful Blitz at Duncan's
House (it's where 5 trees make a plus (+) sign just below some mountains.
His house is the center tree).
(22)Duncan's House Party: Include Sabin Make sure
you have Sabin in your party. As you enter the house Duncan will come
out and teach Sabin the Bum Rush blitz.
(11)Maranda Items: Lola's Letter (Rare item) Go to
Lola's house and talk to her. Read the letter she places on the desk.
Now go out and talk to the carrier pigeon. Go outside and go where the
pigeon went (which is Zozo).
(12)Zozo Items: Rust-Rid is here (Rare item) Go over
and talk to the guy in front of the building marked Inn. Buy the Rust-Rid
from him for 1000 GP. Now enter the building marked Cafe and climb until
you reach the door that is rusted shut. You can now enter it and go to
Mt. Zozo.
(12)Mt. Zozo Chests: Red Cap, Ice Shld, Thunder Shld, Aegis Shld, Gold Hairpin,
Machinery Manual, Book of Secrets Additional items: Storm Drgn gives you Force Armor
BOSS: Storm Drgn (**DRAGON #1**) The 1st section is straight forward, just walk
around getting treasure. At the end of the 1st section you'll find two exits.
The left one gets you more treasure and the right one continues onward.
Eventually you'll find Cyan. After you have control again return to where
you found Cyan and get the key to the locked chest. Now return to the
save spot and then go over and step on the switch. This will release the
Storm Drgn. After you beat it you'll get Force Armor. Only 7 more
dragons to go. Now back track your way out of the cave (or use the warp
stone/spell). Once you're out return to the airship and head towards the
cave in the Veldt.
(13)Cave in the Veldt Chests: Rage Ring, Monster-in-a-box(Allo Ver), Striker
Additional items: Allo Ver gives you Tiger Fangs BOSS: SrBehemoth (Gray and Pink)
When you defeat Allo Ver you get Tiger Fangs. In that wall you walked
thru to get to the monster-in-a-box, you can also go down in a spot to reach
another section of the cave. Follow the path and eventually you'll reach
a door with a switch to the right of it. Pull the switch and go through the
path it opens. Continue following this path and eventually you'll find
Shadow (or Relm if you abandoned Shadow back on the Floating Island).
As you're examining his wounds you're attacked by a SrBehemoth. After
defeating the SrBehemoths you'll take Shadow (or Relm) to Thamasa.
(14)Thamasa Go to the Inn and rest. When you wake up return to Shadow
and check up on him. How return to the airship, reduce your party to 3
members, and go back to the Veldt. You'll see more of Shadow (or Relm)
later.
Veldt Party: 3 members Wander
around until Gau joins you. Now return to the small island you started
at. If you return to Thamasa you'll find out that Shadow has gone to the
Colosseum (that is if Shadow is still alive). If you take Sabin and Gau to the
shack located on the big island north of the Veldt, you'll learn more about
Gau's past.
(1) Solitary Island Espers: Palidor Go to the beach
where you caught the fish for Cid. Here you'll find the Esper Palidor.
Return to the airship and go to the Colosseum.
(15)Colosseum Here you'll find some information. You can also fight
monsters one-on-one for prizes. Bet the Striker (found in the cave in
the Veldt) and you'll fight Shadow. He'll join you after the fight.
When you're done playing around in the Colosseum return to the airship and go
to Jidoor.
(16)Jidoor Chests [in the house]: Moogle Suit, Relic Ring, 2000 GP, Potion, Ether,
Remedy Additional items: search Gestahl's portrait twice = Royal Letter (Rare item )
BOSS: Chadarnook Esper: Starlet You can bid in the auction
house if you didn't before going to the Floating Island (see section called
The Auction House for more). Enter
the big house at the north part of town. Try going up the stairs.
You'll be pushed back and a book will appear on the desk. Read it. Go
to the light next to the stairs and push A to turn it on. Examine the
picture of Emperor Gestahl twice and you'll receive information. Examine the
picture of the flowers and you'll be attacked by some Nightshade. Now
examine the picture of a lovely lady. This time you'll
be attacked by Dahlings. Kill them and enter the door that appears.
Examine the picture of a chair and you'll be attacked by Souldancer and
some Wild Cats. The left door leads to a chest. After getting
the chest go through the right door. You'll come to some "revolving
doors". In the little pathway behind the doors there is a hidden chest.
The middle and right doors take you back to the room with a picture of a chair.
Obviously the left door is the right way to go :)
Keep going and you'll come to a room with some floating chests. Walk
underneath them and they'll fall (and you'll get attacked). Examine the
picture of armor and you'll have to fight Still Life. Enter the door that appears
when you defeat it. You're now in a room with a save spot and 2 doors.
The left one takes you back a few rooms. The right one leads to a big
room where you find Owzer and Relm. Talk to Owzer and you'll find out
what happened and will be asked to defeat Chadarnook, the monster in the painting.
After you defeat it you can get the Esper Starlet by examining the book case
and Relm will join you. Now exit the town and add Cyan to your party (if he's
not already in it). Go back to Maranda and talk to Lola. Examine
the letter on the desk and Cyan will switch it with another one. Now return
to Mobliz.
(4) Mobliz Items: Examine the pot in the cave where Terra & Katarin are for Ether
BOSS: Phunbaba Go down to the cave where you first found Terra. All the
kids say Katarin is missing. Exit the house and go to the house to the
left of it. Here you'll find Duane. Notice where the dog went.
There's a secret passage behind the bookshelf. Here you'll find Terra
and Katarin. While you're down there, Phunbaba will return. You'll
have to defeat him again. Return to the surface and you'll face it. After
defeating it, Terra is back in your party. The characters that Phunbaba
blew away are on the airship. Return to the airship and go either fight
Doom Gaze or go to the Fanatics' Tower.
Fight Doom Gaze BOSS: Doom Gaze Esper: Bahamut
At this point it may be a good idea to fight Doom Gaze. Fly around the
map and eventually he'll attack you. He escapes after a while but the
next time you meet with it, its hps will not have regenerated. So if you continue
to run into it, eventually you'll kill it. And when you do the Esper Bahamut
is yours. You may want to fly around until you defeat it. It's worth
it to get Bahamut.
(20)Fanatics' Tower Before you enter put Relm in your party. Now
enter the tower. Relm will get Strago's attention and he'll join you.
Don't actually try going up the tower yet, you`ll have your chance later.
For now return to the airship and go to the center of where the mountains
form a star (north of Tzen). Push B to descend.
(17) Phoenix Cave Party: 2 groups with 4 members each Chests:
Wing Edge, Warp Stone, Ribbon, Dragon Horn BOSS: Red Dragon (**DRAGON #2**)
Have your first group (G1) enter the cave and step on the switch. Now switch
to your other group (G2) and have them enter the path that opened. At
the top of the stairs go left and try to get the chest. You'll fall down a level.
Go south and up the stairs. Step on the switch and get the chest.
Go east past the stairs and down to a switch . Change to G1 and enter the
passage that opens when G2 stepped on the switch. Step on the switch that
you come to as you go north. Switch back to G2 and go north past where
the spikes were, and then right unti l you come to another switch.
Step on it and switch back to G1 again. The chest is empty but go down and you
should find a hidden room thru the wall containing a chest with a warp stone
in it. After you get it return to where you were and go down the stairs.
Go left and step on the switch (the chest is empty). Now turn around and
go the opposite way. Keep going past the chest (this one's empty too).
When you come to a dead end switch to G2. Go left, past the spikes, and
down the stairs. Go right onto the bridge and jump across on the little
stones. Turn around and go back on the top set of stones. Don't worry
about the chest (it's empty). Press the switch and change to G1.
Have G1 go up thru the spot that just opened and then around and back down to
a switch. Step on the switch and then change to G2. Go up and step on
the switch you find. Switch back to G1 again and go up, across the spot
where the spikes were, and the down. Jump from stone to stone. Keep
doing this and eventually you'll reach a stairway leading up. Go up it
and pull the switch you find. Now go down as far as you can a switch back
to G2. Go left and step on the switch. Switch back to G1 and go
down where you'll find the Red Dragon. You can fight it now or wait until later.
Take G2 and go down and left. Follow this path and you'll come to where
the lava was cooled off. Walk out and get the chest in the center (this
one isn't empty :) then go over to the left side and go up. Follow this
path until you can't go any farther and switch to G1. Go and step on the
top switch. Now have G2 jump across the stones that appeared and then
have them go down and step on one of the switches then switch groups and have
them step on the other switch. Take you strongest group and go fight the
Red Dragon (if you haven't already) and then after you kill it have the other
group go down and you'll find Locke. You'll now automatically return to
Kohlingen. NOTE: If for some reason you return to the Phoenix Cave you can
instantly return to the airship by going to where you found Locke .
Here you can press to the right and you'll hop over some rocks
to a platform where you'll find the transporter (it looks like
a red save spot). (9) Kohlingen Items: X-Potion, Fenix Down, X-Ether, Elixir, Flame Shld, ValiantKnife
Espers: Phoenix Here you'll receive the Esper Phoenix plus all the stuff that
was in the chests that you found empty: X-Potion, Fenix Down, X-Ether, Elixir,
Flame Shld, and ValiantKnife. Now it's on to Narshe.
(18)Narshe Chests: Gauntlet, X-Ether, Monster-in-a-box(Pugs) Additional items:
Cursed Shld, Moogle Charm,
Pugs may leave Minerva, possibly the
Ragnarok sword (depends on your choice), and possibly
a Ribbon, a Pod Bracelet, and an Elixir (depends on if
you already got the chests or not previously) BOSS: Ice Dragon (**DRAGON #3**), Tritoch, Umaro
Espers: Ragnarok, Tritoch, Terrato As you enter Lone Wolf come out and tell
you some stuff. Almost all the buildings are locked. If you have
Locke he can open them. Go to the house with no markings and have Locke
get you in. Inside you'll find a man in bed who'll give you Cursed Shld.
Equip this shield to someone. It may be a pain for a while, but in 255
battles it'll all be worth it. (Being equipped for 255 fights removes
the curse and changes the shield into the Paladin Shld which teaches the
Ultima spell [a Ribbon must be equipped to the person using the shield in order
to uncurse it. It would make sense to have it equipped any way because it counteracts
all the bad effects of the Cursed Shld -- except Condemned, but, hey, you can't
have everything :) ]. Go to the Weapon Shop and have Locke get you in.
In the back room you'll find and old man. Talk to him. He'll give
you a choice of either getting the Esper Ragnarok or making it into a sword.
Tough choice: the sword is VERY powerful (and can be bet in the
Colosseum for an even more powerful sword) but the Esper teaches you th e
most powerful spell in the game - Ultima. Once you've decided (I'd go
for the Esper) enter the mines thru the secret passage Locke showed you
or thru the entrance behind Arvis' house, and then go to the Moogle Cav e
where you'll find Mog waiting to join you. Once he's out of the way, search
the wall behind him for the Moogle Charm [also in this cave is a chest that
may contain a Ribbon if you didn't get the Rune Sword that was in it in the
World of Balance]. If you explore the cave some more you'll find two other
chests (the 1st two chests that Terra found in the beginning of the game).
If you haven't gotten them yet, they'll contain a Pod Bracelet and an Elixir.Return
to the airship and add Mog to your party. Now go back into Narshe and
go north to the mines where you first saw Umaro (straight back from the entrance
of town). Once inside the mines take a right, and continue following
that path until you reach the Ice Dragon. You may want to go past the
dragon to the save spot before fighting it. After defeating it continue
north to the frozen Esper Tritoch. You'll have to fight it before you
can have it. Now go to the edge of the cliff and jump off. You'll land
in a new area of the mines. Wander around and you'll be able to find 3
chests. The monster-in-a-box sometimes leaves Minerva armor. When you
come to a switch, pass it up, cross the bridge and pull that switch. When
you fall down search the skull carving and you'll get the Esper Terrato.
Then Umaro will come down and attack you. When you defeat him and if Mog
is in your party, he'll join you.
If you follow him out you'll end up just below the spot where you
first saw Umaro. Enter the mines to your left. Follow that path and
you're on your way out. Once you're out of Narshe go to Triangle Island.
(19)Triangle Island Wander around until you get attacked. The only
monster on the island is the ZoneEater. If you kill it it's worth 1000
xp, but in order to continue you must have all four of your characters get engulfed,
so just sit there. Once you get engulfed you'll be in a cave.
(19)Cave in Triangle Island Chests: Ether, Red Jacket, Genji Armor, Magical Brsh, FakeMustache,
Zephyr Cape, Hero Ring, Tack Star, Thunder Shld To get out go north and step
into the light. To get Gogo go down and left. Push A to jump from
bridge to bridge but try not to touch the little green guys because they'll
knock you down (get knocked down at least once for some treasure). Once
past the save spot you'll come to a room with a moving wall. If you get
caught by the wall you die. To get past it, stop behind the first chest
and go as soon as you can move. Do the same for the second chest.
For the third chest go down from it and then when you can move go up and get
the chest then quickly come back down again. After that spot you come
to a room with open chests. Press A to jump onto a chest and then across.
When you can, jump across to the switch, now you can reach a treasure on the
left side of the room. When you're ready go thru the door. Here
you'll find Gogo the copycat. He'll join you. To get out you can
either backtrack or use a warp stone/spell. Next stop...Fanatics' Tower.
(20)Fanatic's Tower Party: I suggest taking Umaro, Gogo and your two best magic users.
Chests: Safety Bit, Air Anchor, Genji Shld, Stunner, Force Armor, Gem Box Additional items: Pearl Lance
BOSS: White Dragon (**DRAGON #4**), MagiMaster If you use Gogo make sure to
add the Fight (yes Fight, not Magic) command to his list. If you use Mog
you can equip him with the Moogle Charm and put him in the lead for an easy
time getting up the tower. If you cast Bserk on your party they'll attack
with weapons and you can save your mps for healing and stuff. If you don't
have Life3 then equip the Esper that teaches it and keep fighting until you
learn it (you can beat the boss of the tower without Life3 but it takes a LONG
time or a shit load of hps). Each level has a doorway (there are four
levels plus the roof). In the first level door go to the right of the
chest and press A. When you leave you'll see another door below you.
Inside is an Air Anchor. The third level door leads to the White Dragon.
You get Pearl Lance when you defeat it. Once on the roof get the Gem Box
and equip it to someone (the one with the best
spells). Now, if you have Life3 (or Rasp, Bserk, and the Fenrir Epser
equipped to do it the long way) then exit the room,if not wander around
the room and battle monsters until you get it (make sure the Esper
equipped teaches it). When you've got Life3 exit the room and try to leave.
You'll be stopped by the MagiMaster. After you defeat him you have to climb
back down the tower (this is the time you'll want Mog in the lead with the Moogle
Charm). Now go to Doma Castle.
(21)Doma Castle Party: Cyan and 3 others Chest: X-Potion, Fenix Down, Beads,
Ether Items: Search a pot near the sleeping room for Remedy
Search the clock in the room next to the sleeping room for Elixir Make sure
you have Cyan in your party. Go to the room to the right of the throne
room for treasure. Enter the door south of this room and follow the path
until you reach a door which leads to a couple more chests. Now return
to the hall leading to the throne room. Go south from the throne room
door and then into the right door. Search the pot then go left and
enter the second door you come to. Get the chest and then go back and
enter the door you passed up. Take a nap. You will now enter Cyan's Soul.
(21)Cyan's Soul Party: the party you took to Doma Castle minus Cyan Chests:
Genji Glove, Lump of metal, Flame Shld, X-Potion, Ice Shld BOSS: The 3 Dream Stooges, Wrexsoul
Espers: Alexandr You start out with one of the 3 characters in a weird dreamworld.
Head left and enter the right door and then the next right door. Now you
can go down and get another of your characters back. Now enter
the door, go right and enter that door. Now go left again and this
time enter the left door. Go down and get your remaining character. Enter
the door. Now enter the top door, then the door on the right, and then
the only door there. Now go right and enter the door. Go down and
try entering the door. Larry, Curly, and Moe will attack. Enter the door
and you'll find yourself on a train. Go left into the train car.
In the second car pull the switch twice as you enter and get the treasure.
Now go to the far left of the car and get the Lump of Metal from the chest.
Return right, to the open chest that moves. Push A and you'll put the Metal
into the chest allowing you to get by it and get the chest in the back. Now
go left and pull the switch, notice which chests close. Continue left
into the next car. Notice there is a chest just to the left of the entrance
on the other side of the couch. There are 4 switches. To continue use
them in the following
order (they are numbered 1 to 4, from right to left): 1, 2, 1, 3. Now
you can reach switch #4. Before pulling it, close the chests so they match the
set-up in the previous car:
open open closed
closed closed open Once you have the chests set up like above, pull
the switch and the wall will open allowing you to go on to the next car.
Enter the engine room and then attempt to exit. You'll find yourself in
some mines. Go down and follow the path until you re-enter the cave.
As soon as you enter the cave turn around and exit. You'll end up in
a new spot. Trying to cross the bridge you'll fall and end up in the sleeping
chambers of Doma Castle. Before going to the throne room where Wrexsoul awaits
take some time to explore. There are 3 little scenes that deal with Cyan's
life that you can see: one in the room to the right of the throne room ('I loveth
thee'), one on left side of the castle (fencing lesson), and one on the right
side of the castle (fishing). Go to the throne room where you'll find
Wrexsoul. After defeating Wrexsoul Cyan will rejoin your party capable
of using all 8 SwdTechs and you'll wake up back in the sleeping
chambers. Go to the throne room and you'll find the Esper Alexandr.
(7) Figaro Castle Party: who ever you want Enter
the castle and go down the stairs to you left. Talk to the guy and have
him take you back to Figaro. On the way you'll get stuck. Stop and explore.
Go up the stairs and then down the other ones. In the back of the far right
jail cell is a doorway. Enter it and you'll be on your way to the Ancient
Castle.
(23)Cave to Ancient Castle Chests: Ether, Wing Edge, Doom Darts, monster-in-a-box(Master Pug),
Magicite, X-Potion Additional items: Gradeus When you
defeat the Master Pug (monster-in-a-box) you'll receive Gradeus. Once
you reach a room with a stairway going down into a hole, get the two chests
in that room then go down the stairs, past the save spot and up some stairs.
You're now at the Ancient Castle.
(23)Ancient Castle Chests: Blizzard Orb, Gold Hairpin, Punisher, Monster-in-a-box(KatanaSoul)
Items: search a bucket for X-Ether Additional items: Offering,Scimitar
BOSS: Blue Dragon (**DRAGON #5**) Espers: Odin, Raiden
Go straight into the castle until you reach the statue of Odin. Examine it and
you'll get the Esper Odin. Stand on the right throne and walk five steps
down. Press A and a secret passage will open. In the secret room you'll
find a statue of a girl and the Blue Dragon. Defeat the dragon then examine
the statue. This will change the Esper Odin into the Esper Raiden.
Once you've visited all four rooms that go off from the throne room (one on
the left, one on the right, one to the north, plus the secret one) then return
outside. A couple steps to the right of the stairs is a door. Enter
and get the chest. Now enter one of the doors to the left of the stairs.
When you defeat the monster-in-a-box(KatanaSoul) you get Offering. Now
return to Figaro castle by going back the way you came and have the guy continue
your journey to Figaro. Once you get there talk to him again and have
him take you back to Kohlingen so you can get your airship. Now go to
Thamasa.
(14)Thamasa Party: include Strago and Relm As you
enter you'll find out that Gungho is hurt. You find out that Hidon did
it and that Gungho wants you to avenge him. Now go to Ebot's Rock (called
Eboshi Rock on the map).
(24)Ebot's Rock Chests: all the chests contain Coral BOSS: Hidon
As you enter step on the switch to be transported. North of where you
appear is a Coral eating treasure chest. Wander around the cave, stepping
on switches to get around, and pick up coral from the chests. If you end up
back at the coral eating chest, feed it. If you've fed it enough he'll
let you thru. If not go get more coral. Once it lets you thru go
straight north and you'll find Hidon. Kill the Hidonites and Hidon will
cast Grand Train (Strago's most powerful Lore). After you beat Hidon you'll
return to Thamasa to brag to Gungho. Now go to the Opera House.
NOTE: To make Hidon reset all you have to do is talk to Gungho a few
times.
(25)Opera House BOSS: Dirt Drgn (**DRAGON #6**) Additional Items: Dirt
Drgn may leave a Magus Rod Equip as many characters in your party as you can
with Gaia stuff. If you have some on each character it'll make life much easier
for you. Go to the balcony and talk to Impressario. You'll learn
there is a dragon on the stage. Go northeast to where the stage master
and 4 switches are. The rightmost switch won't do anything. The leftmost
switch barks and the one right next to that turns the lights off. Pulling
the only one left will cause you to fall to the stage where you'll have to fight
the Dirt Drgn. To see your character jump on the heads of the audience
go back to the switches after you defeat the dragon and pull the one that drops
you to the stage. Next and final stop -- Kefka's Tower.
(26)Kefka's Tower Party: 3 groups of 4 Chests: Coronet, Fixed Dice, Minerva,
2 Tack Stars, Force Shld, Force Armor
Ribbon (x2), Red Cap, Nutkin Suit, Gauntlet, Hero Ring,
Aegis Shld, Megalixir, Rainbow Brsh Additional items: Crystal Orb, Muscle Belt, Sky Render, Excalibur,
AuraLanc e BOSS: Atma, Gold Dragon (**DRAGON #7**), Inferno,Skull Drgn (**DRAGON #8**) ,
Doom, Goddess, Guardian, Poltrgiest, Kefka Espers: If you killed all 8 dragons you get Crusader
Note: When you find the chest with the Hero Ring in it search the south
wall to find a secret passage to a room where a chest is that contains
an Aegis Shld. Your 3 groups will land in 3 different areas of the tower.
Each group will be designated as follows: G1 will be the group that landed
on the left side of the tower, G2 will be the group in the middle, and G3 will
be the group on the right. You start as G1. G1: Go around to your right
and get the chest then enter the little hatchway to
your left. Continue on this path until you come to
a dead end. You should see a switch and a chest on the other
side of the room. G2: When you have to choose between going up and down, go
up first and get the treasure then go down. Going
down will lead to a prison. In the far left cell
you'll find Atma. Defeat it and it'll change into
a save spot. Now go down out of the prison and
continue on that path until you have to choose between two
pipes. Don't go in the rightmost pipe, it'll just take you back
before the prison. Enter the left pipe. Before you enter the
hatchway that you find, go to your far left to get a chest.
Enter the hatchway, step on the switch and get the chest, then
go back up and enter the door to you right. Keep going staight
and you'll reach the Gold Dragon. After defeating it you get
the Crystal Orb. Now continue you journey. When you reach a room
with a switch, stand on it and switch groups. G3: First enter the hatchway that
is next to the chest to get two more chests then come
back and enter the other hatchway. Continue on
that path and you'll eventually reach a save spot. A few more
steps and you'll get attacked by Inferno, Striker, and Rough
(a big ol' monster and it claws). Once you've defeated them
continue on your journey. When you get to a chest with a glowing
thing on it, examine it to open up a passage that your other group
will need to get past. Then keep going and you'll reach the
Skull Drgn. When you defeat it you'll get the Muscle Belt. If
you've killed the other 7 dragons, you'll also receive the Esper
Crusader. Keep going and you'll end up on the other side of the
room you left G2 in. Stand on the switch. G1: You are no longer at a dead
end. Follow the path and you'll eventually reach
the room your other two groups are in. Continue straight
and then, after you reach the switch, pick a side to
go on (it doesn't matter which). For illustrative
purposes I'm gonna say go left. Now go down. Move G2 off the
switch and then push the weight off the edge. Now go back inside
and stand on the switch. G2: Enter the main doorway and do what G1 did, except
on the right side.
G3: Go in through the main door and step on the switch. This will
open up a pathway. Go south and step on the platform to open up
a couple other pathways. G1: Go down and out to where you pushed the weight
off. To your left there is a door. Enter
the door and go straight where you'll find Doom.
When you beat it you'll get Sky Render and there will be
a save spot there. Now enter the pipe to the north and stand
on the switch. G2: Go down and out to where you pushed the weight off.
To your right is a door. Enter the door and go
straight where you'll find Goddess. When you beat
it you'll get Excalibur and there will be a save spot
there. Enter the door and step on the switch. G3: Go north and you'll
be attacked by Guardian (remember it? this time you
can beat it thought :) When you defeat it a save spot
will be there. Go north through the door, then to the left and
down through another door. Search the wall below and to the
right of you to find a Ribbon. Now go up and battle
Poltrgeist. Defeating it will get you the AuraLance. Go
north and drop down the hole. Step on the switch and it's time
for the final multi-battle showdown. Put your characters in the order you want
them to fight. The first 4 in your list will fight 1st. If anyone
of those 4 are dead at the end of any of the stages of the last fight the next
characters in line will replace them. This goes on until all 4 fighting
members die or you beat the game.
****************************************************************************** S T R
A T E G I E S F O R F I G H T I N G T H E B O S S E S ******************************************************************************
For each boss there is a section marked VANISH/DOOM. If it is marked yes
then you can cast Vanish on it and then Doom on it to kill it. In place of Doom
you could also cast X-Zone. On some monsters only X-Zone will work (those
are marked X-Zone only).
Whelk HP: 1600
MP: 1000 Weakness: fire
VANISH/DOOM: no Have Terra use TekMissile and the other two use
whatever. Don't shoot the shell and you won't get attacked.
Marshal HP: 420 MP:
150 Weakness: poison,fire
VANISH/DOOM: no Kill the Lobos then just whack away at him.
Make sure you use a group that's not beat up badly.
M-TekArmor HP: 210 MP: 250
Weakness: lightning VANISH/DOOM:
no Have Edgar use the AutoCrossbow. Two rounds and they should
be dead. Vargas
HP: 11600 MP: 220 Weakness: Poison
VANISH/DOOM: no First kill the Ipoohs (you have no choice).
Have Terra cure, Locke fight, and Edgar use AutoCrossbow.
When Sabin fights have him use Pummel, that will finish him.
Ultros (Lete R.) HP: 3000 MP: 640 Weakness: fire,
lightning VANISH/DOOM: no
Have Edgar use the AutoCrossbow, Sabin use the AuraBolt Blitz, Terra
use the Fire spell, and Banon use Health. TunnelArmr
HP: 1300 MP: 900 Weakness: lightning, water
VANISH/DOOM: no Have Locke attack and have Celes use her RUNIC command.
Leader HP: 456
MP: 20 Weakness: none
VANISH/DOOM: no Have Cyan use Swdtech 1 a couple times.
Telstar HP: 1800 MP: 250
Weakness: lightning,water VANISH/DOOM:
no Have Shadow throw shuriken and Sabin use AuraBolt.
Ghost Train HP: 1900 MP: 350
Weakness: fire,lightning,pearl
VANISH/DOOM: no Have Sabin use AuraBolt, Shadow throw Shuriken,
and Cyan use SwdTech 3. You can also kill it by using a Revivify.
Kefka in Narshe HP: 3000 MP: 3000 Weakness: none
VANISH/DOOM: no Depending on who's in the group you fight him with
will determine how hard he is. Those that can't do much damage
will take longer to defeat him. Here is my strategies for
each person: Terra - cure or attack
Locke - attack Edgar - AutoCrossbow
Sabin - AuraBolt Celes - Runic
Cyan - SwdTech 1 Gau
- Templar Dadaluma HP: 3270
MP: 1005 Weakness: poison
VANISH/DOOM: no Locke - attack
Edgar - Chainsaw or Drill Sabin - AuraBolt
Celes - attack Cyan - SwdTech 1
Gau - ???? Ultros(Opera House) HP: 2550 MP: 500
Weakness: fire,lightning VANISH/DOOM:
no Have someone equipped with the Ramuh Esper and have them use
it. Then have Locke attack, Edgar use Chainsaw or Drill, Sabin AuraBolt,
Cyan use SwdTech 1, and Gau ????. One attack from Ramuh and one
Chainsaw attack from Edgar should be enough to finish him. Guardian
HP: N/A MP: N/A Weakness: N/A
VANISH/DOOM: no RUN!!! At this time nothing there is nothing
you can do to hurt it. Ifrit and Shiva Ifrit HP: 3300 MP:
600 Weakness: Ice
Shiva HP: 3000 MP: 500 Weakness: Fire
VANISH/DOOM: no If you have them, use Ice spells on Ifrit and Fire
spells on Shiva. Also have Locke attack, Edgar use Chainsaw, Sabin
Pummel on Ifrit and Fire Dance on Shiva, Celes attack, Cyan use
SwdTech 1, and Gau ????. Cure as needed. Number
024 HP: 4777 MP: 777
Weakness: varies VANISH/DOOM:
no Have Edgar use Chainsaw or Drill, Sabin Suplex, Cyan use SwdTech
1, Gau use Hazer, and the others attack. Number
128 HP: 3276 MP: 810
Weakness: None VANISH/DOOM:
no Concentrate on the body, if the body dies the whole thing dies.
Have Locke attack, Edgar use Drill, Sabin AuraBolt, Cyan use SwdTech
1, and Gau ????. Cranes Right
HP: 2300 MP: 447 Weakness: lightning,water
Left HP: 1800 MP: 447 Weakness: water
VANISH/DOOM: no Use lightning spells on the right crane if you have
them but don't use them on the left crane (they heal it).
Have Setzer either attack or use Slot, Locke attack, Edgar use Drill,
Sabin AuraBolt, Cyan use SwdTech 1, and Gau ????.
Ninja HP: 1650
MP: 130 Weakness: lightning, pearl
VANISH/DOOM: no If you have any Espers equipped that attack, use
them. Otherwise have Cyan do SwdTech 1, Edgar use Drill, Setzer
use slot or attack, Sabin AuraBolt, Mog do the Dusk Requiem dance,
Gau ????, and the others attack. FlameEater
HP: 8400 MP: 480 Weakness: Ice
VANISH/DOOM: no Use Shiva or Maduin if you have them equipped.
Also use Ice Rods and/or Ice spells if you have them. Have
Locke and Terra attack, and Strago us his Aqua Rake lore.
Ultros part 3 HP: 22000 MP: 750 Weakness:
fire,lightning VANISH/DOOM:
yes Use your attacking Espers and any attack spells you might have
(except water-based attacks like Bismark; Ice spells are ok though),
otherwise just attack. When he gets weak Relm will join your party.
Have he Sketch and you'll win. Ultros and Chupon Ultros HP: 17000 MP: 6000 Weakness:
fire,lightning
Chupon HP: 10000 MP: 4000 Weakness: ice,water
VANISH/DOOM: yes (for both) Use your most powerful Fire and Bolt
spells (fire 2 gets a lot of damage) on Ultros. Take out Ultros
first and then go for Chupon. Fire spell heal Chupon so don't use
them anymore, use Ice spells instead. If you don't have any
or have run out of mps do the following: Have Mog dance Wind
Song, Cyan use SwdTech 1 or 4, Strago use Aqua Rake, Edgar use Chainsaw,
Gau ????, Relm attack or Sketch, Sabin Pummel, Setzer use slot,
and the rest attack. When you win Chupon will Sneeze your
party away. Air Force HP: 8000
MP: 750 Weakness: lightning, water
VANISH/DOOM: no Concentrate on the main thing. If it launches
a Speck, attack it (don't use spells). Just use your most powerful
attack spells (Ice, Fire, and Bolt), your attack Espers (Maduin,
Shiva, Ramuh, etc.), or if neither of those options are possible
use your best attacks (Sabin's AuraBolt, Edgar's Drill, etc.).
Gigantos HP: 6000 MP: 1120
Weakness: poison VANISH/DOOM:
yes This dude hits hard so have one person use Cure 2 all the time.
Have Shadow throw shuriken and have Edgar use Drill, Sabin AuraBolt,
Cyan use SwdTech 1 or 4, Gau ????, Setzer use Slot/GP Rain, Mog
do the Earth Blues Dance, Relm Sketch, and the rest attack. Also
use your most powerful attack spells and Espers. Also it may
be a good idea to use the Phantom Esper the first thing (this will
make you harder to hit for a little while). AtmaWeapon
HP: 24000 MP: 5000 Weakness: none
VANISH/DOOM: yes Use your most powerful attacks: Fire, Ice, and
Bolt spells; attack Espers; regular attacks; and special attacks
(Sabin's AuraBolt, Edgar's Drill, Mog's Earth Blues dance, Shadow's
Shuriken throwing, etc.). It shoud be dead in no time. Cure as
needed of course. Another method to use would be to drain it's
mps using Rasp (it'll die when it's mps are gone). Nerapa
HP: 2800 MP: 280 Weakness: ice,lightning,pearl
VANISH/DOOM: no He has a wall spell on him so attack spells will
just bounce back. If you have a wall spell on one of your characters,
cast the attack spells on them. Use your most powerful Espers
and attacks. Phunbaba HP: 28000
MP: 10000 Weakness: poison
VANISH/DOOM: yes Don't use lightning attacks (Bolt spells, Ramuh,
etc.), it heals him. Use Phantom Esper to make you invisible
and Sraphim to cure if needed. Have Celes use spells and have
Sabin use the Suplex blitz. He'll run away when his hps get
low. Tentacle Top Left HP: 4000
MP: 500 Weakness: none
Bot Left HP: 6000 MP: 700 Weakness: fire
Top Right HP: 5000 MP: 600 Weakness: none
Bot Right HP: 7000 MP: 800 Weakness: ice, water
VANISH/DOOM: no Don't use Ice spells on the bottom left tentacle
or fire spells on the bottom right one or bolt spells on the top
left one. Have Edgar use Drill, Celes attack, and Sabin attack the
bottom right one and then use Fire Dance when it's dead. If
you have attack Espers use them. Also use spells that correspond
to the weakness of a tentacle (example: use fire on the bottom left
one). Presenter HP: 9845
MP: 1600 Weakness: fire
VANISH/DOOM: yes (on the shell only) Have Celes attack, Sabin AuraBolt,
Setzer attack or Slot/GP Rain, and Edgar use Chainsaw or Drill.
Also use Fire spells if you have them. Just cast Doom on the
head to make it a quick fight. Dullahan
HP: 23450 MP: 1721 Weakness: fire
VANISH/DOOM: yes Use fire spells and the Esper Ifrit if you have
it equipped. Have Celes Runic, Sabin Suplex, Setzer attack or Slot/GP
Rain, and Edgar use Chainsaw or Drill. Storm Drgn
HP: 42000 MP: 1250 Weakness: lightning
VANISH/DOOM: yes Use Ramuh and Bolt spells. If a person doesn't
have bolt spells have them use there best attacks. If you
went back and added Cyan to your party, have him do either SwdTech
1 or 4. Also cure whenever needed. Allo Ver
HP: 8000 MP: 8000 Weakness: fire, pearl
VANISH/DOOM: yes (X-Zone only) The only hard part about this creature
is that he can use Doom, which instantly kills its target.
Just keep attacking or casting fire spells until it dies.
SrBehemoth 1st one HP: 19000 MP: 1600
Weakness: fire, poison
2nd one HP: 19000 MP: 9999 Weakness: fire, pearl
VANISH/DOOM: yes (for the 1st one, X-Zone only for 2nd one) Use
fire spells plus have Edgar use Chainsaw, Setzer use Slot/GP Rain,
Celes attack, Sabin attack, and Cyan use SwdTech 1 or 4. After defeating
the 1st one, a second one will attack from behind. Defeat this one
the same way, or you can use revivify to kill it instantly.
Chadarnook Woman HP: 56000 MP: 9400 Weakness:
fire
Demon HP: 30000 MP: 7600 Weakness: fire,pearl
VANISH/DOOM: yes (X-Zone only) Have Edgar use Drill and everyone
else use either fire spells or their best attacks.
Phunbaba:The Return HP: 26000 MP: 10000 Weakness: poison
VANISH/DOOM: yes You can defeat it basically the same way as before.
Have Edgar use Drill, Sabin Suplex, Celes Runic, Cyan use SwdTech
1 or 4, Gau ????, Shadow throw Shuriken, and Setzer attack or Slot/GP
Rain. After a while, it'll use BabaBreath to blow a couple of your
characters away. Terra will join you to finish it off. (After
Terra joins, Phunbaba's hps and mps reset). Have Terra attack. Doom Gaze
HP: 55555 MP: 38000 Weakness: fire, pearl
VANISH/DOOM: yes (DON'T use X-Zone or you won't get Bahamut) Whenever
you happen to run into it, just beat the hell out of it with your
best attacks. Use life spells and Fenix Down to bring back
dead companions if you feel like it. It'll run from you rather
quickly but it can't regenerate itself between fights, so next time
you fight it it'll have the same amount of hps as it did when it
ran. Eventually you'll kill it. Killing it will get
you the Esper Bahamut. Red Dragon HP: 30000
MP: 1780 Weakness: ice, water
VANISH/DOOM: yes Use Ice spells if you have them. Have Terra
attack, Edgar use Drill or Chainsaw, Sabin attack, Celes attack
or Runic, Cyan use SwdTech 1 or 4, Gau ????, Setzer attack or Slot/GP
Rain, Strago use the Aqua Rake lore, and Relm attack.
Ice Dragon HP: 24400 MP: 9000
Weakness: fire VANISH/DOOM:
yes Use fire spells or if you don't have them use your best attacks.
Tritoch HP: 30000 MP: 50000
Weakness: fire VANISH/DOOM:
yes Use fire spells or best attacks to thaw it out.
Umaro HP: 17200 MP:
6990 Weakness: fire, poison
VANISH/DOOM: no Use fire spells or best attacks. Don't use
Tritoch, Shiva, or Ice spells because it'll heal him.
White Dragon HP: 18500 MP: 1200 Weakness:
none VANISH/DOOM: yes
Use Ultima and Flare if you have them. Have Gogo Mimic or cast
spells, and everyone else use their most powerful spells and Espers. MagiMaster
HP: 50000 MP: 50000 Weakness: varies
VANISH/DOOM: no METHOD 1: Don't bother using elemental spells (fire,ice,bolt,etc)
because
the MagiMaster constantly changes what spells heal
and hurt him. Using Beserk on him stops him from doing this .
Instead use spells like Ultima and Flare, plus Espers like
Bahamut and Maduin. Also make ABSOLUTELY SURE AT LEAST ONE
CHARACTER HAS LIFE 3 ON THEM because when MagiMaster dies
he casts Ultima on your party and unless you have a helluva
lot of hps, your toast. METHOD 2: Cast Beserk on him and use the
Phantom Esper on your party.
Now continually cast Rasp on him (or Osmose if your MPS
get really low). When his 50000 mps are gone he'll try
to cast Ultima but since he has no mps he'll fail and die.
NOTE: It takes a long time to beat him this way but once
you cast Bserk on him and used Phantom on you, he
can't hurt you at all. METHOD 3: Equip everyone with Wall Rings
and let MagiMaster
kill himself. You still need Life3 or a lot of HPS
with this method. METHOD 4: Cast Bserk on him, then use the Phantom
Esper on
your party as in METHOD 2. Now keep scanning him
as you attack. When his HPS reach a few thousand
use the Palidor Esper. Hopefully, the first character
down will kil him. He'll cast Ultima which'll kill
the one character, but the ones in the air will live. The 3 Stooges Left/ Larry HP: 10000
MP: 2000 Weakness: fire
Top/ Curley HP: 15000 MP: 2000 Weakness: ice, water
Right/ Moe HP: 12000 MP: 2000 Weakness: none
VANISH/DOOM: yes (all three of them) Use Ultima and Bahamut
if you have them. If not just use your best attacks
and spells, taking note what spells heal which stooge.
WrexSoul HP: 23066 MP: 5066
Weakness: Ice VANISH/DOOM: no
For a quick battle use X-Zone (it'll suck in the SoulSavers and
you'll win the fight). If you don't have X-Zone then don't worry
about the SoulSavers. You first have to attack one of your
characters until they die. This will cause WrexSoul to appear in a
form you can kill. Once he has appeared bring your dead character
back to life and then use Ultima, Bahamut, and Ice spells, or your
best attacks. If he disappears, repeat the process only kill a
different character this time. Master Pug HP: 22000
MP: 1200 Weakness: varies
VANISH/DOOM: yes Use Ultima, Flare, and Bahamut. Have
Edgar use Drill or Chainsaw, Sabin use Bum Rush, Celes use
Runic, Cyan use SwdTech 7, Gau ????, Setzer attack or Slot/GP
Rain, and everyone else attack. Blue Dragon HP: 26900
MP: 3800 Weakness: lightning
VANISH/DOOM: yes Use your best spells (Ultima, Meteor, Flare,
etc), your best Espers (Bahamut, etc.), and attacks (Sabin's
Bum Rush, Edgar's Drill, etc.). Don't cast Doom (without
Vanish first, break, or Haste/Slow spells because it'll use
Rippler to make the spells affect you instead.
KatanaSoul HP: 37620 MP: 7400
Weakness: poison VANISH/DOOM:
yes Use Ultima for major damage. Otherwise use your
best attacks (Espers, spells, regular, and special).
Hidon HP: 25000 MP:
12500 Weakness: fire,pearl,earth
VANISH/DOOM: yes (X-Zone only) The easiest way to kill Hidon
is to bring it to life (i.e. use a life spell, revivify, etc.).
If you don't want to do that then use Pearl on Hidon if you
have it. Don't worry about the Hidonites. Also
use Ultima, Meteor, Flare, Bahamut, Terrato, etc. plus special
attacks. Dirt Drgn HP: 28500
MP: 16500 Weakness: wind, water
VANISH/DOOM: yes If you have some sort of Gaia equipment on
a lot of the dragon's spells will heal you. Ultima works
quite will. Use it if you have it, if not use your other
more powerful attacks. Casting Float on your party will
also be a big help. Atma
HP: 55000 MP: 19000 Weakness: none
VANISH/DOOM: yes Ultima works quite well. Use it along
with the best attacks of the members of your party.
Another way to do it is to try depleting its MPS by using
spells like rasp (it'll die when its MPS are drained completely).
Gold Dragon HP: 32400 MP: 4000 Weakness:
water VANISH/DOOM: yes
Don't use lightning based spells (Bolt, Ramuh, etc.). DO use
Ultima, Bahamut, Flare, Meteor, etc. Using your best attacks
should be safe as long as they don't involve lightning. Inferno & Company Rough
HP: 8000 MP: 770 Weakness: ice
Inferno HP: 30800 MP: 9700 Weakness: lightning
Striker HP: 11000 MP: 2600 Weakness: fire
VANISH/DOOM: no Striker is the claw on the right and Rough
is the left one. Don't worry about the claws, concentrate
on Inferno. If you use Ultima, Meteor, Bahamut, or some
other spell/Esper that attacks all enemies then you don't
have to worry about anything. Use your best attacks.
Skull Drgn HP: 32800 MP: 1999 Weakness:
fire, pearl VANISH/DOOM: yes
Use fire spells and pearl as the basis of your attack. Ultima,
Flare, Bahamut, etc. work good too. Cure 3 also works good. Doom
HP: 63000 MP: 4800 Weakness: pearl
VANISH/DOOM: yes Use Ultima for major damage. Also use
your other major attacks. Once he uses his force field don't
use spells that'll bounce off a wall (elementals, flare, etc.).
Goddess HP: 44000 MP: 19000
Weakness: none VANISH/DOOM:
yes Use your more powerful spells (Ultima, Meteor, etc.) and
attacks (Sabin's Bum Rush, etc.) Guardian
again HP: 60000 MP: 5200 Weakness: lightning, water
VANISH/DOOM: no Use lightning spells along with your best
attacks (spells or otherwise). If you have Sabin have
him do the Bum Rush blitz for some good damage.
Poltrgeist HP: 58000 MP: 18900 Weakness:
poison VANISH/DOOM: no
Again, use your best attacks (Ultima, Flare, Bum Rush, etc).
Ice 3 seems to work pretty good, too. Final Fight Lvl 1 (approximate values for hps)
Head HP: 30000 MP: ???? Weakness: ????
Left Hand HP: 27000 MP: ???? Weakness: ????
Right Hand HP: 32000 MP: ???? Weakness: ????
VANISH/DOOM: no Here you have to destroy the creatures head
and both hands. Use your best attacks and it'll go down
in no time. The best way to do it is have 3 characters
attack (Ultima works good) and the 4th one heal.
Final Fight Lvl 2 (approximate values for hps)
Left HP: 40000 MP: ???? Weakness: ????
Middle HP: 24000 MP: ???? Weakness: ????
TopRight HP: 27000 MP: ???? Weakness: ????
BotRight HP: 30000 MP: ???? Weakness: ????
VANISH/DOOM: no There are 4 things to attack here. The
same strategy as above should work. Final
Fight Lvl 3 (approximate values for hps)
Left HP: 10000 MP: ???? Weakness: ????
Right HP: 40000 MP: ???? Weakness: ????
VANISH/DOOM: no Only two things to attack here. If you're
using attacks that only hit a single target, concentrate them
on the angel head (the one on the left) because it'll heal
both targets. When you get the right target down low
it'll get mad and start using major damage attacks like Merton.
Have your Cure spells ready. Kefka: The End HP: 62000 (approx.) MP: ????
Weakness: ???? VANISH/DOOM:
no Be ready to cure when he uses Fallen One (which reduces
all your characters to 1 hp). Even regular/special attacks
work pretty good on him (that's all I used and the fight went
pretty quick). Make this fight go even quicker by using the
Quick spell. Another tactic that makes the fight go quicker
is to equip everyone with Flame Shlds and use Merton.
******************************************************************************
O N T H E A I R S H I P ******************************************************************************
Once you have the airship you can go anywhere on the map. You can land anywhere except for mountains,
forests, and deserts. Inside the airship you can change you party members by talking to any of the characters
on the ship. Also on the ship you will find three non-playable characters: one will
restore your hps and mps, one will sell you stuff (Item shop), and the third one will allow you to unequip
some or all of your characters. The restorer and the Item shop aren't on the second airship that you
get in the World of Ruin.
******************************************************************************
T H E A U C T I O N H O U S E ******************************************************************************
In the auction house in Jidoor you have the ability to bid on items.
If you go to the Auction House in the World of Balance you can bid on the following items:
Cherub Down which costs 10000 GP Talking Chocobo which you can't win
Golem which'll cost 20000 GP Cure Ring costs 20000 GP
ZoneSeek for 10000 GP. In the World of Ruin the items you can bid on are:
1/1200 of an airship (which you can't win) the Hero Ring which will cost 50000
GP Golem for 20000 GP a Zephyr
Cape for 10000 GP an Imp Robot (which you can't win)
ZoneSeek which will cost you 10000 GP.
The order the items appear seems to be random. If you stay at the Inn I think the
Auction House will auction off things you can actually buy.
******************************************************************************
S H A D O W ' S D R E A M S ******************************************************************************
Any time you have Shadow in your party (in either the World of Balance or the World of Ruin) you can visit
an Inn and possibly learn more about Shadow's past. To do so all you have to do is sleep at
an Inn (in any town) or any other place you can sleep (like the beds in Doma Castle) and the hope you get
a dream sequence. The odds of getting a dream sequence are like 1:4 for the first four sequences.
The fifth dream will be seen when you find Shadow in the World of Ruin.
******************************************************************************
H I D D E N C H O C O B O S T A B L E S ******************************************************************************
Hidden in forests around the world you may find a Chocobo Stable.
In the World of Balance these hidden stables are located:
-Forest east of Tzen
-Forest southeast of Maranda
-Forest west of original location of Figaro Castle
-Forest north of Kohlingen In
the World of Ruin these hidden stables are located:
-Forest south of Mobliz
-Forest south of Colosseum
-Forest south of Phoenix Cave
******************************************************************************
B U G S ****************************************************************************** Relm's Sketch bug
- this bug is now pretty famous (infamous?). It involves Relm (or Gogo)
sketching a monster and then the bug occurs. It seems to happen most when
sketching large enemies, unusual enemies, or invisible enemies (Gau, Intangir,
etc.), but can occur when sketching normal monsters.
The bug may do a number of different things, it may:
1. Reset EVERYTHING (i.e. three empty save slots)
2. Permanently mess up saved games
3. Give your party tons (as many as 255 [it'll say 0]) of
different items. Anything from Dirks to Economizers and
Gem Boxes. 4. Just freeze up
(meaning you'll have to reset)
5. Erase items from your inventory. It may have been fixed in later versions
of the game. About the only way to make sure you don't encounter this bug is
to simply not sketch.
Duncan bug - If you go to Duncan's house in the World of Ruin before
getting Bum Rush and without Sabin, you'll find Duncan practicing in the house.
Press 'X' to go to the subscreen then 'B' to return. Each time you do this Duncan
will restart his jump. By doing this over and over you can make Duncan
jump through the wall and into the black space around the room.
SECRETS
Easy Level Ups Note: you must have a turbo controller to do this trick
When you make it to the Lete River, set your window commands to "Short" and switch Banon's "Health" and "Attack" then
switch the commands back to "Window" so you can have Banon's Health as the default command. When you get to a point where
you have a choice of going "Straight" or Left set your controller to turbo and tape down the A button. Leave your game on
overnight and you will likely be around level 50-60. Contributed By: bokothechoco Instantly kill enemies First you
need the Vanish spell and the Doom spell. (X-Zone could also work) Cast Vanish on the enemy and then cast Doom on the vanished
target. This also works on about 95% of bosses! Contributed By: BrakZero
1. Where Is The Ancient Castle? 1. The Ancient Castle Can Be Found While Taking A Ride In Figaro Castle In The
World Of Ruin. About Half Way Though The Tip, The Castle Will Run Into Something. The Man Will Ask You If You Want To Continue,
Or If You Want To Stop And Explore. Choose Stop And Explore. Now Head Over To The Jail On The Other Side Of The Castle. You'll
Find A Cell That Is Open. Go Through The Cell And Go Through The Hole In The Wall. You'll Enter A Cave. Travel Through The
Cave And You'll Find Yourself At The Enterance To The Ancient Castle.
2. Where Is The Blue Dragon In The Ancient Castle? 2. Take Five Steps Down From The Throne On The Right In The Ancient
Castle. You Will Be Standing On Some Stairs. Now Hit "A". You Will Hear A Loud Crashing Noise. Go Into The Room On The Right
And You'll See A Stairway That Wasn't There Before. Go Down The Stairs And You'll Be In The Basement Of The Ancient Castle.
Here You Will Find The Blue Dragon.
3. Where Is The Striker? 3. The Striker Can Be Found In The Cave On The Veldt. See The Maps On This Site For Directions.
4. Where Is The Cursed Shield? 4. The Cursed Shield Can Be Found In Narshe In The World Of Ruin. Look Around In The
Buildings In The Northern Most Part Of The Town. You Will Find An Old Man Who Will Give You The Cursed Shield.
5. How Do I Get The Paladin Shield? 5. Equip The Cursed Shield Along With A Ribbon Onto Any Character. Have That
Character Fight In 255 Battles And The Cursed Shield Will Turn Into The Paladin Shield.
6. I Bet The Striker In The Colosseum, But I Fight Chupon, Not Shadow. 6. If You Didn't Wait For Shadow On The Floating
Island, Betting The Striker In The Colosseum Will Get You Nowhere. If You Didn't Wait For Him On The Island, He Is Gone For
Good.
7. How Do I Beat Wrexsoul? 7. As Soon As The Fight Begins, Cast X-Zone On Him. You Will Win Instantly.
8. How Do I Get Leo, Kefka, Vicks, Wedge Or Siegfried In My Party? 8. As Far As I Know, You Can't. People May Say
So But I Have Never Seen Any Solid Proof Of This.
9. Where Did You Get The Graphics For This Site? 9. I Made All The Graphics On This Site. Using Screenshots From
The Emulator, I Cut Out All The Pieces I Wanted, Like The Characters, And Put A Transparent Background On Them. Then I Just
Stuck Them In A Gif Animator, Defined The Transparent Color, And That Was All There Is To It.
10. Can I Use Some Stuff From This Site For My Own Use? 10. If You Plan On Using Anything From This Site For Your
Own Site, Or Someone Else's Site, Just Ask Me. I Will Almost Surely Say Yes. If You Wish To Use Anything On This Site For
Personal Use, Go Ahead And Take It.
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