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EQUIPMENT
There are sixteen general slots for armour and weapons.
Slots:
Primary weapon slot Shield/Secondary weapon slot Head slot Earring slot Earring slot Neck slot Hands
slot Ring slot Ring slot Body slot Waist slot Back slot Legs slot Feet slot Range slot Ammo
slot
AVAILABLE
WEAPON LIST |
Weapon |
Type |
Race |
Class |
Cat Bug |
Close Combat |
All |
N/A |
Bronze Knuckle |
Close Combat |
All |
N/A |
Bronze Knife |
Short Sword |
All |
N/A |
AVAILABLE
ARMOUR LIST |
Armour |
Type |
Race |
Class |
Headgear |
Head |
All |
Monk, White Mage, Black
Mage, Thief, Paladin, Hunter, Beastmaster |
Cotton Headgear |
Head |
All |
Monk, White Mage, Black
Mage, Thief, Paladin, Hunter, Beastmaster |
Red Cap |
Head |
All |
Monk, White Mage, Black
Mage, Thief, Paladin, Hunter, Beastmaster |
Wool Cap |
Head |
All |
Monk, White Mage, Black
Mage, Thief, Paladin, Hunter, Beastmaster |
Woll Hat |
Head |
All |
Monk, White Mage, Black
Mage, Thief, Paladin, Hunter, Beastmaster, Bard |
Weapon Skills:
Weapon skill are special attacks that can be used only in combat. Weapon skills vary, depending on the weapon equipped,
skills can be status attacks, physical, or magic attacks. To use a Weapon Skill, your TP gauge must be at at least 100%.
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