A village is savagely under attack by an unknown enemy. Fire is blazing down from all sides and the people are both afraid
and bewildered; there hasn't been any indication of war coming to their town.
The soldiers are determined to carry out the task that their leader has given them. Ruthelessly and with cold precision
the people of the town are massacred and very few can stand against the overwhelming forces.
It seems that a lone girl has been taken captive; she seems to have some special abilities that made an orb glow in the
light of the moon. Apparently, the only reason for the attack was the capture of this young girl.
As the moon closes, the day is done and the few that are alive are hiding, trying to keep their lives intact. It is going
to be a long night...
Our hero, Dart, is sitting in the forest not far from his town. He's reading a letter about the current situation
in Serdio when he hears the rushing sound of horses. Instead of just finding one horse he finds a whole troop of soldiers
fleeing from something.
Two mounted soldiers stop in front of Dart and squabble for a bit when a huge, green creature with an overbite
from squirrel hell appears. Dart will start to bail through the forest in a defensive position but the Dragon will have the
upper hand.
Just when it looks like you just wasted your money on a game that wastes the hero within 10 minutes of starting
it, Dart gets saved by an unknown woman warrior. The woman explains to Dart that the creature is really a Dragon, part of
the 106th species which was thought extinct after the Dragon Campaign 11,000 years ago. When the lady mentions that a Dragon
was not needed to finish off the small village, Dart asks her if it was the nearby village. She says yes - that nearby village
is Seles, Dart's hometown.
Dart runs to the town, only to see that the town is engulfed in smoke. The once busy city sits silently still
as a grim testament to what occured.
After jumping down from the cliff and running into town, you'll have a sequence with two guards popping out
and trying to kill an old man. Defeat them both and earn the two Healing Potions from the fight. After destroying the
guards, Dart will speak to the old man; the old man will tell Dart that the truce with Imperial Sandora is over and war is
on the way. However, the wounds are too severe and he will die. Once you've got control of Dart again check the treasure box
to get a Burn Out. Now, go save at the object that looks like the glowing stuff from the movie "Cocoon" (all rights
go to WB and whoever made it, I guess). Pop in and hit the triangle (config button) button to enter your config screen
and select 'save'. Head down to the lower left (btw, that person's not praying, that person's dead).
Dart will run towards the man laying on the ground. He is the mayor of Seles and tells Dart that the troops
kidnapped Shana, his childhood friend. The mayor does not know where she is, however, so Dart will have to find out the old-fashioned
way:
...by kicking their butt.
You'll fight two Knight of Sandora and one Commander. Everytime you attack, you'll see a blue
square lining up on top of the other one. Once that happens, hit the X (attack) button - if you time it just right
your character will do an Addition Attack which is like a time-based button combo. As you go on in levels you'll get more
additions with more button presses. You'll find out more after this fight though. For now, just concentrate on attacking and
blocking - if you block, you will regain health (10% of your max HP) and the enemy's attack will do a ton less damage. So,
put plainly: attack, block when you need to raise health, use one of the Heaingl Potions if you really need it.
You'll get two more Healing Potions and a Burn Out for winning. Also, Dart will learn his next
Addition Attack, the Volcano.
Talk to the two people here. The lady on the left will tell you that an attempt for reinforcements from Castle
Indels failed because of the guardian creature at the Limestone Cave. The man next to her is the Master Tasman;
he will show you all the fine points of attacking and defending. Equip the Volcano as your addition and then talk to him.
You will get multiple chances to practice the timing of your addition attacks, extra defense tips, and other neat stuff. One
thing that the Master Tasman vaguely tells you is that every time you connect with a full addidion on your enemy it
will add 1-5 points to your mastery of that addition. Check your additions in the options screen and you'll be able to keep
track of each addition's attack power, how much SP you get from finishing it (that's for later on), other stats, and you can
switch around additions. If you go into a battle knowing you'll need more SP and attack, or vice versa, then select the addition
that will suit your needs.
After talking to him, go to the grave that is number 3 from the left and you'll pick up a Stardust. The
Stardust plays an important part in the game; although it's almost like a subquest aquiring them will allow you to
gain several rare and powerful items; it's easier and less time-consuming to get them on your first trip to whatever area
(although some may not be avaialbe until you return to the area).
Once you're done head to the exit northeast of Master Tasman and exit the town.
Through the Gates and Into the Hole
Treasures:
:Forest:
1. Healing Potion
2. Charm Potion
2. 20 Gold
:Hellana Prision:
1. Burn Out (2) [One from boss battle]
2. Healing Potion (2) [Two from winning the first battle inside the town]
Stardust: 0
Once you're out of Seles you'll get a cut scene with Hellana at a distance.Shana will be thrown
into jail and Fruegel, Hellana's chief, will be talking to the Man in Hood. Fruegel will be reminded
that if he doesn't obey and keep Shana alive his head will be promptly removed. When this is over, Dart will be able to head
towards the Forest.
FOREST!!! Woohooo!! Resist the urge to play roadkill with all the animal creatures scurrying around (ASPCA:
no animals were hurt in the making of this guide) and head over to the oh-so-convinient item salesman in the forest. He'll
teach you the ways of the elements (this is really something you should listen to!) and how to use the multi-attack items.
Once you're done, head to the lower right corner of the same screen and grab yourself a merry little Healing Potion.
Proceed to the northwest.
Cross the lanky piece of lumber that is there (no credit was given to that brave beaver who cut that one down!)
and aquire a Charm Potion. Go south (young man!).
Once you enter this shrubbery maze (hehe....NEEET!) proceed to the right. Then, go to the lower left exit from
the place you just popped out of (should be just below the top right exit you took to get there). Take the Burn Out
that's located in the box and then exit that section. Go across the middle and take the lower right to snag the 20 Gold.
Proceed back to the far left and take the upper left exit and skeedadle out of there.
Continue south and you'll get a sequence with a young Dart and Shana. It seems that Dart once saved Shana from
a wolf and Dart's present encounter with a wolf in the same area triggered the backflash. You know, in retrospect, I really
feel that you could figure that out on your own so let's go on and forget that.....Continue south in the following screen
and exit the Forest.
After the Forest, head for Hellana. Dart will follow a cart in and sneak behind it to get in -
however, you'll have to hit the X button as soon as that little exclamation mark shows up over his head (btw, that
means that you have to react to the enviroment). Dart will hide behind the cart and you'll sneak in.
Once you're in you'll eventually be spotted by the Item guy. You'll have a quick fight against a Hellana
Warden who could prove to be a problem if you haven't built your levels; otherwise he'll be quick work. After this, there
are no random battles and only a few forced fights - every enemy can be avoided by just running away from the guards when
you see them walking around. Just make sure you (or they!) don't make contact. this is a good place to fight enemies over
and over since the guards respawn. You can just fight 'til their dead, go back to the item guy and heal, then save and keep
going until you feel you're strong enough.
Once you're out the door, take to the right and up the stairs. The left side has an elevator that's out of order
and the exit towards the light is the way out of Hellana. Inside the room you'll have a mandatory fight against another
Hellana Warden but by now you'll finish him quickly. Go up the stairs.
Continue to the west and save your game. Go in through the door in front of the save point and you'll be inside
the barracks. Here you can get an Angel's Prayer, a Leather Jacket (for Shana once you find her), and 50Gold.
Exit the way you came in and take the elevator that is to the right of the save point.
Another cut scene, this time you'll see two guards from Basil in chains and being escorted to their cells.
After being told that they are food for the beast that lives inside Hellana, they attempt to fight. At this time, Lavitz
Slambert, a knight from Basil, escapes and attacks the guards holding his two countrymen. Lavitz holds the guards off
while the two try to escape; however, they are cut off by Hellena reinforcements and thrown into the pit. Lavitz is
alone against the troops but then Dart shows up and draws his sword with Lavitz. The troops will be taken care of quickly
now and Lavitz will join the group. From this screen, the screen to the right is the exit, and the screen to the right of
the exit holds two cells that have 20 Gold in the left and a Spark Net on the right. Go back to the second screen
(go left from the third screen) and exit.
Another forced fight will happen as a guard exists the elevator by the door you just went through. After you
finish him off, take the elevator up and head to the left.
Iniside this room is a ton of soldiers but if you head up the ramp and inspect the barrel you will find the
key to the tower where Shana is being held. Exit and go straight across to enter the right tower.
Once inside, head to the left to find Shana. 3 guards are going to be stationed outside of her cell - finish
them off, then the 3 guards that show up and Shana will join your group. Check the cell to the right to get 20 Gold
and then go to the left. Inside one of the cells you'll find another 20 Gold. Go back to the first screen (go to the
left one more time) and exit.
In another cut scene, Fruegel will find out that Shana has been kidnapped. He's not happy....(kinda like seeing
the Koolaid Man's evil twin...) Backtrack all the way back to the Item guy (the area where you snuck into with the cart?)
and stock up/heal and pick up some Spark Net. Have a good mix of Healing Potion and Angel's Prayer also
and save your game. Head to the exit of Hellana and you'll face the head of Hellana, Fruegel. Dart should
be at level 5 at least.
Fruegel is a tough guy all by himself, but he's quite slow. In order to make up for that you'll have
to fight two Hellana Warden and as soon as his HPs drop enough you'll have to face two Senior Warden, which
are much stronger than the previous. Shana's arrow attack is basically useless except as something to peck damage from enemies
but her stats let her use the attack items with more potency; concentrate her attacks to Fruegel using the Spark
Net and try to get over 188%. Have Dart and Lavitz concentrate on the guards when they are there and then aim at Fruegel.
You will win this fight in no time and earn 4 Healing Potion and a Knight Shield. After another cutscene in
which Fruegel starts to recover, Dart, Lavitz, and Shana escape Hellana Prision and head towards the Limestone
Cavern.
Shana's Glow
Treasures:
:Prarie:
1. Angel's Prayer
:Limestone Cave:
1. Devastating Rock
2. 20 Gold
3. Bastard Sword
4. Total Vanishing
5. Body Purifier
6. 100 Gold
7. Angel's Prayer
8. Burn Out
9. Bandana
10. Fighter's Charm [Boss]
11. Healing Potion
12. 50 Gold
Stardust: 0
After exiting Hellena, go to the Prarie (northeast from the fork) and you'll be still on the run.
Lavitz will be winded and on the way out he'll get nailed by an arrow by pursuing guards from Hellena. Continue to
the next screen and the gang will hide behind some bushes. Two guards will show up and wind up trailing a rabbit instead.
Once the coast is clear, go up. Humm...it seems that you can't jump over that....go back down and continue south.
Once you get to this screen Lavitz's injury will flare up (needs preparation H, maybe?) and Shana will treat
his wounds. Dart's going to be amazed that Shana learned that skill and they will go into the Cabin. Dart will then tell them
the reason he left Seles.
Dart will then tell them the reason he left Seles; it seems that Dart was not born in Seles; he
was born in the town of Neet (no, this is not an intentional Monty Python reference, this is actually in the game!).
18 years ago Neet was attacked by the Black Monster and completely wiped out. Dart's father and
mother managed to get out of the town in order to save Dart; they returned to Neet and met their deaths.
Dart stumbled into town the next day to find his parents. He found no trace of them and only his father's crystal
was left. He's been looking for the Black Monster ever since.
Once Dart wraps his story up and Lavitz fills Dart in about the war (and confirms Shana's desire to be Dart's
wife [get that 'sexist' crap outta your head will ya! LOL she really wants to be his wife! It's OBVIOUS!!] ) proceed to the
northeast exit. Examine the tree (hit the X button) and Dart will decide he'll need something sturdier to chop the
tree down. Go back to the Cabin and there will be an Axe around the back. Grab it and head back to the tree. Ooooopppssss....that
wasn't to fall down that way. Head back to the riveredge where Dart said he couldn't jump across and that log will find its
way to that edge and create a bridge. Cross it and continue on your merry way.
Grab the Angel's Prayer and talk to the family. They are refugees from Kazas and appear to be
going nowhere. At first, they think that Lavitz will arrest them but instead Lavitz feeds them and tells them to stay at his
house with his mother in Bale. Head norht to the exit and then toward the Limestone Cave.
One inside the cave, grab the Devestating Rock and go south.
You'll have to manuever nature's "slip 'n slide" in order to get the two chests. First, don't touch anything
and you'll get 20 Gold. Go back up and then hit right at the first intersection and then down when you get to the "T"
shaped area (or, the second place you press down at). You'll get the Bastard Sword. Continue south.
Move through the rock steps and grab the Total Vanishing and Body Purifier. Continue southbound.
When you get close to the exit, Lavitz will trip next to a waterfall. Dart will rush over to Lavtiz and rescue him. Lavitz
will be grateful for Dart saving his life twice (the first time at Hellena) and the boys will bound. Of course, Dart's
girlfiend (again, let's face it- they like each other!) Shana gets left out like if Football was on the tube. Anyways, let's
proceed.
Head to the uppper right to get 100 Gold. What the heck is that little thing there? Go back to the first
screen.Head towards the flying lights - these are Rock Fireflies and they act as a Restore point. The two chests will
have a Burn Out and an Angel's Prayer. Continue to the southeast and through the door.
Go north and check the chest to get a Charm Potion. Continue to the north and you'll see the little creature
you saw earlier. In this room, the obejective is to catch it. The best way (i've found, anyways) got get him quickly is to
chase him around and when you start getting close cut through the set of rocks that are in the center of the bottom area.
Watch out though because it's actually very smart and will try to lose you! Once you catch him you'll receive a Poison
Guard. Go back to the previous screen and exit through the east.
Save your game at this point. Now, you can go back and forth from the save point to the recovery point and earn
experience. Also, you should find another Poison Guard as a prize from wining a fight. Whenever you're ready, continue
north on that path. You'll find a Bandana and a Body Purifier. Equip the Poison Guard to as many of your
people as you can (two should do it) and then save one last time. You're going to face the Guardian of Limestone, Urobolus.
Urobolus isn't that tough if you've fought a bit before getting here. At the minimum, everyone should
be around level 6. Urobolus will fight right in front of you then hide his body inside a cave. The Poison Guard
should protect against the poison and if you have someone without one use the Body Purifier. Just keep hammering away
with your additions and have Shana use attack items; eventually he'll be gone. You will get a Wargod's Amulet for winning.
However, Urobolus isn't out of it yet. The snake will slither up and make a dash for Shana. Dart and
Lavitz will rush towards Shana but they won't make it in time. Suddenly, a light starts to radiate from Shana which instantly
oblitirates the snake piece by piece. Shana has no idea what happened but the party decides to continue towards Indels
Castel.
The Basil Knight Lavtiz's Home
Treasures:
1. Portrait of Lavitz
2. 50 Gold (2)
3. 20 Gold (2)
4. Sparkle Arrow
5. 100 Gold
6. Active Ring
7. Healing Breeze
Stardust: 6
Total Stardust at this point: 7
Man oh man is this a busy town. Before we get to actually doing the chores, let's look around for a bit. First,
head up to the house on your left. A young lady will draw a Portrait of Lavitz and will give it to you. You will also
find 50 Gold in a chest inside the same house. The Item shop is on the far right, the Inn is next to the Item shop
and the weapons shop is north of the first screen. Take the road next to the Item shop.
You'll find a well - inside the well is a Stardust(#1). In this same screen to the upper right is Lavitz's
house; we'll return here later on after you've given King Albert your report. Go back to the previous screen and go north.
The farthest north entry is the Weapon shop. Go inside and check around the spears for another Stardust(#2).
Update you armor!!! Back on the screen, take the right exit and it will lead you to a hospital (first door on the right) and
a library (door facing you at the end). The hospital will cure all status ailments for a price and you can read up on some
more history surrounding Dart's world.
If you want to, save your game, then head north to reach Indels Castle.
Take the doorway on the gorund (left side) and enter the basement. You'll find a Sparkle Arrow. Check
the furnace and you'll aquire a Stardust(#3). Go through the bottom left and then go up the stairs again.
There is a chest on the far left side that has 50 Gold. Take the ladder down and then turn the wheel
that you'll come across - that will open up the waterway. Go back up to the Castle's first floor and take the stairs up.
On the top left you'll find a Stardust(#4). It's going to be tricky because there's a person standing
right where the Stardust is so you'll just have to wait for him to move. The far right side has 100 Gold; the
bottom left side entrance has a ladder that will take you down so you can get an Active Ring. Proceed back up and enter
the throne room.
King Albert is in his throne room, accompanied by Minister Noish and...the Man in Hood??? Nevermind that
for now (since the characters don't know either...kinda sucks doesn't it - then again the game wouldn't last too long ;) );
Lavitz will give his report. Dart will ask Minister Noish about the Black Monster; Noish will tell him that a lot of
information has been lost but they do know when it first appeared.
You'll get a CG of the Dragon Campaign 11,000 years ago. The Winglies ruled, and the humans allied with the
Dragons in order to free all the species. In order to surpass the huge power of the Winglies, Humans learned to harness the
power of the Dragon and created Dragoons - special humans with Dragon-based armor. After the war was won, the Black Monster
appeared. A soldier will appear and remind King Albert that he has a war meeting in a bit. King Albert will basically
invite Shana and Dart to stay at the Castle and make it their hometown; they will opt to go towards the balcony for a talk.
After that's done, the party will decide to assist King Albert and will head to Hoax. However, there are still a couple of
things to do ;)
Go back to the Inn and hit the liqour store next to it. You'll be able to buy a bottle of <koff>Spirits<koff>.
Take to the slightly amebriated gentleman below the bridge on the first screen (take the staircase by the fountain down) and
he'll let you through. There is a chest with 20 Gold around the drunk so keep an eye out. Jump on the boat and take
a tour of the town. When you reach the first door, exit and enter the corridor. Check the northern area and you'll find a
Stardust(#5).
Finish the tour and return to Lavitz's house (the screen to the right of the first screen of the town). You'll
have a cutscene with Lavtiz's mom mistaking Shana for Lavitz's future wife. Dart will have to make a reaction (try to answer
like if she was your lady!) and the cutscene will end with Shana going to help Lavitz's mom. When Lavtiz asks you the options,
pick the fourth one.
You'll get the grand tour of the Slambert home, and most of the rooms have some nice tidbits. However, the library
is the room you want. Lavitz will move the ladder over to the edge of the wall and you'll follow him outside for a talk about
what's the most important thing to Lavitz (remeber the location of that library). After this, the party will convene, eat,
and get some rest.
You'll wake up in the morning standing in the kitchen (pretty weird, eh?). Say your goodbyes and exit, but not
before taking the 20 Gold in a room next to mommy. Return into the the house and check the area in the kitchen that
Lavitz's mom was blocking - you will find the last Stardust(#6) in this section. Go back to the library and head up.
Take the ladder and go up towards the roof again. This time, head east and you'll wind up iniside the top frame
of a barnhouse. Walk through the pole while constantly tapping the X button (yeah, it's cheap but who really cares?)
to keep yourself from falling. You'll get a Healing Breeze as your prize. Exit the town and take the path to Hoax
AFTER you've reached level 8 or 9. Beef up on Healing Potions, then save your game before going because you won't be
able to come back and replenish your items for a bit. |
The Dark Rose
Treasures:
1. 20 Gold
2. Healing Potion
3. Angel's Prayer
4. Healing Breeze (Boss)
5. Power Wrist (Boss)
Stardust: 2
Total Stardust: 9
Welcome to the fortified town of Hoax. After you see how most modern schools will be thanks to the DNC
and NEC, explore the town for awhile before going to meet with Kaiser, the head of the 8th Knighthood.
Go up towards the front rampart (wall) and follow it across. Take the steps down into the Knight's Bunker and
take the Healing Potion. Go back out and up into the house's attic. Take the 20 Gold and proceed downstairs.
There will be an old midwife there and after a funny scene you'll learn why there is animosity between King Alfred and Emperor
Doyle. Find the Inn (it's located on the first door to your left as you enter the town.) You'll find an Angel's Prayer
inside the chest. Heal up if you need to and save your game.
Go into the house that's almost overlooking where you came in (up the stairs that are near where you entered)
and find a Stardust(#1) in the furnace in the basement. Go back to the Inn and save your game.
Now head down to the war room and talk to Kaiser (next to the staircase, the door guarded by the knight). He'll
discuss the war strategy with you and decide that you need to guard the front gate. Before you settle in to your post, exit
the war room and re-enter. You'll find another Stardust(#2) around the upper left. Save your game yet again and then
talk to Lavitz. Choose the second option and you'll be in this man's army son!
Time will fly by and then Dart will go check up on Shana and grab some munchies. The Sandoran army will attack
(it's like when the awesome part of the movie's coming up on TV and you have to tinkle) and you'll have to face two Sandora
Soldier. Beat them quickly.
Heal if you have to because you'll have to face the equivalent of a mid-boss, a Sandoran Elite. This
guy can hit hard and take some hits as well. He can use techniques that will harm the whole party also so guard to recoup
health (try to save your healing items). Use additions on him until he uses his mirror technique and three 'dupes' of him
will appear. Guard until one of them uses magic and that's the one you'll want to attack. Keep it up and he'll be toast. You'll
get a Healing Breeze from him.
After this you have to fight Kongol. Kongol is pretty tough himself and will even fight you without
a weapon eventually to prove it. He can hit the party for damage and can also take damage. Guard when you have to heal and
keep using additions; use any water attack items if you have them. Make sure you don't mess up while hitting him with a combo
attack because he will grab you in mid-combo and nail you for screwing it up. You'll get a Power Wrist for winning.
You've got Kongol *somewhat* down...but he's far from out. Once Dart goes for the final slash, Kongol
will counter it and he will prepare his axe for his deathblow.
Just when things look bleak yet again for our young hero, the lone warrior that saved you earlier will come
out of nowhere and tell Dart to awaken as the Red-Eye Dragoon! Immediately a rush of fire envelopes around Dart and he does
a lethal attack against Kongol. The Giganto will run away at the sight of Dart's new power and Dart will collapse from the
power rush.
Dart will recover iniside the Inn. Shana, Lavitz, and the mysterious woman are there. It seems that her name
is Rose and she is a Dragoon - the bearers of the armor that won the Dragon Campaign for Humanity and all the other species.
The crystal that Dart found form his father was actually the Red-Eye Dragon crystal; Rose has the Dark Dragon crystal. Once
Dart's up and about, the party will hear that the 7th Knighthood in the Marshlands is under attack. Save your game,
then talk to Rose who's going to be by the town's exit - she will show you how to use the Dragoon Armor Techniques. The only
notable difference is that you can't block or use items while in Dragoon mode but you have stronger additions and attack/healing
techniques and the additions are now done by timing your X to a circle when it hits 360. Save your game again and go
on to the Marshlands. Again, stock up on Healing Potion, Body Purifier, and some Mind Purifier.
One last tip on this already long section: avoid using your Dragoon armor during the random battles; save them instead for
the bosses and use the random battles for building up your SP. |
Oh boy..swamp. Ignore Hoffa's body and move north and north again on the next screen. The large green stick
to the left will take you to the next area, the Lava Pit. If you haven't done so already, keep Rose in your party because,
well, Shana out-and-out is useless with a capital SUCK, except later on when she gets some 'enhacements'....but she'll still
suck attack-wise.
You'll have to go through 6 battles in this section. They are not all that difficult, just keep using your additions
and block as you need to. Go to the branch to get a Sun Rhapsody.
Continue up to the barracks and get another Sun Rhapsody in the chest on the right hand side, a Healing
Potion on the left hand side, and a Stardust(#1) on an area by the bed. Continue to the lower left corner and talk
to the dying knight; he will give you a Wargod's Amulet. Go to the right from the dying knight and you will get a Spirit
Potion.
Go out by the back entrance and you'll find a Lance for Lavtiz. Go back to the first screen and take
the branches to the left.
Hop on the boat and follow it around. You'll get a Spirit Potion, Magic Stone of Signet, Stun Guard, and
a Burn Out. When you're done go to the first stop after you enter the boat and head north.
You'll get a cutscene with Dart giving Shana a piggyback ride. After you get an insulin shot, continue northbound.
When you get back to the world map, head towards Volcano Villude.
Go through the road and you'll see Rose stop. It seems that the Fire Bird is on the prowl. In fact, it's
going to go after you. The party's going to run away from the Fire Bird. Talk about vengeance for KFC....
Continue north and you'll get a Spear Frost.
On the following screen you'll get a Mind Purifier. At the crossroads, go to the right to get a Panic
Guard and continue to the left at the crossroads.
Save your game and get ready for an upcoming battle.
Cross through the fire stones south and Shana will 'feel' something to the west; you'll have to follow her,
of course.
You'll enter a cutscene here and find out that 'them bones' are of a Virage. They were supposed to be
the Winglie's trump card against the dragons but hey - who's still standing ;) However, this guy has some major grudges and
may wake up....
Virage!!! This guy is HUGE! It's got three parts: the arm, body, and head. If you kill the head the rest
of the beast will die but it won't take long if you followed my advice and didn't waste your Dragoon armor on the random battles.
Just use Rose's Astral Drain attack on the head and let the guys use additions against the rest of the body (unless you want
to squeeze off a shot of Dart's tech on the head). Guard/heal as needed and let Rose build up her SP again after she uses
it up. It may cause the Despirit effect on your party so have some Mind Purifier ready.
Once he's dead, go back out the way you came in to the fire stones and head west.
You'll meet a lost salesman in the cave. Save him and he will give you a Sapphire Pin. He will tell you
that he has a store in the town Lohan.
After this the next fight will come up - against the Fire Bird. Use the same technique you used with
Virage against Fire Bird by having Rose attack with Astral Drain and normal additions. Dart's going to take
the least damage because the attacks from Fire Bird are (DUH!!!) fire based. Every now and then the Fire Bird
will bring out some 'helpers'. Just keep concentrating on the bird and heal/guard as needed. Pretty soon it's going to be
dead. You'll get a Red-Eye Stone for your troubles and you'll meet with the lost salesman on the way out. Store up
on items and heal up if you need to then head for Dragon's Nest.
Well, just when you think you're out of hot water you now have to go into a Dragon's Nest...great....You'll
get a sequence and Shana is going to be ill.
After some rest, you'll be able to move on. Remember this screen because you'll have to come back to it later.
Keep going north and you'll fall through a web-looking thing. There's a recovery point south of where you fell to.
The object here is two-fold: manuever through the cubbyhole maze to get the items and unlock the plant gate
on the second screen by touching all the dark mushrooms. First, go straight up and enter the piston to your left. You'll go
down and hit a crossroads - go left first to get a Mind Purifier then go right and climb back up.
Hit the mushroom that you see and the gate near the chest will fall and you'll get a Spirit Potion. Keep
going up and hit the next mushroom. Go down the piston and you'll find a chest with a Body Purifier. Next, climb back
up and go back to the crossroads and go up the chute again. The first gate will be down and you'll be able to get to a Save
point (save!!!).
Return to the crossroads and take the small door to the left of where you climbed up. Follow it all the way
up and climb again. You'll get to the final mushroom and the second (and final) gate will open. Take the piston down and find
a chest with a Bravery Amulet.
Go back up and go back to the refresh point. This is another great area to build up exp. levels and addition
levels. Once you're around level 11 or higher, proceed up the path and save your game. Time for some retribution, Slambert-style.
Graham! This is the man that's responsible for the death of Lavitz's father. It seems he's also the one
that controls the Green Dragon Feyrbrand. Get ready for a rumble because you'll have to fight'em both.
There's not that much of a difference in this battle from the strategy used against the Virage
and the Fire Bird. Equip poison guards to Rose and Lavitz, since they are your strongest. Use Rose and her Astral
Drain on the dragon to take it out quick since it can cause poison (so you can keep Dart alive!). Then, just concentrate on
Graham. Graham has all the wind dragoon attacks, including a multi-hit. Just guard/heal when needed and keep
finishing the additions! You'll have him beat faster than a leaf leaves (groan!)
After the fight, the Graham's crystal will recognize Lavitz as the true Dragoon (gee, why couldn't this
happen earlier?) and give itself to him. Now Lavitz is a dragoon as well. But why does Rose keep thinking that this is too
much like a memory of hers? As the party begins to get up and go again, Shana falls ill. It seems all the poisoned air has
made some damage to her. Lavitz knows of a doctor in Lohan who is famed for curing various diseases...and poisons.
Exit the nest and head to Lohan.
Welcome to Lohan, the commercial town! Sure, it brings back memories of the WTO with all the apparent poverty
and child labor but enough 'bout that! You've got to heal Shana! Once you're in the doctor's office, he will tell you that
he does not have any treatment for Dragon poison. He also tells you that it's not affecting Shana physically but psychologically.
Before long she will mentally collapse into herself and die. The doctor remembers hearing about a cure from the legendary
herb, Dragoni Plant. The group decides to start hitting the gossip and track down some type of rumour about Dragoni.
Time to explore! If you're hurting from the battle, the room at the top is the Inn. Stay and save your game.
Starting at the Inn and going clockwise, the following room is the Pub, below it is an area where you can find 20 Gold,
a plain house. Cross the bridge and go into the room. There will be a secret compartment inside the bookcase. Enter it and
you will find a Stardust(#1).
You'll find the Item shop to the left and the Weapon shop is on top of the Item shop. Lohan's weapon
store holds the strongest helm in the game, the Legendary Helm, which will basically max out your magic protection.
However, it costs 10,000 Gold. If you want to and have the ton of time you can stick around here and buy a couple. Otherwise,
the store to the opposite across the bridge is Daba's Store; he is the salesman you saved in the Volcano Villude-and
he also has heard a rumour about the Dragoni Plant. Exit the store and come back in, then check the armors- one of
them has a Stardust(#2). Exit the store, cross the bridge again and go down the stairs.
Talk to the man on the carpet. He'll try to sell you a water jar for 100,000,000 Gold, but you can haggle down
to 100 Gold. Buy it or if you don't have the cash go to the right and get 100 Gold from the chest. In the box opposite
the chest you'll find another Stardust(#3). Head towards the exit of the town and search around the bottles - you'll
find the last Stardust(#4). Exit the town and head back to the Dragon's Nest. Go down the hole again and snag
some water from the Recovery Point, then head back out and go south towards the place where Shana recovered. Use the water
on the large plant blocking the road and you'll be at the Shrine of Shirley.
This section isn't very long but filled with random battles. Luckily, you can raise levels here and there's
a restore point to the left of the first screen. Before you do that though, let's find the save point.
Continue north. This section is to input the entry password to where Shirley is. However, before you can enter,
you need to find the passcode (in fact, even if you have the passcode you can't enter without going through the event to get
it first). Keep going up.
Examine the chest and you'll fall into a cart. While you are going around the cart 3 numbers are going to show
up: 3, 5, 2. You'll be thrown back to the entrance. Make your way back up and save. Take some time to go back and forth. Try
to raise Dart's level enough to earn the Final Bust technique and Lavitz learn the Rose Storm. You have to make the golden
face face forward and the white face face left (whooo!). You'll be facing Drake, the guardian.
Drake's not that hard himself but he's quick and strong. Just attack him using Astral Drain from Rose. He will
occassionally let loose 3 bombs. Keep an eye on how their moving. After the 2nd time the camera moves into one of them have
the character it's aimed for block. Also, he will create a web that can keep you from physically hitting him. You can break
the web or use Dragoon techniques (Astral Drain, etc. etc.) to finish him off.
Once that's over you'll have to face Shirley. However, she's not going to test your strength but your reasons
for going on this quest. Don't attack her physically. Here are which options to choose to answer correctly:
Dart's Answers: 2, 2, 1, 1
Lavtiz's Answers: 2, 1
You'll get a Silver Stone for getting through the QnA. Shirley, with the help of Dart, will bring Drake
back to full health and give Dart the Silver Dragon Crystal in order to heal Shana.
Head to the rear treasure room to get 7 20 Gold, a Healing Breeze, and a Demon Stilleto.
Save your game and head back to Lohan. Go to the doctor's office and give Shana the crystal - however, Dart won't have
to activate it; it will light up by itself. It seems Shana is also a Dragoon. After seeing these events and classifying it
as 'miraculous', the doctor tells Dart that there's a contest going on to see who the best fighter is. It's time to have some
fun <grin>
Now that Shana's all up and around but still as useless as ever, head into the arena by going left then north
on the screen that you bought the Water Jar from.
Run to the right until you find the registration kioske. Then, save your game and get ready to rumble! (ps -
save inbetween fights!) You won't be able to use Dragoon techniques during the fights. Once you go to the locker area, you'll
meet Haschel, Dart's friend. After some bantering you'll be in your first match.
First, equip the Poison Guard for this first bout. Gorgaga's a dork and is going to cheat by shooting
a poison dart at you (sometimes the game may/may not let it poison you anyways). If you do get poisoned don't worry about
losing - he will get disqualified anyways. If you don't just fight it out. Guard/use additions.
Serfius is easy. All he can do is just swing and move in that tank armor he has. Again, just Guard and
use additions.
Danton can get a bit difficult if he hits you twice - why? Because he has an attack that will reduce
your HP to 1. If he hits you again after that you're dead. If you get nailed by the HP drop just guard until you're close
to completely healed.
Atlow's arrows are deadly and he will hit you at least twice in a row. He will shoot you with precision
shots at various nerve points. Once he nails (and he will...) all 5 points he'll use a special arrow shot that will take mega
damage off. Heal/guard and use additions as usual, but you may want to guard around the 4th/5th shot since you never know
when he's going to pull off multiple attacks.
You will not be able to beat Lloyd. The game won't let you; he'll dodge everything from you. Just let
him finish you off and then meet up with Haschel. Find the rest of the troupe. You don't really have to play the games because
you get nothing of actual value.
When you try to exit Lohan, one of the Basil Knights will tell Lavitz that King Albert has been kidnapped
and is being held at Hellena. Time to go retake the rock!
No formailities this time - just rage. Lavitz will just haul himself over the bridge and kill the guards then
lower the bridge again.
In a cutscene, King Albert is being held by an impatient Fruegel. Time is of the essensce!
Everything will be the same as it was the last time you came in. The Item guy is still in the same place and
so is the save spot (use it). Go towards where the broken elevator was and it will be working this time.
At the first stop go up the ladder and you'll get a Leather Jacket. Go back down and then go through
the door. Follow it around and you'll find a Felt Hat and one of the most awesome items in the game, the Therapy
Ring (it will recover 10% of your total HP every round! it's like auto-blocking!). Go back to the three doors and take
the one on the first left. You'll grab a Thunder Ball and then a Silver Embroidered Vest, then right to get
Pandemonium. Go back to the main elevator and go upstairs and grab the Healing Potion.
Uh-oh....ambushed! You'll be getting sent down a trap door. Get the Sachet and get ready to rumble in
a Jedi-knight rip-off as you have to fight a creature that eats guests..oh yay!
Jiango isn't that difficult if you follow the same freaking sequence..Astral Drain, block/heal, and use
additions against him. He'll die and you'll get another Sachet.
You'll escape the hole and make your way back to where you fell. Follow the left staircase up and fight the
gaurds. You'll find a Spear and a Broadsword (useless) plus 20 Gold by this save point. Save your game
because you have to go up against Fruegel again. Try to have everyone up around level 15 or higher.
Fruegel again. This time, he's not kidding around. Instead of his guards he'll have his two demented
pets- a dog(?) named Guftas and a bird named Rodriguez. Guftas can be a pain because he can confuse everyone
in the group so take him out. Rodriguez has a powerful air drop attack so he's next. Finally, take out Fruegel.
Same strategy as before: Rose uses Astral Drain, Haschel (if you replaced Lavitz with him) and Dart use normal additions,
heal/guard as needed. You'll get a Gravity Grabber for winning.
It seems that the Man in Hood wanted to keep Albert alone in order to take the Moon Gem that is
inside of Albert (don't ask me how THAT got in there...) and Albert will appear to be dead. Lavitz will get enraged at the
site and charge at the Man in Hood.
Even though Lavitz transformed into a Dragoon, he was no match for the Dragon Buster that...Lloyd
was holding? Yep, it seems Lloyd was the man in black, and Lavitz is dead. The group will then show up in Seles. Rose
will fill everyone in about the Dragon Buster and some of the history behind the weapon. After some talk, King Albert
joins the party with all of Lavtiz's abilities and items. The party will decide that it's high time this show goes center-stage.
Next stop, King Doyle himself.
From Seles, just go through the forest and head south towards Kazas.
Go through the door on the left and check the barrel for a Stardust(#1). To the right there's going to
be a guard in a counter. He will ask you if you want to register as a soldier for Sandora - answer yes and he'll give you
100 Gold to talk you out of it. Upstairs in the trash pile is a Stardust(#2) and an Attack Ball. Go back
out and the second left is an Inn. In the door in front of the Inn has a Twister Glaive. Skip the third left and check
the weapon shop that's in front of it. Stick around for a bit and meet the guy who beat the Green Dragon ;) and in the pile
there will be another Stardust(#3). Head north up to the gate.
Once you reach north Albert will tell you that it's too fortified to just go in for a frontal assault. It's
a good idea to go do some recon first. Head to the north and enter the underground town.
This town used to be a fort but the citizens took it and built their homes into it. It's packed full of ladders
and other things but otherwise it's not hard to navigate through. Enter the first door you come to and find the bookcase that's
north of the door to find a Stardust(#4). Head left and take the stairs down and exit that room. Go to the far right
and enter the first door. Take a left towards the barrel for another Stardust(#5). Hang a right and talk to the person
at the counter for to find the item shop; then go straight north and another left towards the hospital. You can get healed
here and if you talk to the doctor at the counter you'll find a secret weapon shop but it doesn't sell anything useful. Go
back out and take the last door on the left. A kid's going to quiz you on some ethics; here are the options you need to answer
to get through:
3, 3, 2
Once that's done you'll meet Popo, a representative of the New Serdio Party; they are against the current Serdian
governement and want King Albert to rule over them. You'll be taken inside their 'hideout' and King Albert will reveal himself.
Save your game and whenever you are ready to go into the tunnels talk to Popo again.
Once you're in the tunnels avoid the immenent flashback (and a serious thank you and heartfelt gratitude to
the brave Veterans of all the Wars that the US has been; without you I wouldn't be here writing this [thanx Grandpa!])
of high school it's time to manuever through. It's not difficult; just climb down the first rope to get 20 Gold then
go back up and head to the far right. Climb down and head out of the tunnels into the Black Castle.
Once inside, make your way around the guard and get the Spark Net. All the fights are activated if you
touch'em so you can run away from most of them except the forced fights. Make your way out and climb the ladder to get out.
Once you're up, climb up the ladder on the right and proceed through into the castle.
Take the door to the right and you'll enter the research facility. You can use this area to heal up at any point
in the game. Get the Magic Oil. Follow the path through the right and you'll get to the waste disposal facility.
Fall down on purpose the first time to get a Dark Mist and a Trans Light. Then, go through it
and receive a Red Stone. Go back out to the main hall, go up the elevator opposite the R&D section and enter the
door. You'll meet a weird researcher who will turn himself into a dog. Snag the Blue Stone and go back down. Heal up
at the R&D if you need to. Go forth and fight the guards that are stationed in front of the elevator and proceed up.
Head to the right. On the bottom is a woman who sells Items. Stock up on healing items if you have been running
thin and sell any extra items/armor to get cash if you need it. Go up the stairs in front of her and get a Beast Fang.
Go back down and head left for two screens. Go up the elevator.
Fight the three guards and then go up the elevetor on the right. In the room you will meet the soldier that
captured Shana in Seles. He will tell you that Doyle is acting strange and will give you the Yellow Stone.
It's up to you to try to set things right. Go back down and head to the right. Climb up the stairs and follow it around until
you get to a trolley.
Go down the elevator and enter to the right to find a Twister Glaive. Climb on it and follow it over
to get a Spear Frost and a Spirit Ring. Go back to the screen where you fought the three guards that were practicing
and take the elevator on the far left up.
Talk to the priest and save your game. If you want to raise some quick levels, go back and forth to the refresh
point and save point, fighting whatever's in your way. Try to be around level 18 and higher, because you have a mid-boss coming
up. Place the stones in the platform on the left of the save point and a door will open in the statue. Enter it and go up
the elevator, then up the staircase.
Oh boy.....Kongol's back and he's wanting payback. Give him what he wants and some change as you proceed
to use the same tactics again. However, you may want to switch Rose to Haschel this time around because Kongol is going
to be in his special armor and can cast an anti-technique barrier that will block everything that's not a physical attack.
If you have Haschel's second addition this fight will go very quickly, as well as equiping a character with the Therapy
Ring. Just guard/heal as needed and be patient. You may want to go back to the refresh point and save plus stock up on
items before going on.
Doel. It's time to beat the baddie. He's going to have a lot of HP but relatively easy if you aquired
Dart's Final Bust back when I told ya to get it - so Dart should be relatively strong, and so should be the rest of his party.
Doel will also don Dragoon Armor through the fight but his attack won't change too much. Nail Doel with the Final Burst as
often as you can, occasionally using either Rose's Astral Drain or Haschel's normal additions, as well as Albert's Rose Storm.
When you knock his HP down to about halfway Doel will gear up a shield. Block until the shield goes away and continue the
beating. He'll be dead soon enough =o)
Doel will be his old self again upon his death and will tell Albert to go after Lloyd because something very
dangerous is going on. After Doel dies, Haschel will back away, thinking his job is done. However, the Dragon Crystal from
Doel will stop Haschel and he will now become a Dragoon. Congrats and take a break; you just finished Disk 1.
You will be in a VERY beautiful town. Anyway, cross the bridge on the right to see a short CG. Dart will saw "Claire
Bridge" marked on the bridge and Dart will say that his mom also has the same name. Surprisingly, Haschel's daughter
is also called Claire! After the conversation, head into the bottom right house and talk to those people in there to
find out that Bandits are disturbing this town. Anyway, just return to the main area and go up the stair beside of where
you just came out from to reach a bar which was currently closed. Search the wine bottles somewhere north of where you
came in from to find a Stardust! Now exit this bar and head into the house beside it to reach a Inn. I suggest that
you stay up here to recover your party to full health and you can save at the save point if you want. Back outside, you
have no more house to explore on left side, so head to the left side and begin by going up the stair just north of the
bridge(its the stair that leads to the roof of the building). Then search for a Stardust. There will be no house that
you can enter except for the Weapon shop located at the top left. Buy Soft Boots for the girls and Shadow Cutter for Rose
if you want. Anyway, search the left bow with the weapons for a Stardust. Then head out and enter the centre building
which has four doors. You will be in a church if you enter. Enter the top right room and you will be in a room called
planetarium, a couple is chatting and they are disturbed by love. It seems that the man was only a Usher at Planetarium
but the women was someone of higher status and authority. They will get really pissed off when they see you. You will
end up being chased out. Entering the left room let you see a beautiful stars. Talk to the usher again to stop the scene
and exit the room. Now return to the town screen and proceed north into the next area.
In the next area, there is
a Jewelry Shop at the bottom left hand corner. Buy some of these jewelries if you need, then search the bigger blue
stone at the bottom of this shop for a Stardust. Now, exit this shop and proceed north. Someone will shout "Yeek!" and
you will meet Princess Emille. It seems that everyone even the dog are scare of her. Then you will see a pregnant mother
asking the princess to name her soon-to-be born baby. Guess what? She declines it and walks away. What a arrogant princess...
Anyway, proceed into the next left room after the sequence to reach a Item Shop. Same as always, buy anything you need. Then
search those small bottles on the ground at the north side for another Stardust. On the right side is a hospital. There
is nothing to do there but you may enter to talk to people. The north path lead to the castle but the guards will stop
you. There is a ladder which you can climb up to have a view of the castle. Nevermind for now, just head back to the
bar and this time the bar has opened.
Back in the Bar, you will get a sequence with Kaffi the barmaid. Choose the
any option when prompted a question but BE honest. You will find out that Tiberoans are really into these 'star' thing.
Tiberoa is advance in astronomy, so you will see telescope EVERYWHERE. WOW! this Kaffi is really talkative, if the bartender
hasn't stop her, i wonder will she ever stop. Talk to her again and Dart will tell her that your party is looking for
Lloyd. She does not have any information for them, but she will tell you to find Fester the astronomer who is crazy about
the Moon that Never Sets if you talk to her for the third time. Kaffi will also mention about the Black Whachamacallit(I
wonder does it have anything to do with the Black Monster). Anyway after the third conversation, i would be night, so
head out and enter the room next to the Inn. Shana will say that "this must be the room next door" Even after you rang
the bell, no one is answering and Shana will call out his name one more time. This time there will be a reply and Fester
will invite you in. Next you will get to see a sequence showing the Black monster again. You will hear a ring and Fester
will dash off to meet Princess Lisa, he is actually the governor of Princess Lisa. Since he allows you to take at look
at the moon using his telescope, so go and see it! You will see a beautiful moon.
Next head to the first left
house in the first screen to meet Nello, the representative of the Green Project. If you agree with him that you do like
to bring brown back to green, he will explain his plans and by the time he finishes, it would be the morning. It seems
that only Albert is interested in Nello's plan and you will see the others doing something else. Blah...Blah...Blah...and
you will end up in the morning again. Your next stop is Donau, the Flower City. If you proceed right after talking to
Nello who is outside his house, you will automatically be back at the entrance and get to 'see' some conversation again.
Don't exit just like that, go back into the bar to meet Martel who wants to hear about Stardust. She will said that
Stardust is a miracle stone and if you collect all of them, your wish will come true. Talking to her again will cause
dart to give her the 25 stardusts. She will give you a Physical Ring and a Amulet. These are VERY VERY VERY good items,
be sure to keep them. Anyway head out of this town to be back at the world map again. Just to ensure that you are stable
in your levels, i will mention my levels at this point: Dart : Lv 17
Albert : Lv 16 Haschel: Lv 16 Rose : Lv 15 Shana
: Lv 12 I hope this served as a guide line of what level you should roughly have at this point. Anyway just save at
the World Map. Anyway this town is called Fletz.
======================================================================= 2.2
From Dragoon to Human ======================================================================= Treasure: Warrior Dress,
Recovery Ball, 50G,
Boss: Mappi(Dark)(~640 HP), Crafty Thief x2(Dark)(~330 HP)
Boss Prize: Total Vanishing
Monsters:
Frilled Lizard*(~120 HP), Strong Man*(~75 HP), Crystal Golem*(~170HP),
Plague Rat*(~65 HP), Scissorhands*(~85 HP), Arrow Shooter*(~180
HP), Frilled Lizard(~120 HP), Arrow Shooter(~180 HP),
Scissorhands(~85 HP), Stinger(~70 HP), Earth Shaker(~200 HP)
Characters: Mappi
Dragoon Spirit: Let you guess *********************************************************************** Train
up your party if you want to because the enemies here give you rather reasonable EXP. When you are ready, head into the
dull structure call Barrens. take the upper left path and enter the cave to reach a treasure(Warrior Dress). Then take
the upper right path into the next area.
In the next area, if you walk north, you will meet Mappi ,Gehrich Gang
A and B. Basically they are bandits and you will have to engage them. _______________________________________________________________________ Boss
Fight: Mappy (Dark): ~640 HP Crafty Thieves x2 (Dark): ~330 HP
Kill off those two crafty thieves first before
approaching their boss. Their attacks are powerful but not deadly. I have little to say, because all you need to do
is Guard and attack for this battle. Using additions a few times will kill them easily. Dart will again unleasf his finishing move.
Mappi will beg for forgiveness but will attack when Dart is unaware. The Red Eye Dragoon Spirit will fall off and both
of them will dive to grab it but Mappi is faster. Rose tries to attack him but she missed every attack. Mappi will take
the Spirit and escape. Now you can't transform Dart into a Dragoon anymore until you get back the spirit. You will get
150G, 2000 EXP and Total Vanishing after the battle. _______________________________________________________________________ Now
take the upper right path into the next area and enter the first cave you see. Then follow the path to get to a Recovery
Ball. After takking it, continue north and take the middle path to reach a chest that contains 50G. Then take the left
path to be back on the world map.
======================================================================= 2.3 Meru
the great dancer ======================================================================= Treasure: Letter from Lynn
(Goods)
Boss: None
Boss Prize: None
Monsters: Arrow Shooter*(~180 HP), Scissorhands*(~85 HP),
Frilled Lizard*(~120 HP),
Characters: Wink, Kate, Butler, Mayor of Donau,
Item Shop: Healing Potion(10G), Sun
Rhapsody(50G), Angel's Prayer (30G) Mind Purifier (20G), Body
Purifier (10G), Rave Twister (20G)
Weapon Shop: Silver Vest (150G), Tiara (150G)
Stardust: 2 *********************************************************************** Enter
Donau, the Flower City when you are ready. WOW! Donau is really a BEAUTIFUL city and its music is fantastic. However looks
like this town is also threatened by those bandits. As usual, Rose will hurried the party to proceed. Next you will
see a sequence featuring a group of bandits and Wink who is one of the Sacred Sisters of Mille Seseau. Then Lloyd will
come out and frightened all those bandits away. After this sequence, you will control Dart. Now its time to explore this
town. Search the upper well for a Stardust. Enter the first right house to meet Kate. She will mention about a guy named
Lynn. It seems that they are having a wedding soon but Lynn has gone to persuade the bandit gang. Kate will pass you
the letter and call you to bring it to the mayor who is Lynn's father. After receiving the letter, go back out to the main area.
To the north is a church and and the people inside will tell you all the suffering they had under the threat of the bandit
gang and a Sea Dragon. There is a Inn left of this church. Save there or rest there if you want. Anyway head right,
up the rather long stair into the next area.
You will find yourself in the area where Wink was attacked. In this area,
there is a hospital on the left and a shop on the right. When you first enter the shop, you'll see a few bandits arguing
with the weapon shop owner. Buy Silver Vest and Tiara if you need. There is also a man in this room who will sell you
some items. Buy anything you need, then head back to the first screen.
now head left into the next area. There is
a bar at the left(not up the stair). Again, this bar is infested with bandits. If you head north, you will get to the
outskirt of Donau. You get mild information from the people in this area. Anyway just return to the previous screen and
go up the stair near the bar. After climbing up this long stairs, you will reach the Mayor's house. Anyway talk to the
Butler who is blocking the way. After reading the letter, he will be really shocked and will bring you to see the Mayor.
You will get further details on the bandit gang from the Mayor. It seems that the bandits came from the Valley of Corrupted
Gravity. Dart will then offer to rescue Lynn and eliminate the bandits. Before leaving the Mayor house, head to the top
left of this house to find a Stardust. Now head back down the stair to see a sequence. It started with "Hey you, alky!
How dare you touch my butt!" and you will see a girl 'bullying' a group of bandits. This girl also has platinum hair
like Lloyd. This girl will identify herself as Meru and claimed that she is the best dancer in Donau. This girl will tell you
that in order to get into the Valley of Corrupted Gravity, you will need the permission of the king. After much begging,
your party will decided to bring here along. Now you will get Meru in your party. Equip her with a Morning Star if you
have one. Now head back to the world map and save.
======================================================================= 2.4
What went wrong? ======================================================================= Treasure: Permit to Zero Gravity
Valley (Goods)
Boss: None
Boss Prize: None
Monsters: None
Character: Libria, King Zoir, Princess
Lisa, Princess Emille
Stardust: 2 *********************************************************************** Anyway
just head through the barrens and back to Fletz again. Back in Fletz, you will have a short conversation. Although Albert
knows the king, he did not want to reveal his identity. After you gain control of Dart, go to the castle. However that
idiotic guard will again block you. Now see the size of Meru and the guard. HAHA, the guard is twice the siz of Meru.
Meru will then try to knock him, but Meru will end up falling back. How naive... The guard will get 'seduced' by Shana
a bit but will not allow your party to pass also. You will then get a option, choose any choice you want as the result
is the same. Only difference is that the first option will cause a guard to kick you out. Now you'll have to try other
method.
Now talk to Nello at the bottom left but instead of recommending you to the king, he will tell you to forget
about going to the valley. Now go to the bar and talk to Kaffi. Now go into Fester house(The top left house in this
screen) but there is a message on his door "I'll be back in a while". So now what should you do? Go and find Fester! He
is in the item shop looking through the large telescope. He will tell you that he is busy and walk out. Follow him outside
and walk north to find him again. If you approach him, you will automatically talk to him. He will invite you to his
house. Anyway, being the governor of Princess Lisa really gives him some pivillage. Next you will hear a bell and your party
will follow him. It really work! The Guard will allow you in.
Now you will be in the castle. There is only one way
that you can go. It is the north path. Ignore the save point, you cannot save at the save point for now. So head north
up the stair and follow Fester up the right stair. Then follow him to the next room. That is NOTHING to explore in this
screen as you will always get "You cannot go that way, Dart." if you do not follow Fester. In the next room, you will see
King Zior. Anyway you will get the permit from King Zior. Next King Zior will call you to rest in his castle till the
morning. Now you'll get to explore this castle. Anyway head to the area with the save point that you cannot access earlier
on. Search the right armor for a Stardust. Save at the save point if you need. After that try to leave the castle and you
will trigger a event. A maid called Libria will come and invite your party to meet Princess Lisa. Lisa will tell you
what happens to Emille half a year ago. It seems that Emille used to be a kind and a honourable person. However after
falling off from her horse, she had become a totally deferent person. Emille seems to have some association with the bandits.
Wow! things are getting complicated here. You will find out that the second moon artefact called Moon Dagger will be handed
over to Emille on her 20th birthday. Agree to what she tells you to do. Next you will be invited to have a dinner in
this castle. You will get control of Dart after this event. Anyway talk to Libria who will be walking around in the
save point area to enter the dining room. Emille will get noisy with those cutlery. After the dinner, you will end up back
in Lisa' balcony. After the conversation, Libria will bring your party to the room. Just follow her. HAHA, see the way
Shana sleeps. If you talk to Meru, she will be afraid that Dart will take advantage of her if she sleeps first(How dumb).
Even in her dreams, Shana will think of Dart. Haschel will think of Claire again. Meru will again claim that she is perfect.
When given the option, choose whatever you like. Now see the way Meru sleeps, its HORRIBLE! You will sleep after everyone
sleeps.
Now its morning time! You can access to more rooms now. Go out of this guest room and enter the right
path just below this guest room. In the next area, enter the room with the purple door and search the altar for a Stardust.
Now you have nothing more to do in this town, so head out to the world map and save. By the way, you should have 29 Star
dust.
======================================================================= 2.5 Valley of Zero Gravity ======================================================================= Treasure:
Speed Up, Sachet, Meteor Fall, Talisman, Knight helm,
Boss: Virage (Void): Head:
~1600 HP Left Arm: ~320 HP Right Arm: ~320 HP
Body: ~600 HP
Boss Prize: Moon Serenade
Monsters: Scissorhands*(~85 HP), Arrow Shooter*(~180 HP),
Frilled Lizard*(~120 HP), Blue Bird*(5 HP), Erupting Chick (~120
HP), Dragonfly (~300 HP), Killer Bird (~140 HP), Roc(~200 HP), Spider
Urchin (~100 HP),
Character: None
*********************************************************************** Enter
Barrens again, then head to the second screen and take the left path to be back on the world map. Here you can find Blue
Birds that give you 1000EXP! Anyway just head into Valley of Corrupted Gravity when you are ready.
Inside the
valley, talk to the Tiberoan Guard to open the gate. Go into the valley and you will get a sequence where Meru will kick
a rock down but the stone will come back up and hit her. Looks like this is caused by Winglies' magic. Anyway go north
a bit and jump onto the floating stone. Then jump to the other side and walk south to get to a chest with a Speed Up.
This item is a repeat item that you can use unlimited number of times in battle to increase the speed of party member.
There is a recovery point at the top left. Heal there if you need. Note that this might be a good place and time to
train up your party. There is a Sachet on the right where you also need to jump onto a floating stone to reach it. Note
that the stone will fall down so to go back to the main path, you will have to get to another floating stone at the south.
When ready, head north into another area.
In this area, climb up the broken trunk. Here you need to observe the pattern
of the moving rock. Take the small rock and get off at the platform in front of where you came in from. Next take another
rock left and take off. Then take another rock to the platform in front. Take another rock again but get off at the
second stop. Now take the rock to reach a Meteor Fall on the right. Then make your way to the north and enter into the
next area.
In this area, the maze will be more complicated. Anyway take the only rock to the next platform. Then
take the left rock and get off at the first stop. Then another rock at the right to the screen above. follow it to get
a Talisman. Then head back down to the previous screen. Now take back the left stone and get off when prompted. Then go
to the left and press X when '!' appears. You will see Dart upside down! Head to the right and press X when prompted
to desent down and you will be upright again. Now take the only rock to reach another screen. Grab the Knight Helm and
proceed back down into the previous screen. Back at the platform step onto the right white spot and press X to reach another platform.
You will be upside down again. Take the right white spot to reach another platform. Now you will be upright again. Take
the right stone to reach the exit.
In this screen, you will get a sequence. You will see another Virage statue.
Moreover this is a complete form. Ignore whatever Shana says, just advance by taking the rock up and save at the save point.
From the save point, take the other rock right. Equip the Talisman to anyone then proceed and you will have to fight
Virage. _______________________________________________________________________ Boss Fight: Virage (Void): Head:
~1600 HP Left Arm: ~320 HP Right Arm: ~320 HP Body: ~600 HP
Now this Virage has leg! Again, killing its head
will kill it. Beware of its left arm, it can inflict a death attack on one of your party. SO destroy the left arm first.
Just to make sure you've got the idea right. Virage left arm is the arm that is on your right. After taking care of the
left arm, go for the right arm. Note that his right arm can use magics on you but you need not worry much. After taking
care of both arm, go for its body. But beware of the head. Also note that Virage can regenarate new arms. Its head can
shoot a beam at you just like the previous one. Virage can also cause fear within your party. Next, after killing off
the body, go for its head. Kill the head with additions. Use Dragoon's additions and magics if you want. This battle is
easy if you keep on destroying the left arm. Just don't let the death attack kill off anyone. As usual Dart will unleash
its finishing move after defeating it. However it will not kill it. Virage will tried to attack Shana but Shana will
give out the mysterious power again and Virage will fall down into the valley. You will get 200G, 4500 EXP and a Moon Serenade
for defeating this boss. The 4500 EXP will cause most of your party member to level up. _______________________________________________________________________ Next,
you will get a sequence. Rose will be mentioning about the power that can awake the sleep of 11,000 years... Then you will
control Dart again. Talk to everyone to cause them to stand up. After you have talk to everyone, proceed to the north
to reach the world map again. Save at the world map.
======================================================================= 2.6
End of Gehrich Gang ======================================================================= Treasure: Fake Knight Shield,
20G, Bandit's Ring, Angel's Prayer, Kate's Bouquet (Goods)
Boss:
Gehrich (~2000 HP), Mappi (~1200 HP)
Boss Prize: Depends...
Monsters: Blue Bird*(5 HP), Arrow Shooter*(~180
HP), Frilled Lizard*(~120 Hp), Scissorhands*(~85 HP),
Piggy(~170 HP), Gangster (~300 HP), Berserker (~400 HP), Crafty
Thief (~200 HP)
Character: Gehrich, Lynn
Stardust: 1
Dragoon Spirit: Gain back Red-Eye Dragoon Spirit,
Gold Dragoon Spirit *********************************************************************** You should have 3 sachets
by now so it would be wise for you to use them on the Blue Birds that can be commonly found at this area of the world map.
Killing one will give you 1000 EXP as mention before. Anyway, if you have killed some blue birds, save and enter the Home
of Giganto.
Upon entering the Home of Giganto, you will get attacked by arrows if you proceed north a bit. Don't
worry, the arrows will not reduce your HP. If you keep on running, none of them will hit you. There is a Fake Knight
Shield at the left chest. Note that those monsters called Piggy here can give you sachet after killing them but there is
a certain percentage of whether you will get one. Also note that the crafty thieves found here are capable of stealing
50G off you. Take good care of your precious money. Anyway just head into the next area through any entrance on
the left.
In the next area, you will see a shiny object on the left. Examine it to stop those firing arrows. The
brown chest at the bottom contains 20G. Now take the bottom right entrance to the previous screen. You will find a Bandit's
ring at the bottom. This ring will increase your agility by 20 pts. This is a good accessory to be equiped in this home
of Giganto because most monsters found here have good speed. Now return to the area where you came in from. Then head
north up the stair into the next area.
In the next area, you will see a crafty thief running off. Dart will say that
he sense the enemy's presence. If you continue north, you will again get attacked by arrows fired by those bandits from
the top. Again, run about so as not to get hit by the arrows. If you proceed north, they will close the gate and if
you south, you will be blocked by a gangster and a crafty thief. Now you have no way to go, so just run about the area
until you meet some bandits which you must fight. It seems that this guy has something to do with Rouge School. _______________________________________________________________________ Fight: Gangster:
~300 HP Crafty Thieves x2: ~200 HP
This is just a normal enemies fight. It is very easy so the strategy against
them will be short. Kill off those crafty thieves then kill off the Gangster. You will get some EXP from them. _______________________________________________________________________ After
the fight, the gangster will tell Haschel that he learned the fighting style from his boss, Gehrich. Next you will find
Haschel running off to the north and breaking the gate with his FIST!!! You will automatically head into the next area.
In
the next area, proceed north a bit and you will get to hear some conversation. Your party will choose to explore the right
area but Haschel will say that his back hurts and require some rest. Meru will voluteer to take care of him. Next, Haschel
will knock her out(how pitiful) and runs off. Your party will then come out and will be shock to see Meru lying on the
ground. Meru will join you back and you will choose new party member. The chest beside the stair contains a Angel's Prayer.
You might have seen yellow sparks coming out of the right part. It is actually a recovery point. Heal there if you need.
After you are done, head up two stairs and save at the save point if you want to. I suggest that you should save. When
you are done, head throught the door right of the save point and you will see Kongol entering from the bottom. You will
then get to see s sequence featuring Mappi and Gehrich. Then you will see Haschel coming in. You will find out that Gehrich
is only the disciple of Haschel. Mappi will then jump towards Haschel but Dart will block off the attack. You will then
get to choose party members again. Then you will fight them. _______________________________________________________________________ Boss
Fight: Gehrich(Earth): ~2000 HP Mappi(Dark): ~1200 HP
Kill off Mappi because he has a instant death attack. Mappi
can really get you into some serious problem if you do not kill Mappi quick. If Rose is in your party, then keep using
Astral Drain to kill them fast and to keep you alive. Both of them dealt physical damage, so guard when neccessary.
They have a team attack which will really hurt you. Note that Mappi can jump up into somewhere and come down to attack
you occassionly. Attack him when he stays on the ground. Use Light-based multi-hit items on Mappi to kill him fast.
Gehrich has higher HP but you will defeat him easily if you use additions. After defeating him, the earth will shake
and a HUGE rock will fall down and it is going to hit right at your party. Suddenly Kongol will come and stop the rock
with his bare hand. You will get 200G and 5000 EXP after the fight. _______________________________________________________________________ Kongol
will now join you! He is one of the best character in the game. Dart will push something on the '+' block causing it to
sink into the ground. Gehrich will then reveal that Princess Emille at the twin castle is actually a fake one and the
real one has been hidden. Haschel will then carry Gehrich's body off to bury him and Kongol offers to watch over the
area for bandits. Search the right fire touch for a Stardust then head down the stair into the next area.
In the
next area, you will hear Lynn's voice. That Meru will try to kick open the prison cell door but Albert will open the door
using the switch. Lynn will be out and he will thank you. Everyone will then search for the Red-Eye Dragoon spirit.
At the bottom right, you'll see a shiny object which is the Dragoon Spirit. Dart will want to head back to Fletz to
tell everyone the truth. After the conversation, you will end up at the area where you fought Gehrich. Kongol and Haschel
will then join up with you. If you want to know more about the Giganto race, go back down and search the huge statue
at the right. Head back upstair and out of this place when you are ready. Save at the world map if you want to. Now
you will have quite a few things to do. One of them is that from now on, you can go back to Lohan to buy Kongol's Dragoon
Spirit for 1000G from the one who sold you the water bottle earlier on. The other one is that you can collect new item
from Martel because you should have 30 Stardusts by now. Now head through the Valley of corrupted gravity and then into
the barrens.
Once inside the Barrens, Lynn will invite everyone to his wedding. Go to Donau to attend Lynn and Kate's
wedding. Haschel will jump to get the bouquet thrown by Kate. Next you will see a comical scene between Haschel and
Kate. Talk to the people here if you want, otherwise head back out to the world map.
Now enter Barrens again and
take the path that lead to Fletz back to world map again. DO NOT enter Fletz first, instead take the other path to reach
a barrier Staion. Choose to enter South of Serdio and you will be back on the continent on Disc 1. Now head into lohan
and find the street vendor who sold you the water bottle earlier on. This time he will sell you Kongol's Dragoon Spirit
if you talk to him twice(Includes the first automatic conversation). After getting the Dragoon Spirit, head back to
Tiberoa continent and save on the world map.
======================================================================= 2.7
Winglies Survivor ======================================================================= Treasure: Sun Rhapsody, Moon
Serenade,
Boss: Lenus (~3500 HP)
Boss Prize: None
Monsters: None
Character: Lenus *********************************************************************** Head
back to Fletz when you are ready. If your party is round 22-25 Level, then you are ready. Otherwise try fighting more Blue
Birds to gain new levels. You should try to get Albert's Flower Storm now! All these are necessary because your next
boss will be VERY tough. To serve as a guide line, i will list down my levels and additions.
Dart : Lv 24: D'Lv 5 Shana : Lv 20: D'Lv 2
Lv 5 Double Slash None Lv 5
Volcano Lv 5 Burning Rush Lv 5 Crush Dance Lv 3 Madness
Hero
Rose : Lv 22: D'Lv 3
Haschel: Lv 22: D'Lv 2 Lv 5 Whip Smack
Lv 5 Double Punch Lv 3 More & More
Lv 2 Flurry of Styx Lv 1 Hard Blade
Lv 1 Summon 4 Gods
Lv 1 5 Ring Shattering
Albert : Lv 22: D'Lv 3
Meru : Lv 21: D'Lv 0 Lv 5 Harpoon
Lv 2 Double Smack Lv 5 Spinning Cane
Lv 1 Hammer Spin Lv 5 Rod Typoon Lv 5 Gust of Wind Dance
Lv 1 Flower Storm
Kongol : Lv 21: D'Lv 1 Lv 2 Pursuit
If
your levels and additions are around what i have mention, then you are ready to proceed into Fletz. Also try to get a Legend
Casque for better magic defense. Before entering, you need to get everyone's SP bar to the max.
When you are
inside Fletz, the ceremony has already started! You party will decide to rush into twin castles. After you gain back the
control, go into the bar and get new item from Martel who is in the bar. You will get Wargod's Sash which allows the
wearer to have 50% more SP. Do not head into the castle first. Go to the item shop to stock up on recovery items because
as i have mentioned earlier on, the next boss is a speedy tough boss. Buy Angel's Prayer so that you can revive dead character
in the battle. Buy some Sun Rhapsody and Healing Breeze so that you can hold on throughout the battle. Also stay up
at the Inn to recover HP. Save at the Inn because after you enter the castle, you cannot come back. DO NOT overwrite
this saved file until you have defeated the Boss. Head into the castle when you are ready. Now that the ceremony is on
and the bandits are gone, there will be no more guard blocking you. Once inside, the Giant Gate Keeper will tell you
that many guards have been replaced. This time, this gate keeper will let you in. Head up the stair and enter the room
at the centre. Inside you will see those replaced guards running about. There are a Sun Rhapsody and a Moon Serenade in the
two chests here. Now head out and continue up the left stair or right stair and you will be stopped by those bandits knights.
Head through the right path into the next area.
In the next area, there will be guards patrolling the area. Try
to avoid being seen by them or else you will have to start at the entrance of this area again. Try walking when their
backs are facing you. The strategy here is to stay at the entrance and wait for the right guard to walk towards the
left. He will then stop and start to walk right again. Now must quickly get into the room on the right with the alter before
he faces left again. Inside the room, he will not see you. Quickly head right up the stairs when he is at the left and
facing left. You will then get to the floor above. There is a guard here. Wait for him to face left then continue up
the stair and you will be in the next screen. Now there will be no more bandit guards, so just head up all the stairs and enter
the room to meet Princess Lisa. Dart will tell the truth to Lisa and Everyone will decide to find the real Emille as soon
as possible. Lisa will then try astrology to find the real Emille but there will be no result. Lisa will then join your
party to search for Emille. Even after Lisa joins you, you will still have to avoid those Bandit guards. If you are
caught, you will have to start off again, so avoid being seen by those guards and make your way back to the area with the
save point.
Back at the save point area, Lisa will try to talk to the guard, but he will not allow your party to
enter. Now head into the left path into the next area. Now you will again have to avoid the eyes of those bandit guards
to reach the left tower. Use the same strategy here to reach the next screen. Note that if you are caught, you will have
to start all over again because you will end up at Lisa's tower. At the next screen, continue up the stairs until you
reach the top. There will be two more guards but they will run away after the conversation. Inside the room, your party
will have a short conversation again. Haschel, Meru and Kongol will be guarding outside. So where is the real Emille? Check
the painting to get teleported to a Magical space. Emille will be at the other side and is unconsious. Talk to everyone
but they can't think of any solution since this area is reflecting every magics and Dragoon transformation. Just check
the pink shiny ball next to Albert to open up a brigde. Across the bridge, Albert and Lisa will wake Emille up. Dart will
again explain everything to Emille. Emille will join up and now the guards will not be able to stop you anymore. Now head
back to the save point and SAVE but please do not overwrite the save at the Inn. Then select your desired party: _______________________________________________________________________
Team 1: Deadly Team: Dart, Albert/Kongol and Rose PREPARATIONS:
Equip Albert/Kongol with the Bandit's Ring to increase his Speed if you don't have any Ultimate
Wargod. If you have a Ultimate Wargod, you may equip it to Albert so that his additions will be
successful. To increase his speed, you can use Speed up on him. For Rose, equip Physical ring
to raise her HP. Make sure you select Albert's Flower Storm. ADVANTAGES:
This is the ideal team against the boss. This Team is damaging and Rose can heal everyone with
here Astral Drain.
Team 2: Survival Team: Dart, Haschel and Rose PREPARATIONS:
Give Kongol the Bandit's Ring to increase his speed. Equip the Physical Ring to Rose to raise
her HP. Equip Therapy Ring to Haschel. ADVANTAGES: Rose
can hurt the boss and heal everyone at the same time.
Team 3: Quickest Team: Dart,
Rose and Shana PREPARATIONS: Give Dart the Bandit's Ring and you will find this team
to be real fast. Equip Physical Ring to Shana. Give Rose Therapy Ring so that
she will not die in the battle. ADVANTAGES: When this team is used, the speedy boss
will only be able to attack 1-2 times in a row instead of 3-6 times. _______________________________________________________________________
When
ready, head into the Chamber of the Sun(Throne room). You see King Zior getting ready to hand over the Moon Dagger to the
imposter. Dart and the others will rush in to stop them but the imposter will grab the Moon Dagger off King Zior. King
Zior will then realise his mistake and the imposter reveal her true self. She is Lenus and you will have to fight this
Wingly.
_______________________________________________________________________ Boss Fight: Lenus(Water): ~3500
HP
Firstly, this boss is VERY fast, you can attack up to 2-6 times in a row. She is also a very strong magic caster.
She has high HP and has some attacks that damages everyone. Her physical attack is also rather deadly.
Team 1: Use
Dart to select the special command, then use his Red-Eyed Dragon attack if you have it, otherwise use his Final Burst attack.
The Red- Eyed Dragon attack can deal around 1000 HP damage. Now, after using the special command, everyone will be in
their dragoon form. For Rose, use Astral Drain and for Kongol and Albert, use their strongest magic.
Team 2: Follow
the same method. However for this team, do not have everyone transform into Dragoons. Instead, only transform Dart and
Haschel into Dragoons and use their deadiest attacks. Rose has strong attacks and better defense, so feel free to use
her to attack. I suggest that you do not transform Rose in dragoon first because you will need her soon. Transform her
to dragoon and use her Astral Drain if everyone has fallen rather low on HP. You will find that this team can survive better
but take longer to kill her.
Team 3: For this team, everyone should use additions repeatedly. You can also transform
Dart into dragoon and use his deadly attack. When HP runs low, transform Rose into dragoon and use her Astral Drain to
hurt Lenus and heal your party at the same time. Since Shana's Moonlight can only heal one person, so you should attack
with her and let her use those recovery items. This team make use of the strategy called "Kill her before she kill you".
You will find that this speed actually kill her faster if you use the right additions but is more vulnerable to dying.
You
will get 200G, 6000 EXP after the battle. _______________________________________________________________________ After
the fight, Lenus will escape with the Moon Dagger and Rose will tell you that she is a Wingly. You will also find out that
winglies are the species that dominated the bygone world. No wonder they are so strong... You will then get a conversation.
Lisa will mention about Commodore Puler and a warship called Queen Fury. So where is Queen Fury? It is in Donau which
is your next destination. Anyway head to the world map and save.
======================================================================= 2.8
Onboard Queen Fury ======================================================================= Treasure: None
Boss:
None
Boss Prize: None
Monsters: None
Character: Kayla, Commodore Puler
Stardust: 2 *********************************************************************** Train
up your additions and when you are ready, head into Donau. In Donau, head to the Dock by heading left in the first screen
and heading north in the next screen. Go down the stair and you will be greeted by kayla, a crew member of Queen Fury.
He will then call Commodore Puler out. When you are ready, talk to Kayla and select the second option(Yes) to board
the ship.
Next, you will see Queen Fury automatically and you will get a sequence soon. You will listen to what
Shana thinks and you will be able to control her. Head down the stair next to the save point into the next area. You
will see Kongol. Search the box with the lamp next to him for a Stardust. You may talk to Kongol if you want. Then head
back upstair and enter the cabin area through any of the three doorway. Inside, search the chest at the bottom right
for a Stardust. The room left of this chest is where Albert is. Talk to him if you want. After that, take the left path(not
the left doorway)into the next screen to find Meru sleeping. Talk to her to see her childish side. If you check the opened cabinet,
Shana will say "Wow!". When controlling different character, you can get different dialog when you examine this cabinet.
Now head out of this room and climb up the bottom right stair and up another stair to reach the next area. You can find
Haschel here. Talk to him if you want. Then head into the next area through the only exit. You will find Dart...at last.
Talk to Dart and you will control Dart. After revealing more feelings towards Dart, Shana will run off. Dart wants to find
out something about the Black Monster from Rose, so head off to find her. If you climb up the ladder in this room, you
will find her. When prompted, just choose to Move up. Rose will say that she doesn't know anything about the Black Monster
and will instead tell you more about dragoons. Then you will controll Rose. Now head off to meet Haschel. After the conversation,
you will get to see a short cutscene featuring Haschel training his daughter. After the cutscene, you will control Haschel.
Now head back to the save point area and head down the stair beside it to find Kongol. Talk to him and after the conversation,
you will control Kongol. Now go and talk to Albert who is in the first room you'll see if you go north from the save
point area into the cabin area. Talk to him and after the conversation, you will control Albert. Head off to talk to Meru
and you will control Meru. Meru will want to hang out with Dart, so go and find Dart. He is at the same area that you found
him earlier on. This childish Meru will cover Dart's eyes and call him to identify her. Choose whatever you like when
given a option. Now you will control Dart and Meru will join you. Go to save at the save point of you want, then head
off to meet Rose and you will see the legendary phantom ship. After the scene, you will find out that the engine is damaged
and Haschel will report that he cannot find Shana in this Ship. Next, you will automatically be "teleported" into the
Phantom Ship.
======================================================================= 2.9 The Legendary Phantom
Ship ======================================================================= Treasure: 50G, 20G, 200G, 100G, Key of
Phantom Ship(Goods), Bravery Amulet, Dancing Dagger,
Chest
Items: Stun Guard, Panic Guard, Magic Ego Bell, Talisman,
Ultimate Wargod, 100G
Boss: Ghost Commander (~1700 HP), Ghost Knight x4 (~300 HP)
Boss Prize: Night Raid
Monsters:
Will-o'-Wisp (~160 HP), Skeleton (~200 HP), Death (~200 HP), Magician
Bogy (~800 HP),
Characters: Ghost Captain,
Item Shop(Queen Fury): Healing Potion (10G), Healing Breeze (50G),
Sun Rhapsody (50G), Angel's Prayer (30G),
Mind Purifier (20G), Body Purifier (10G),
Trans Light (10G), Dancing Ray (20G)
Weapon Shop(Queen Fury): Glaive (250G), Beast Fang (250G),
Warrior Dress (150G), Stun Guard (200G),
Magic Ego Bell (200G) *********************************************************************** Note that you will not
encounter any random battle in this phantom ship. All enemies encounters are touch-based. If you proceed left into the next
area, there will be a room with a combination chest that you cannot open now. You will need three numbers. DO NOT attempt
to open it because you will waste your chance as you will be only given ten tries. You will find a Save point, a Item
and a Weapon Depot if you jump across to Queen Fury. You can reach them by heading down the stair. Buy Glaive for Albert
and some recovery items. This is a good place for training since there is a Inn for you to rest. When you are ready, head
back to the area where Shana is earlier on.
Back at the area, head right to find a door which takes you to the Captain's
Quarter. Inside, you will get a sequence. After the short sequence, you will see many blue lights blocking you. If you
get pass them, you will reach the door which lead to the Captain's Cabin. Unfortunately, you will need a key to open
it. Now go back out take the stair down into the next area.
In the next area, you will find the purple demon that
attacked Shana earlier on heading into the first room. Follow him in but you will not see him in the room. Check the
Chest and it will pop out. You will then have to fight three Skeletons and he will escape. They are really easy, just
kill them off with physical attacks. After killing them, head out of this room and enter the room right of this room. You
will find a chest. Examine it to find the demon again. This time it will fight you together with two skeletons. In this
battle, then you will find out that it is called Magician Bogy. Kill off the two skeletons then go for the so called
'Magician'. This Magician has an attack that will stun your character but you will defeat it easily. After the fight, it
will escape again. Head out of this room, then right to find a treasure chest(50G) just next to a doorway. After taking
the treasure, proceed into the doorway into the next room. In the next room, open the first treasure chest that you
see to get 20G. Now check the treasure chest at the left to meet the magician Bogy for the last time. This time you will
have to fight three of them. After killing them, the spirit of Captain will be free! You should already have noticed
a shiny object in this room. Examine it and four purple ghost will appear. Each of them will give you one number. Please
note them down. These are the codes for the combination chest i mentioned earlier on. Now head to save first before attempting
to open the chest. To open the chest, you'll need to input three numbers from the the four numbers in some order. After
some attempt, if you are lucky, you will input the correct code and will get the items inside. Note that you can keep
on going back to get new codes and inputting them to get new items. The only thing is that the number of chances given
will decrease. Note that if you can't get the code right within the chances given, you will have to fight three skeletons and
will have to head back to get new codes. Anyway, it took me 3 hours to get all the items. Below will show you what you
will get after opening the chest. First Time 10 chances Stun Guard
Second Time 8 chances Panic Guard Third Time 6 chances
Magic Ego Bell Fourth Time 4 chances Talisman Fifth
Time 2 chances Ultimate Wargod Sixth Time 2 chances
100G After you are getting enough with this chest, head into the Captain's Cabin. Inside, you will see a portrait of
the Mille Seseau's Queen. Then the Ghost Captain will appear and tell you that the Black Monster had killed everyone.
Get the two treasures from the chests(200G, 100G) and take the shiny object on the ground. It is actually the Key of Phantom Ship.
Now get out of this room and out the next room. Now you will be at the area where Shana was attacked earlier on. If you
proceed left, two ghost knights will attack Rose and they seems to be protecting someone called Princess Louvia. Now
you will be able to open the door on the left of this screen. However you may want to head over to Queen Fury to take
a rest or stock up on items first. Anyway enter the room when you are ready. Inside, open the chest to get a Bravery Amulet.
Now try to exit to the left and you will meet more Ghost Knights and the Head of Ghost Knights. They are trying to protect
Princess Louvia(Shana) from the Black Monster(Rose). Thinking that you are associated with the Black Monster, they will
fight you. _______________________________________________________________________ Boss Fight: Ghost Commander: ~1700
HP Ghost Knight x4: ~300 HP
Ignore those Ghost Knights because they will just keep on regenerating. To end this
battle, you must kill the Ghost Commander. The Commander can really hurt everyone because he has a attack that damages
50% of your max HP. After killing the commander, then you can kill off those knights easily with one or two dragoon
magics. You will get a Night Raid, 200G and 6000 EXP after this fight. _______________________________________________________________________
The
Commander will disappear and the door will open. Needless to say, head into the room. BUT before entering, you might want
to save at the save point so that you will not have to fight those ghosts again if something happens. Anyway if you
head into the room, you will find a Dancing Dagger for Rose. Check the baby bed at the bottom left and Ghost Nanny will
appear. She will disappear after the conversation.
Next, you will find the ship shaking and you wil have to head over
to Queen Fury immediately. Just head out of this room and you will get to see a sequence. Everyone will be able to escape
but Dart will not be able. He will slip and Rose will try to save him. Unfortunately, both of them will fall off into
the deep blue sea...
======================================================================= 2.10 Alone with Rose ======================================================================= Treasure:
Healing Potion
Boss: None
Boss Prize: None
Monsters: Glare*(~260 HP), Screw Shell*(~150 HP), Mermaid*(~400
HP), Glare (~260 HP), Screw Shell (~150 HP), Mermaid (~400 HP),
Sea Piranha (~250 HP)
Characters: Pete, Pooch(Dog),
Stardust: 1 *********************************************************************** You
will get to see a sequence of Dart and Rose in a cave. It seems that Rose liked someone called Zieg and that Dart look
very alike to Zieg. You will then get to see the War 11,000 years ago. This is one of those CG that i liked. Just a
brief explanation here if you do not understand well. 11,000 years ago, there is a war between the Dragoons race and the Winglies.
Zieg, the former Red-Eye Dragoon and many others Dragoons are fighting against the winglies. Zieg will then attack the
emperor of the winglies but before the emperor dies, he cast a spell that turns Zieg into stone. After that, the tower
will collapse.
Then you will be switched back to the real world. After some thoughts, Rose will fall asleep with
Dart's head on her lap. Next morning, a dog named Pooch and his master Pete will found the two and will bring them to
his village, Lidiera. During the conversation, you will find out that Queen Fury might be docked at Fueno, a nearby town.
After the conversation, head out and take the boat. You will be given some choice. The platform at the centre is called
'ocean terrace' and the shore is called 'Pier'. Choose to go to the pier. The exit on the right will take you back to
the world map but don't go first. Check the chest near the exit for a Healing Potion. At this area, there is only two houses.
Enter the bigger house to meet a talkative women(Like Kaffi). Talk to her to know more about Pete's family. There is
a enclosed area in this room, but you cannot enter it from here. Head outside and climb up the ladder next to the house
then down another ladder to reach this enclosed area. Search the cabinet for a Stardust. In this village, there will be nothing
more to do, so head right. Before you can leave, Pete will stop you and he and his mother want to travel with you to Fueno.
I wonder how can a ill lady stands up so well and walks so well... Anyway just head right to reach the world map. Save
if you need. You will now only have Rose in your party.
Now head into the Undersea Cavern and go through it to reach
the other side. In the Cavern, Pete will stop and talk about the Sea Dragon again. Please note that you can encounter
enemies in the Caverns. The enemies in the Caverns give you rather high EXP, so you might want to consider leveling
in this Caverns. When you arrived outside the Caverns, you will be in a bigger piece of land.
======================================================================= 2.11
Joining the others ======================================================================= Treasure: None
Boss:
None
Boss Prize: None
Monsters: Glare*(~260 HP), Screw Shell*(~150 HP), Mermaid*(~400 HP),
Treasure Jar*(5 HP)(Immune to physical attacks)
Characters: None
Item Shop: Healing Potion(10G), Healing Breeze(50G),
Sun Rhapsody(50G), Angel's Prayer(30G), Mind Purifier(20G),
Charm Potion(4G), Burn Out(10G), Gushing Magma(20G)
Weapon
Shop: Falchion(250G), Bemusing Arrow(250G), Morning Star(250G),
Plate Mail(200G), Sparkle Dress(200G), Knight Helm(150G)
Stardust: 2 *********************************************************************** On
this part of the world map, you can meet treasure jars that are immune to physical attacks. When you kill one, you can
get Ruby Ring. Enter Fueno when you are ready.
Inside Fueno, Pete will thank you and Rose and head off. See how
Pete teases Rose. There is a Item and Weapon shop just here. Up the stair is the weapon shop and below is the Item Shop.
At the Item shop, buy some Burn Out and Gushing Magma bacause you will need them soon. As for the Weapon Shop, there
is a lot of good weapons and armors but wait till you have a full party then come here and shop. On the right is the hospital(a
save point is outside its doorway). You can enter it to visit Pete's mother. Before you leave this hospital, check the
painting at the right of the doorway for a Stardust. After taking this Stardust, get out of the hospital and enter the
two rooms below the hospital if you want. The left one is the female bath section and the right one is the male bath
section. Left of the hospital is the Inn. If you try to go up to the upper floor in the Inn, the Inn Keeper will tell you
that all the rooms are full. Before you leave, Search the barrels underneath the stair and near the doorway for a Stardust.
By the way, you should have 35 Stardusts by now. Now go out of this Inn and go down the stair right of the Inn to the
next area.
The next area will be a harbour area and Queen Fury will be docked here. Enter the doorway at the north
and you will meet Kayla. Kayla will be very happy to see Rose and Dart alive. After the conversation, head out and you
will bump into Meru. She will also be glad to see Dart and Rose alive. Meru will then tell Dart that everyone is at the
Inn. Now head into the Inn and Meru will play tricks on you again. However this time you will not get an option. After
the trick, you will be greeted by Haschel, Kongol and Albert. They will tell Dart that Shana is alone upstairs. Dart
will automatically head up. Upstairs, you will see two room. The top room is just a vacant room. The bottom room is where
Shana is. Needless to say, enter the bottom room to find Shana crying. Shana will be EXTREMELY glad to find Dart alive.
Then while they are hugging, you will hear some "whispering". The others are eavesdropping and will run off when Dart
sees them. While alone with Shana again, the screen will darken. I wonder what will they do next...? You will then end
up with your party again. Everyone will be really anxious to know happened when Dart was alone with Rose in the cave.
Everyone will decide to continue finding Lenus.
Head to the habour area an talk to Commodore Puler to find get information
on Lenus. Puler will tell you about a small island called Prison Island which is surrounded by rocks and is located in
the center of the San Christ islands. Puler will tell you that you can reach this island by going through the Undersea
Cavern. Now you can go to the Weapon Shop to buy new weapons and when you are ready, head out to the world map. Before
you leave Fueno, you might want to talk to the three city dwellers near the exit. Be sure to drop by the hospital to visit Pete's
mother before you go...
======================================================================= 2.12 Death of Lenus ======================================================================= Treasure:
Healing Rain, Healing Fog (Lidiera)
Treasure: Attack Ball, Jeweled Crown, Gushing Magma, Recovery Ball, (Cavern)
Recovery Ball, Burn Out, Attack Ball
Boss: Lenus (3000 HP), Regole (3000 HP)
Boss Prize: Frozen Jet, Jeweled
Crown(Maybe)
Monsters: Glare (~260 HP), Screw Shell (~150 HP), Mermaid (~400 HP),
Flabby Troll (560 HP), Sea Piranha (~250 HP),
Characters: Lidiera's Mayor
Dragoon Spirit: Blue Sea Dragoon Spirit *********************************************************************** Head
into the Undersea Cavern when you are ready. Once you are inside, proceed right to get out of this cavern. Half way through,
you will get a sequence. Your party will hear the some noise and Meru will say that it is the cry of the Sea Dragon.
Anyway after you gain control of Dart, try the north path. The path will not be accessible due to the water, so head
to Lidiera to find some way to get to the Prison Island.
In Lidiera, head over to the ocean terrace by taking the boat
to get a sequence with the mayor. It seems that he is playing some sort of cards with two other villagers. Dart will
ask him about the way to Prison Island and they will be really shock to hear what you say. Choose the third option(We
need to see the monster) when prompted. Mayor will then order a villager to open the gate. Now head over to Pete's house
and there will be a right path from there which will take you to the cave. Enter to reach the cave.
Inside, you
can get two treasures(Healing Rain, Healing Fog) from the chests. After taking them, follow the path to reach a valve(wheel).
Turn the valve to open the gate. Now you can head back to the world map and into Undersea Cavern. A litte note: While
in the Cavern, be sure to proceed slowly and 'purposely' get into random battles so as to gain new level. Now you can
take the north path in the cavern. Grab the Attack Ball then proceed into the next area.
In the next area, you can
get a Jeweled Crown from the chest. Proceed left until you reach a fork. Take the lower path first to reach another fork.
Take the left path to get to a Gushing Magma. Now go back to the first fork and take the left path into the next area.
In
the next area, proceed along the twisting path until you cannot go anymore. When you cannot go anymore, press X to find
a treasure(Recovery Ball). Actually it is a chest which cannot be easily seen. After taking it, return to the previous
screen and take the north path at the second fork to reach another area. In this area, take the upper left path to reach
another area with a Recovery Ball. Now return to the previous area and take the right path to arrive at the staircase above.
From there, go left to get a Burn Out. After taking it, head to the right to get a Attack Ball. After taking it, proceed
along to reach a Save point. Please SAVE because you are about to face the last boss of Disc 2. The boss will await
you at the next area. However before you face her, please choose the party you want and the additions you want. The next boss
will be water-based, so it will be weak to fire-based attacks. Equiping Dart with the Heat Blade would be a good idea.
I suggest that you use Kongol, Haschel and Dart to fight this boss. Make sure you have full life then head up the stair
to the next area. My levels are as follows: Dart: Lv 27 Shana: Lv 22 Rose: Lv 24 Haschel: Lv
24 Albert: Lv 24 Meru: Lv 22 Kongol: Lv 24 If your levels are higher than mine, then you will be
safe.
In the next area, proceed north to reach the next area. You will ge a sequence between Lenus and Lloyd. Lenus
will pass the Moon Dagger to Lloyd. Then you will see Lenus hugging Lloyd but your party will appear and disturbed this
'nice' moment. Lloyd will say that he is doing all this for Emperor Diaz and will escape, leaving Lenus to fight you. Lloyd will
be heading off to Mille Seseau to get the last Moon artefact. You will now fight Lenus is dragoon form and her Dragon,
Regole. _______________________________________________________________________ Boss Fight: Lenus(Water): 3000 HP Regole(Water):
3000 HP
This is a tough battle. This time, Lenus will not have multiple attacks, so she will be easier BUT the dragoon
is a tough one. It has really strong magical attacks that can really hurt your party. Therefore getting rid of the dragon
is what you should go for. Transform Dart into a dragoon and use his strongest magic attack to inflict great damage on the
dragon. DO beware of the dragon's physical attacks which are very deadly. Lenus also has some strong dragoon attacks that
can kill you if you let your HP falls too low. Guarding and Healing will be very important in this battle. Fire-based
items that i called you to buy in Fueno will work well here as the both of them are water-based. You should have also
gotten a few of them on the journey. After a few turns, you should be able to kill Lenus. Dart will again unleash the finishing move
to kill off Lenus. Before she dies, she will direct a last attack at Shana but will be blocked off by Dart. You will get
250G, 7000 EXP, a Frozen Jet and maybe a Jeweled Crown for winning this battle. _______________________________________________________________________ Meru
will then inherit the Blue Sea Dragoon Spirit and she will be one of the dragoons too. Notice how happy Meru will be. Now
you will have to head back to Fletz to report to King Zior that you have failed to recover the Moon Dagger. Now head
back to Fueno.
From Donau, just pass Barrens to get to Fletz. Once you enter the castle, the guards soon tell you to meet the king
soon. The two princesses are waiting for you, too. Even you couldn't get the Moon Dagger, King Zior is still happy to
make a big party to welcome you for defeating the Sea Dragon. The story about you will be kept for time in Tiberoa.
When the court is preparing, your partners split and go to different places. Dart and Shana is on a hall and prepares for
their love. But Mr.Fester and the maid Libria interrupt you that Shana wants to stop and takes you to find the others
:
Albert is at Princess Emille's room~the room where you found her. Rose is at the bedroom and remembering
about her past. She can't smile or laugh...just because she hasn't do that for 11000 years. Meru and Haschel are "tasting"
the food in the kitchen when they aren't ready yet. Kongol is at the north practising room for soldiers. When you find them
all, the party starts soon. Shana is taken to wear a beautiful...
In the ball, Dart doesn't see Shana. Let him talk
to Albert, Meru, Kongol, Haschel until they say they don't see Shana. Then Libria from the balcony tells you that Rose
needs you. Go to the balcony where Libria was, Rose is standing there and blames Dart that he lets someone wait for
him during the night. Dart tries to look and it's Shana in the beautiful dress...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
========================================================================
DISC 3 : FATE & SOUL ========================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~
FURNI - THE WATER CITY ~~~~~~~~~~~~~~~~~~~~~~~~~~ Items : Boat License Weapons & Armors : N/A
Money : 500g ----- You get to Mille Seseau to continue pursuing Lloyd. This is Furni~the water city~also the
port to Mille Seseau. The most exciting thing here is that the city is full of water. Your only means of transport are boats.
When you have just got off the Queen Fury, the house in your right has a Stardust. Search for it, then go forward. Ah,
the Holy Knight of Mille Seseau holds a prize for a fighter who can kill a monster wolf named Kamuy and get back Teo
- the child who followed the wolf to the Evergreen Forest. Just ignore the arrogant guy with the stupid axe (His name
is Gulgus), go to the left to hotel. Go downstairs and talk to a person. She will give you the Boat License for you to
use a boat here freely. The story about your victory with the Sea Dragon is given to this place, too. Now get on a boat
and go. Let me return to the first place of Furni where you got off the Queen Fury and chart the map by my words :
The first place : - Go up : the second place - To the house on right : Stardust - to the Item Shop : find the Item
Shop
Item Shop area : - Talk in the Item Shop : buy items - To the right : return to the first place -
To the left : get off the boat
Second place : - To the hotel : rest - Go upper right : to the next place -
To the front : return to the first place - to the left : find Weapon Shop
Weapon Shop area : - Talk in
the Weapon Shop : buy weapons - Move to the right : return to the second place - Talk to the Fisherman
Third place : - To the Clinic : cure status abnormalities - To the right : Teo's house or get out of the city - To
the front : return to the second place - To the Mayor's house : talk to the Mayor of Furni
Okay, do you understand
the ways of the city ? Now let's return to the walkthrough. After receiving the Boat License, that woman asks you to meet
the Mayor because his daughter Fa involved with the monster wolf incident. Just get to his house and accept to stay there.
When you want to rest, talk to him and answer "Yes, we are". After that, your party members finish the dinner and go
to bed. Shana is very compatible with Fa. She tries to sing for the child her favourite lullaby. Haschel hears the song
and remembers Claire - his daughter, who also likes this tune. Then Shana wants to go to the terrace with Dart (Meru is
after you !!!). When seeing the Moon That Never Sets, some troubles happen to her...
Next morning, she becomes
all right. We say goodbye to this place. Move the boat to the right and get out of Furni (the stupid Gulgus is there
anymore).
~~~~~~~~~~~~~~~~~~~~ EVERGREEN FOREST ~~~~~~~~~~~~~~~~~~~~ Items : Body Purifier,
Depetrifier Weapons & Armors : Destone Amulet Money : N/A ----- Monsters here :
FLYING RAT HP : 300 Element : Wind
FOREST RUNNER HP : 300 Element :
Wind
MOSS DRESSER HP : 350 Element : Earth
DARK ELF HP : 450
Element : Dark
WOUNDED BEAR HP : 550 Element : Earth
You are in a forest of
Mille Seseau. First, go to the right to get items. Then head to the north and search the place. You'll find Teo who is
being chased by a lot of fighters who want to get the prize, even Gulgus. Teo is small and fast enough to pass them. When
they try to follow him, just keep trace of them. You are taken to another place. Run to the north and you face Kamuy.
Teo says it has been a lovely pet. But it becomes like this because of protecting Fa from monsters. Kamuy is so angry
that he throws everything on his way, even the stupid Gulgus. Then you must fight him :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
KAMUY HP : 3500 Element : Non-elemental Difficulty : Easy He is not very powerful.
But be careful when he bites you. "Special" command is good at this. He likes to use Light spells. You can have Shana
to heal. His bite can make a great deal of damage. So protect yourself from it. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After being defeated, Kamuy is dead. For the gentle cherish, Shana saves him by the healing power from White Silver Dragon
Dragoon Spirit. Okay, now you can return to Furni to require the prize. But I remind you that it will make you disappointed
: only 500g.
Get out of that area to the place where there is a guard in the right. Go to the south. When
you prepare to get out of the forest, Rose and Meru say they have something to do and get out of your party temporarily.
Just go.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CRYSTAL PALACE OF DENINGRAD ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Here you can search the place for items, weapons or anything. This is a cold area so you can see each house has at least
a fireplace. Okay, go to the right path taking to the church. The Bishop is telling people about the legendary Divine
Tree. You should go in and ask him to tell you that (Albert becomes freak when he has a chance to hear new knowledge).
Divine Tree is the tree in people's imagination. No one sees the real one. But it might involve with Lloyd as he is looking
for the three Divine Moon Objects.
After finishing the story, you go to the north to talk to a man who is
Library Ute who lets you go to the national library. Follow him. Get out of the church and go to the deep north path.
Your front is the Crystal Palace, your right is the hotel and your left is the Library. Get into it and find out
about what you need. Talk to all the characters to combine each pieces you collect from the books. Then the Library Ute
realizes you were a survivor from the accident in Neet. He agrees to take you upstairs and tells you about
what he knows about the Black Monster and the Moonchild.
~~~~~~~~ NEET ~~~~~~~~ Do you wonder
where Rose is ? She is at Neet - Dart's hometown which is destroyed 17 years ago by herself - the Black Monster. The
Second Sacred Sister of Deningrad~Luanna is here with The Fourth Sacred Sister Setie and their guards. Rose comes
to them and asks about this place. Luanna was also a survivor from the tragedy of Neet like Dart. Her mother died, her
eyes are blinded after the accident. But since then, she has a special ability which is similar to telepathy. She can
read and feel what the others are thinking. Rose would like to follow Luanna to return to Deningrad together.
Luanna knows that she is not a bad person and lets her go.
~~~~~~~~~~~~~~~~~~ WINGLY FOREST ~~~~~~~~~~~~~~~~~~
Meru is exactly a Wingly. The Humans think that Winglies disappeared many years ago after the Dragon Campaign. But they
still live in this world - in a secret forest of Mille Seseau. When returning, Meru meets Guaraha - her childhood friend
and also a Wingly. He reminds her that she would receive a terrible welcomw if she gets back home. Control Meru to
the high cave, then use teleport to get to the platform lake and go north. First, the Bardel brother try to get rid
of you. Then the Ancestor wants you to get out of here. Next, your father blocks your mother and doesn't let you go
home. Okay, it's enough for you to get out of this place. But Guaraha wants to joke you again. But he also tells you
about the Divine Dragon - the King of Dragons who was locked in the Mountain of Mortal Dragon by Winglies. But now he is
free with unknown reason.
~~~~~~~~~~~~~~~~~~~~~~~~~~ DIVINE DRAGON WAKES UP ~~~~~~~~~~~~~~~~~~~~~~~~~~
Items : Holy Ankh, Angel's Prayer Weapons & Armors : N/A Money : N/A ----- After finishing
everything in the Library, you get out of the place. You meet Rose and Luanna. Let's go to the hotel.
Luanna
feels something strange in Dart's body. It's not entirely Human. After some moments, Dart falls on his knees again. He
suddenly remembers what Rose told him about the source of Dragoon's power. The insanity !!!
When getting
out, you will meet Meru, too. She is realized to be a Wingly. Meru tells you about the Divine Dragon who is coming here
for some destruction...
The King of Dragons has come. He is flying in the air and slowly destroy a very
small part of the Crystal Palace. But he runs away soon. Now Dart and his partners affirm that they are Dragon Knights
that they can help Deningrad to solve this incident. Luanna accepts to let them go to the Crystal Palace to meet Queen
Theresa.
When you go to the palace, try to search for some items, especially Holy Ankh and Stardust. Pass
the knight's room and bedroom, go to the Queen's Champer. At first, you meet the First Sacred Sister Mirranda is blaming
the knight about doing his duty badly. Talk to the Queen about the Divine Dragon. Then your party would introduce themselves
as the Dragon Knights and accept to do this work. Mirranda isn't sure of your talent. She wants to go with you to see
your true selves. Your party get out, but Shana doesn't...
When going out, Albert realizes that Shana is
missing. Let's return to find her. Go to the secret room in the right of the Queen. Shana meets some troubles again.
This is the room used to seal Dragon's power for about 10000 years. Shana feels weak, the White Silver Dragon Dragoon Spirit
leaves her and flies to Mirranda...
Now Mirranda replaces Shana to help you in the journey as the new White
Silver Dragoon. Your mission is going to Meru's home - Wingly Forest to borrow the Dragon Block Staff which can seal the
power of Dragons. Return to Evergreen Forest as Meru had showed you. Run to the area where you met Teo and head to the
north. Meru would do some magic to open a secret way. Get into and you are on the way to Wingly Forest.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CAPITAL KADESSA - FORBIDDEN LAND ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Items : Mind Purifier, Power Up, Dragon
Block Staff Weapons & Armors : Dancer's Shoes, Mind Crush Money : N/A ----- Try to receive
another similar welcome. But it's lucky to you that the Wingly ancestor wants to meet you. Use the teleport to get in the village.
Do you see a standing Wingly there ? Ask him to bring you up to Meru's house. Talk to her parents and head to the right.
You see two teleport tables. The first one takes you to the Ancestor. The second takes you to the Wingly shops. I remind
you to go to the second first. Buy Items and weapons. In this area has two another teleport tables. The left one takes
you to Guaraha's room. The right one has a platform. Meru would open the door to show you a statue of Archangel - the legendary guardian
of Winglies. Okay, let's get to meet the Ancestor. First, you are taken to a room with pink background that heals your
health. Try to "debate" with the Elder Bardel. Then continue to go. You'll meet the Ancestor in the clinic room. He
leads to another place with a high port. When you are ready, he uses super teleport to open the way to Forbbiden Land.
You are moved to there.
You are in the ruin of Capital Kadessa. Enemies here :
GNOME
HP : 250 Element : Earth
FAIRY HP : 300 Element : Light
PUCK
HP : 300 Element : Earth
TOAD STOOL HP : 160 Element : Earth
Just go in
it until you meet a teleport. Use it to enter a place which is full of teleport. Try to get all the items here. Some of
them are really useful. If you go right, you will reach an area with some pink circles on the floor and the Spinning
Head wake up and chase you. The way in your front is sealed by 5 lasers. Try to avoid the monsters and unlock all the
circles. Each of them unlocks a laser shield.
SPINNING HEAD HP : 400 Element : Non-elemental
When you have opened the seal, go into and try to pass the teleport again until you meet an area which looks like a ring.
After the talk, just use the teleport until you reach the last one. It will take you to a place with a Save Point and a
pink table for healing. Prepare yourself here. Then go on your way. There are two ways here, the higest floor and the
lowest floor. Now your mission is to find the Dragon Block Staff. You aren't forced to go to the highest floor. But if you
like, just reach it.
Here you meet a puzzle. There are seven drawns on the wall which represents the order
of species. Try to arrange them by steping on them. If their color is changed, that means you are on the right way. Until all
the platforms are changed colors, the elevator in the center will be activated. Get on it and go down. Yeah, another type
of Virage. This guy looks more modern and stronger than the others.
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
3RD VIRAGE Difficulty : Easy/Medium
- HEAD HP : 10000
Element : Non-elemental
- BODY
HP : 10000 Element : Non-elemental
- ARM HP : 5000
Element : Non-elemental
This boss is not tough. It is almost destroyed for years and now it has 10 turns
to live. When the time has come to limit, it makes an explosion which your party lose a big number of HP. You can guard
until it explodes. Or if you want to finish the battle faster, just beat it until the time remains 2 or 1, then guard.
But there is an exception. You can win it without its being exploded by finish it before the time coming. As I said,
this battle is optional. You can finish all your work, gain your levels higher then return here in Disc 4 to beat (You
must be stronger at that time). It will be a very easy battle. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Now let's go to the lowest floor to get the Dragon Block Staff. When Meru is trying to put it out, something is moving
and it throws Meru out. The "keeper" of the staff wants to play you a joke :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
GRAND JEWEL HP : 4600 Element : Earth Difficulty : Medium/Hard Don't turn into Dragoons.
The Dragon Block Staff drains all the Dragoons' strength that you will be killed easily in Dragoon form. Just fight
in ordinary state. Its magic isn't strong enough to kill you soon. When you beat it until its HP is red, sometimes it could
heal its health by some magic. The healed HP can reach 1350 HP. Don't be impatient and try to continue because it only
does this one time. When fighting, it can lower or increase your level that also lower or increase your stat. So be
careful ! When you level is lowered, your defense reduces too, the opposite of increasing level. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
You have got the Dragon Block Staff and now it's your way to return to Deningrad. Use the right teleport to return by the
fastest way. Then get out of Kadessa to meet the Ancestor Blano. He and Meru's parents will try to get you to Deningrad
by teleporting as soon as possible...
Divine Dragon again destroys the palace. Now the damage is more serious.
Get on the palace to meet Queen Theresa again and report what you have done. Now it's your time to find the King of Dragons.
Head to Evergreen Forest. Do you remember there is always a knight in the left area ? Talk to him and now he allows
you to pass that way. It's the path to Mountain of Mortal Dragon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MOUNTAIN
OF MORTAL DRAGON ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Items : 2 Mind Purifier, Attack Ball, Healing Breeze, Total Vanising, Body
Pufifier, Speed Down Weapons & Armors : Giganto Armor, Dragon Helm Money : N/A -----
Monsters here :
MEGA SEA DRAGON HP : 250 Element : Fire
DEADLY SPIDER
HP : 300 Element : Earth
WYVERN HP : 550 Element : Wind
BABY DRAGON
HP : 250 Element : Thunder
BEASTIE DRAGON HP : 320 Element : Wind
First, there are a lot of strange animal corpses in your sight. You will know that these are Lloyd's work. Just continue
on the way. You meet a lot of ways and cave ways in the deeper area. When you reach some place, the power of Divine
Dragon appears in your sight. Just continue until and check the place all to get items and armors. Until you reach a place
with Save Point, prepare yourself. You hear the clash of weapons. Forward to there and you know what is happening : Lloyd
is fighting the Divine Dragon. Without knowing what he wants, just attack the Dragon :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
DIVINE DRAGON HP : 5000 Element : Non-elemental Difficulty : Very Hard
DIVINE
BALL HP : 2000 Element : Non-elemental Difficulty : Easy
DIVINE CANNON
HP : 2000 Element : Non-elemental Difficulty : Medium
The Dragon Block Staff seals all of
the power of Divine Dragon and Dragoons. So don't turn into Dragoons. Divine Dragon is more powerful than the Grand
Jewel so this is not a joke anymore. Just use physical attacks with him and complete your additions. Have at least one character
to heal. Frequently check your health. The strongest of Divine Dragon is the cannon. The cannon is prepared for 3 turns
wich notification in the top of the screen. So when you see the notification, just use "Guard" command. Don't beat him
this time because it can make you lose 600 - 800 HP. It attacks one or two characters at the same time, depending
on its random direction. Also alert with its micro missiles. Although it's not as dangerous as the Cannon,
you can die of it within your carelessness. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
When the Dragon dies, Lloyd quickly darts in and cut his biggest eye to get a gem. It's the Dragoon Spirit of Divine Dragon.
And this is all what he wants. The Dragoon Spirit doesn't accept him as its owner. But he still gets it and disappears.
Return and chase after him. But no one could believe he is a Wingly. He casts magic to push Dart and Rose down the lava
lake and runs away. Meru tries to save them by her wings. Mirranda guesses that Lloyd wants to get the Moon Mirror from
Queen Theresa and now you must be back to Deningrad.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE THIRD DIVINE MOON OBJECT - MOON MIRROR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You have a chance to withness the incident. After escaping from you, Lloyd heads to Deningrad. But in the Evergreen Forest,
the Third Sacred Sister Wink is being done harm to by the younger Bardel - the Wingly who mocked Meru in the Wingly
Forest. Lloyd again saved her (He had saved Wink from the gangs once in Donau, Tiberoa). Then Wink brings him back to
the palace for some treatment. But he made incident...
Passing the Evergreen Forest, find the way to Deningrad
and get on Crystal Palace. Everything is in a mess. Queen Theresa was brought away by Lloyd to get the Moon Mirror.
Now you have another mission - reach the Flanvel Tower which is hidden in Kashua Glacier. Now let's go. When you go
out, there will be another way appearing to take you to Kashua Glacier.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
KASHUA GLACIER & TOWER OF FLANVEL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Items : Thunderbolt, Meteor Fall,
Dancing Ray, Black Rain, Rave Twister Weapons & Armors : Heat Blade, Spirit Ring, Therapy Ring, Mage Ring
Money : N/A ----- You are in a cold place which is covered by ice and snow. Find the Heat Blade to equip for
Dart. Most of monsters here are Water elemental which is very convenient to use this weapon with Dart.
Enemies
here :
MAMMOTH HP : 1200 Element : Earth
FREEZE KNIGHT HP : 400
Element : Water
ICICLE BALL HP : 250 Element : Water
ROCKY TURTLE
HP : 500 Element : Earth
LAND SKATER HP : 350 Element : Water
After
collecting all the items, get to the next area. You'll see a yellow note to show you the way. The right path is to Flanvel
Tower. The north path is to Snow Field. Your destination is the Tower. Go !!!
You will meet two weapon and
item sellers and a Save Point. Prepare yourselves and save here. Then climb down the icicles slowly, get items and head
to the below ground. When you have touched the land, head to the right a go on a rising path. Your partners feel something
wrong. A boss wants to attack you :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
WINDIGO HP : 10000 Element : Water Difficulty : Hard
HEART HP : 3
Element : Water Difficulty : Easy
SNOW CANNON HP : 400 Element : Water
Difficulty : Easy
This boss is not very hard to fight. The fastest way is beating his heart. But each of
your hits, strong or weak, only make the heart lose 1 HP. Then Windigo quickly closes his heart by his chest bones. He
only opens it after "eating" someone. What's eating ? Sometimes Windigo grabs one of your character and suspends him/her
on his heart and drains that character's HP. He will give him/her up when he drains all HP. Of course that character
would die at once. But there's another way to make him give up your companion. Use Dragoon Spells or any strong attack
that makes him give up the poor character. When he is grabbing someone, he lets the Snow Cannon to fight you. These
are not powerful but they're really annoying. Take them off along with fighting the main boss. The battle will be much
harder if those annoyers are not kicked out. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After killing Windigo, continue on your way and head to Tower of Flanvel. This is where the Moon Mirror is. Try to use
teleport device to get to the destination. It's the place where there are two teleport devices and a Save Point. Don't
use the right device(or you'll meet a powerful side quest). You will a light from the top of the tower. You realize
that's the light of Divine Dragon Dragoon Spirit. Lloyd has been here and he has had all the Divine Moon Objects. Get on
the top and play with him :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~ LLOYD
HP : 6500 Element : Non-elemental Difficulty : Very Hard This is a hard battle. Equip your characters
with strongest armors. Lloyd can use Divine Dragoon Spells with Wingly skills that makes a big damage on all characters.
His single attacks is a dangerous sequence of sword slashing. In this battle, you shouldn't turn characters into Dragoons,
try to suffer his blade. But if you want, equip the character you want to transform with any armors which avoid instant
death such as Talisman or Rose's Hairband. Then let only that character attack by Dragoon skills. Lloud's attacks are
pretty strange. Except the Instant Death, he mostly causes damage on all of you. Use your strongest character (avoided
Instant Death) to transform and attack him with Dragoon skills. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Dart wants to play the finishing touch to get Lloyd's life. But The Third Sacred Sister Wink suddenly appears and protects
him. She saved Lloyd only because he has saved her twice and that's a truth couldn't be changed. Suddenly, Queen Theresa
and people from Deningrad come and tell Dart that Shana was caught by Emperor Diaz and brought to Vellweb. Now you can't
return and must continue on your road for Shana. Lloyd would follow you with the three Divine Moon Objects.
Get out of this place until you come to the place with the yellow notes. Head to the north path to go to the World Map.
~~~~~~~~~~~~~~
SNOW FIELD ~~~~~~~~~~~~~~ Items : Burn Out, Gushing Magma, Magic Shield, Burning Wave Weapons &
Armors : N/A Money : N/A ----- This play is full of monsters :
MAMMOTH HP :
1200 Element : Earth
WILD MAN HP : 800 Element : Thunder
WINDY WEASEL
HP : 350 Element : Wind
BOWLING HP : 300 Element : Non-elemental
MR. BONE HP : 450 Element : Dark
WHITE APE HP : 500 Element : Earth
Before getting Vellweb, you must pass this place. There is being a tremendous blizzard here. Lloyd suggests you stay in
a cave for rest and warmness. Here he would tell you about his purpose and the reason why he does bad work, killing
people and getting the three Divine Moon Object. He wants to execute the "plan" of creator Soa : making the 108th species...with
Emperor Diaz...
Passing a night, the weather becomes fine. Now continue to Vellweb. Just head to the right
and get out.
~~~~~~~~~~~~~~~~~~~ CAPITAL VELLWEB ~~~~~~~~~~~~~~~~~~~ Items : Attack Ball, Spirit
Potion Weapons & Armors : Rose's Hairband Money : N/A ----- Monsters here :
SUCCUBUS HP : 400 Element : Dark
SPRING HITTER HP : 450 Element : Non-elemental
MAXIMUM VOLT HP : 550 Element : Thunder
TERMINATOR HP : 500 Element
: Non-elemental
WITCH HP : 400 Element : Light
This is the place where Humans
got the liberation from the Dragon Campaign. Here there is the tower of Seven Dragoons. First, go along the path. In
the next area, go upstairs to another place which has a treasure chest in the below ground. Just straight to the right.
You can return by the under path to buy items and weapons from the sellers. Then next to your way. You are at the entrance
of the Tower of Seven Dragoons. But Shirley suddenly appears. She asks you to do her a favor : Help her to rescue the
souls of other Dragoons wandering in the tower. This is one of the side quests. Check my "Secret Side Quests" menu for more
details. Go down the stairs straight to the path on the lake. There is a twist stairs. Emperor Diaz is at the semi-final
room. I remind you to get all the items around before meeting him.
When you see him, he covers his face with
his stuffy clothes. You give him the three Divine Moon Objects and he agrees to release Shana. He continues to tell
you about his plan for the 108th species. The 108th species he wants to revive is the God of Destruction. Lloyd couldn't believe
that it's a destruction when what he wants is the future of the world. Then Diaz gets rid of Lloyd. Then he reveals his
face... He is Zieg - Dart's father, the former Red~Eyed Dragoon. But now he changes too much. He wants to destroy
the world. He knows everything about the species and legends, more than the real Zieg. But everyone couldn't suspect
him now. He lets Dart know that Rose was the Black Monster who wanted to kill Princess Louvia - the Moonchild who will
give the birth to the God of Destruction. She killed Princess Louvia. It's right. But Louvia was not the Moonchild.
The real Moonchild is Shana - Louvia's twin sister. Zieg breaks down his first promise, he still catches Shana and
brings her away.
======================================================================== DISC 4 : MOON
& FATE ========================================================================
~~~~~~~~~~~~~~~~~~
DEATH FRONTIER ~~~~~~~~~~~~~~~~~~ Items : Healing Breeze, Moon Serenade, Healing Fog, Healing Rain, Recovery
Ball, Power Down, Sun Rhapsody, Healing Potion Weapons & Armors : Gladius, Bandit's Shoes Money :
N/A ----- The party has gone a long way to this place and no road to return. You must pass this ridiculous
desert before going out. I confirm this is a crazy matrix. I was mad to pass it. But now I have found the way for 3 desert
areas. Let me divide : - The first area is from the first Save Point to the second Save Point near the fresh water lake. -
The second area is from the second Save Point to the third Save Point also near fresh water lake. - The third area is
from the third Save Point to the exit. Understand, okay ? Enemies here are not random as the other places.
You can see it in your screen and easily avoid them, except you want to gain your level.
SANDWORM
HP : 1400 Element : Earth Spot : the shadow on the ground
CACTUS HP : 350
Element : Earth Spot : the random cactus on the ground
SPIKY BEETLE HP : 500 Element
: Earth Spot : go with single Sandworm
CANBRIA DAYFLY HP : 650 Element : Wind
Spot : the flying thing chasing after you
SCORPION HP : 300 Element : Earth Spot
: go with single Canbria Dayfly
There are lot of treasure chests with rare items in the underground areas.
If you want to get them all, just try dropping into the whirlpools to find their positions. But each time you do this,
you are always moved to the Save Point of that area and begins everything again. So be patient, except you are too familiar
with the place. I don't tell you about the specific locations of those items. My duty is telling you the way to get
out. If you want to get out, avoid the whirlpools. All right ?
- First area : Go to the south of the Save Point.
Then go right, head to the south twice and turn right (Your left is the whirlpool). You are in a single path. Go north
and turn right again. You have come to the second Save Point.
- Second area : From the Save Point, go to the north
way, turn right, go north, turn left and go to the north. You are at the third Save Point.
- Third area : Just head
to the northern. Turn left to avoid the whirlpool, go north twice and turn right, go north again.
You have
got out of the desert !!!
~~~~NOTES~~~~ - There are many ways to get out of the desert. This is my way.(What are yours
?) ~~~~~~~~~~~~~
Head to another city of Winglies - Ulara.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPRING BREATH TOWN ULARA ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ First you come here, it only has teleport device and a
wild desert. Rose uses her power to make the real town appear - a green town among the poor desert. Then use the teleport
device to get there. You talk to a Wingly who lives here. You'll know that Charle Frahma - the older sister of Melbu
Frahma is the Wingly who stops time for Rose that she has lived in this world for 11026 years, including the time of Dragon Campaign.
Now you should talk to Charle. Go forward and choose the upper right path. Check the biting roses for Stardust. Here there
is a Wingly who would tell you about Melbu Frahma and Magician Faust if you ask him. Magician Faust is one of your side
quests.
Okay, head to the right, passing the roses and go to Charle's house. Here she would tell you about
Rose and Zieg, and explains to you about the Moon That Never Sets, the Signet Sphere and the Wingly cities. The two
cities you knew are Capital Kadessa dominated by Melbu, and Birth City Crystal Palace - where the babies were chosen to
be born. The others you will have to come are Magical City Aglis, Law City Zenebatos and Death City Mayfil.
After the talk, as Dart, get out of Charle's room and come to the biting roses lake. Rose would come with him and ask him
if Dart really forgives her because she was the Black Monster. Dart doesn't mind anything. "The monster was dead" -
that's what he says. Then you go with Rose to the fork road, choose the upper left path to head to the shops. Albert
and Kongol will join you. Here you can buy items and weapons. Then return to the fork road and go to the bottom right teleport
device to the bar. Talk to Mirranda and Haschel. They join you. Now get back to the place where you meet the first Wingly.
Meru is here. After having all the party members, you rest at Charle's house.
Your next mission is getting
to Rouge - Haschel's hometown because this is the key to get to the three other cities of Winglies. Charle sent King
Zior a message for you to use the Queen Fury again to reach Rouge. When you are going out, all the Winglies in town collect
at the teleport device to goodbye you. After that, you'll be taken to a path in World Map that heads to Home of Giganto.
Passing this place, Valley of Corrupted Gravity and Barrens to return to Fletz kingdom. King Zior is waiting for you
and he will let you use the Queen Fury freely. With this, you cross Endiness sea to come to Rouge.
~~~~~~~~~~ ROUGE ~~~~~~~~~~ Items : N/A Weapons & Armors : Wargod Calling, Satori
Vest Money : 100g ----- When you have just get off, the Mayor of the village would welcome you soon.
Let's go to the upper house to talk. The Mayor tells you he doesn't know anything, but he has even seen some stick floating
on the sea that Humans might not build. We can't go there by boat because of the whirlpool but we can see it from the
top yard.
After the talk, go around to get treasure chests. You can also meet Martel here and you will understand
why she wants your Stardusts.
When you have finished, climb down the south ladder and head to the yard. Climb
it to see what is happening. It's not a simple stick anymore. It is something big and impressive. At that time, Rose tells you
she thinks that is Magical City Aglis. Then she accepts to answer you about all the Wingly cities.
You can't
reach that place. Let's return to the house to plan another way. But when returning, you'll see someone watching you. Rose
feels that, too. At once the people in Rouge all run to the top yard. The strange thing on the sea becomes bigger and
the sea is splitted remaining a path to get there. Dart and his party use boat to go there.
~~~~~~~~~~~~~~~~~~~~~~
MAGICAL CITY AGLIS ~~~~~~~~~~~~~~~~~~~~~~ Items : Burn Out, Gushing Magma, Moon Serenade, Angel's Prayer, Sun Rhapsody,
Healing Fog, Healing Rain, Psyche Bomb X, Healing Breeze Weapons & Armors : Magical Hat Money : N/A -----
Enemies here :
JELLY HP : 650 Element : Water
AQUA KING HP : 700
Element : Water
SCUD SHARK HP : 400 Element : Water
STERN FISH HP
: 750 Element : Water
MINOTAUR HP : 1000 Element : Thunder
The whole
Aglis doesn't have ground. It uses teleport devices to go anywhere. You must find the way to pass them. Don't let yourselves
be lost. Once you pass two areas, you will meet a magical creature named Ruff (lovely !!!).
Ruff tells
you something confusing, then it goes. Do you see the right door of Ruff ? Now you can't get inside. But you remember
it. Just go to the next area and you must pass two more areas until you meet Ruff and another similar creature named
Phewy making some research. Pass two areas again, you meet Decal and Spino is running around the life mirror. Now
you understand why you are watched. Pass another area to meet Savan ~ an immortal Wingly who spent thousands of years
to wait for Rose ~ the person who could change the fate. Ruff and Phewy tell you that your collected courage can create
the Psyche Bomb X. You must pass seven challenges for each characters to find the courage. Following Savan's guide,
you and your party enter some space to take part in the challenges. Your managers are the two magical creatures named
Buckle and Spino. Let's begin and choose the (X) choice if you want to have a complete Psycho Bomb X :
KONGOL Challenging characters : Rose, Emperor Doel First, an illusion of Rose appears, mocking Kongol
about his joining. But Kongol can pass this challenge by himself with a good explanation. Then another illusion of Emperor
Doel appears to threaten Kongol that he betrays him. He asks : - Have you found the leader who replaced me ?
Kongol's choice : - Swing the axe. - Take Doel's sword. (X) ~~~~~ MIRRANDA Challenging characters
: Buckle First, Buckle appears to question Mirranda : - Why are you here ? Mirranda's choice : -
For my friends. - For the world. (X) - For Queen Theresa. Then Buckle says he asked a wrong question that
affect the space. Both Buckle and Mirranda will disappear. Both Buckle and Mirranda will die. - Are you scared, uck
? Afraid, uck ? Wanna cry, uck ? Mirranda's choice : - I am ready for death any time. - I cannot die now.
(X) ~~~~~ ALBERT : Challenging characters : Minister Noish Minister Noish suddenly appears
and report to King Albert that Bales is being invaded by a tribe from eastern. Now as the king of Bales, he must return
for his people at once. The Minister demands : - Return to Indel Castle at once. Your people is waiting for you to come back,
your Majesty. Albert's choices : - I understand - I... cannot do that. (X) ~~~~~ MERU
Challenging characters : Younger Bardel, Guaraha First, Younger Bardel appears, casting magic to get revenge of
his baby sister. At that time, Guaraha comes to protect Meru. But Younger Bardel still keeps attacking : - How can
you still live after taking my sister's life ? Meru's choices : - I... - I still cannot die ! (X) ~~~~~
HASCHEL Challenging characters : Lulu His challenge is about his daughter Claire. He suddenly remembers
his memory about her. He couldn't keep his anger that Claire ran away forever since then. Lulu asks : - If you could
erase all your memories and could go back to that moment, could you stop Claire ? Haschel's choices : - I
could stop her. - I couldn't stop her. (X) ~~~~~ ROSE Challenging characters : Savan In
this challenge, you don't need to decide. Rose could pass it by herself that she couldn't know she has succeeded. ~~~~~
DART Challenging characters : Shana, Lulu An illusion of Shana appears in front of Dart. She is the Moonchild who
would give the birth to the God of Destruction. But she is also the girl he loves. Lulu asks : - If you have to take
up swords against Shana, what are you gonna do ? Dart's choices : - I will save Shana no matter what ! (X) -
What should I do ? ~~~~~ Congratulation ! You have passed the challenges. But if you can't pass, you still
continue your journey. But the Psyche Bomb wouldn't be strong as the one made of perfect courage. Follow Savan, you will
see him collecting the Psyche Bomb to you. After that, he takes you to the Signet Sphere and the Moot which is being
guarded by the Last Kraken - a huge squid. When Savan intends to complete the Moot to seal the Signet Sphere, Last Kraken
suddenly goes mad and destroys everything. It is being controlled by Zieg. Everyone couldn't believe Zieg has been here before
them. He still keeps the purpose to execute creator Soa's plan : creating the God of Destruction. Dart and his partners
must stop Last Kraken :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~ LAST KRAKEN
HP : 10000 Element : Water Difficulty : Medium
CLEONE HP : 1400 Element
: Water Difficulty : Easy
Last Kraken often casts water laser through single characters. Doing "Special"
command with Dart is the best way. Dart's Final Burst is good at this. But you should have a character to heal because
sometimes Last Kraken becomes tremendous. When being attacked heavily, Last Kraken casts two Cleones to support him.
Cleones often attacks by casting water. But sometimes they play kamikaze that makes big damage. Just attend to Last
Kraken. I think either Mirranda or Meru is suitable for this battle. Last Kraken and Cleone mainly cast Water
or Light elemental spells, and those characters can easily suffer against them. In this battle, Special Transformation
is pretty great, especially using Mirranda or Meru. But if you use them, just execute Dragoon Attacks. Elemental spells
have no much effect on these bosses. Try to use Dart as your main attacker. He is the opposite element.
Use the Heat Blade if you still store it. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
But it's too late. Last Kraken destroys everything. Savan accepts to use all his last power to help you escape. But he
is blocked inside and dead. Now you must get out of here. Do you remember the locked door which was beside Ruff ? Find
that door and go inside, use the teleport device to come to The Law City Zenebatos.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
THE LAW CITY ZENEBATOS ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Items : Flash Hall, Frozen Jet, Burning Wave, Spectral Flash,
Night Raid, Down Burst, Gravity Grabber, Law Maker, Law Output Weapons & Armors : Rainbow Dress, Dancer's
Shoes Money : 200g ----- You have come to Zenebatos. Do you see a lot of magic creatures around you
? Their mission is to establish the law here. But they don't have heart as Ruff or Spino. They only do as their law. A
creature with wings suddenly appears in front of you. It's Coolon - the wings that Savan gives you to go anywhere you
want. If you want to go to the other places, just ask it to go soon.
Here the guys realize you to be non-Winglies.
So thet let some monsters here to attack you :
PROFESSOR HP : 800 Element : Wind
SKY CHASE HP : 650 Element : Wind
HARPY HP : 600 Element : Wind
GUILOTINE HP : 400 Element : Dark
DEATH PURGER HP : 500 Element : Dark
First, use the nearest teleport device to go up the upper floor to meet the guy beside something blue. This guy could take
you to the Signet Sphere but it doesn't allow you just because "there is no law". Next, go to the bottom right to meet
the Guide Lapto 04 at the Teleporting Device to choose a destination. Let me explain to you the general rule. First,
if you want to do something that doesn't appear in law, you must go to the Legislation Center to register the law. First, you
have to answer two questions :
- Is this a submission of a bill ? - No - Is this a revision of the law ? - Yes
Then you must say the code of each law for the guys to understand. You know the code from the guys who manage each law.
Then you bring the Law Maker they give you to the Law Factory. They give you the Law Output, then bring it to Law Launcher.
After that, your law will be established. This is the code list here :
- WINGLY CODE ARTICLE 703 "THE
LAW DOESN'T PROHIBIT NON-WINGLIES FROM GOING TO THE SIGNET SPHERE".
- WINGLY CODE ARTICLE 339 "USAGE BY
NON-WINGLIES OF SHOPS IS NOT PROHIBITED"
- WINGLY CODE ARTICLE 659 "TRESPASSER SHALL NOT BE TELEPORTED TO
THE JAIL."
- WINGLY CODE ARTICLE 666 "INVASION BY HUMANS SHALL NOT BE HINDERED BY PLACING MONSTERS ALL OVER ZENEBATOS."
-
WINGLY CODE ARTICLE 640 "THOSE WHO DISTURB ORDER SHALL BE IGNORED WITHOUT EXCEPTION"
- WINGLY CODE ARTICLE
410 "SETTING TO THE TELEPORTING DEVICE CONNECTION TO DEATH CITY MAYFIL SHALL NOT BE DISCONNECTED"
If you want to go to the Signet Sphere, use the code 703 to unlock the Signet Sphere. Then you could use the teleport device
on the above floor to get to Signet Sphere. When you have just come, the guy on the teleport device is confused strangely,
just continue to go. Then the guard Nomos would block you. It is controlled by Zieg again. It casts three monsters to
do prank with you :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~ SELEBUS
HP : 3000 Element : Dark Difficulty : Easy
VECTOR HP : 4000 Element
: Dark Difficulty : Medium
KUBILA HP : 3200 Element : Dark Difficulty
: Medium
Vector is weak. Kubila is the death. Selebus is fast and could heal the others. If Mirranda has
the final spell "White Silver Dragon", just one spell could kill Vector and make Selebus and Kubila come to red HP. If
you can, kill Selebusbefore Kubila to stop her support. But be careful, before dying, Kubila would make instant death
on one of your characters, and I think you know what to do before engaging this dark battle. About Vector, if you could
kill as soon as possible, just do. If not, he will turn into huge monster that is harder to fight. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After that, Zieg appears. The sky is also his road that he always goes first before Dart's party. Then he goes to Mayfil.
Now if you want to go to Mayfil, use the code 410 to use the teleport device to go there.
~~~~~~~~~~~~~~~~~~~~~
DEATH CITY MAYFIL ~~~~~~~~~~~~~~~~~~~~~ Items : Healing Rain, Spectral Flash Weapons & Armors :
Poison Guard, Stun Guard, Panic Guard, Protector, Active Ring, Destone Amulet, Bravery Amulet, Magic Ego Bell
Money : N/A ----- Monsters here :
SPECTOR HP : 250 Element : Dark
UNDEAD HP : 600 Element : Dark
LONER KNIGHT HP : 800 Element : Dark
HYPER SKELETON HP : 900 Element : Dark
This is your last chance to seal the Signet Sphere.
You see a scene that Zieg has got here. When you get out of the teleporting device, you have entered the real world
of this city. You also transport by teleporting device and virtual paths. You spot the virtual paths by the rising platforms
of the grounds you stand. Try to spot all of them to get all the items here. On going, you get to a room with a Dragon
Spirit which you realize to be the Green Tusked Dragon Feybrand. Its death wasn't complete just because it lost you
- Humans who are considered to be weaker than them. Then you must kill it again to rescue for its soul :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
DRAGON SPIRIT (FEYBRAND) HP : 8000 Element : Wind Difficulty : Easy/Medium This boss
is easily to beat. Its magical/physical attacks don't make big damage. You are just only be careful with its poison. But
nothing unusual if you use "Special" command and great spells. It's similar to the living dragon but stronger. Anyway,
its strength doesn't matter you this time. Money : 200g EXP : 4000 ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After that, you must pass more areas for items. Then you enter another similar room which has the soul of Blue Sea Dragon
Regole. It tells Meru that it doesn't want to go to hell. It needs us to rescue it. So why don't you help it ?
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
DRAGON SPIRIT (REGOLE) HP : 12000 Element : Water Difficulty : Medium This battle
is almost similar to the battle with the living dragon. But now it's stronger and more tremendous. Try to check your HP frequently,
especially Dart because he is very weak at Water elemental. You still can use "Special" command with powerful spells of
the Dragoons. Even this one is stronger than Feybrand, you still defeat it easily. Use the same strategy. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Regole can be satisfied to die. Let's keep going until you meet another similar guest. This guest is more important than
the previous : Divine Dragon. He is the King of Dragon that his pride is higher than the other Dragons. So please help
him to die in peace :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~ DRAGON SPIRIT
(DIVINE DRAGON) HP : 16000 Element : Non-elemental Difficulty : Hard Oh no, now I
must admire him as the King of Dragons. He is really stronger and more dangerous in this form. He can activate the Divine Dragon
cannon anytime without telling you that could kill some female characters at one shot. His defense are great that even
you have a perfect "Special" command, you still can't kill him until your limited SP is ended for a while. But you need
to turn into Dragoons to have enough strength to turn against his cannon and other hits. If you are afraid of your HP,
you can just only turn into single Dragoons and have a character to heal. Remember that the spirit can't drain your Dragoon
strength, don't avoid transforming in this battle. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Okay, your guests are all gone. Now your target is Zieg only. Get pass the Divine Dragon and head to the Save Point. I
remind you to save here because you are going to pass a matrix. When you get inside, you see the left area is only a
space. When the central is a strange space of some flying red and blue lights to the floor. You must pass this space in
s right correct or you'll be thrown to the left area and start again everything. Try to pay attention to the red lights.
If they choose a square, that means you can step on that square. The squares with blue lights can't be stepped on. This
is the chart for you :
* Explanation : ~ X : The squares you can step on ~ T : Teleporting device ~
Start : you start to go at this point
!~~~~~~~~~~~!
! !
! ! !~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!
! ! ! ! X ! ! X ! X ! X ! ! !
!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~! ! ! ! X ! X !
! ! ! X ! X ! X ! ~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!
! ! X ! ! X ! ! ! ! ! ! !
X ! ! !~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~~~~~~~~~~! ! ! X
! ! X ! ! ! ! ! ! ! X !
! ! !~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!
! !T ! X ! X ! X ! X ! X ! ! ! ! !
fulfill ! !~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~! HP and MP
! ! ! X ! ! ! X ! ! !
! X ! X !
!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~~~~~~~~~~! ! X ! X ! ! X !
X ! ! ! ! X ! ! !~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!
! ! ! ! ! ! ! ! X ! X ! !
!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~! ! X ! ! X ! X !
! X ! X ! X ! ! ! !~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!
! X ! X ! X ! ! ! X ! ! ! ! !
!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!~~~!
Start
When you reach the right room, Dart says he sees a familiar soul who recover your HP and MP. I think
that's might be Shirley. When you reach the north room, a lot of souls of the Black Monster's victims appear to threaten
Rose. But your target is reaching the teleporting device to go to the next area.
In this area, you will get
Healing Rain, and a Save Point, then another familiar face - Lavitz. Dart and Albert talk to him. Lavitz says something
confusing involving the Devildom. Then he acts like someone is controlling him and gets away on a teleporting device. Chase
after him. Now you see him change - a Demon with the shape of Lavitz. Then Rose spots something strange sticking on
his back. But he goes mad and now you must fight him :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
LAVITZ'S SPIRIT HP : 5500 Element : Wind Difficult : Easy First, don't attack or do
anything on him. Just guard. Until Dart has his choices : - Talk to him. (X) - Do nothing. Choose the first
choice. Then Dart tries to help Lavitz to remember him. Lavitz feels a headache and he turns his back at you revealing
the strange thing that Rose has seen. Your target is this guy, not Lavitz. Now you must finish this parasite as soon
as possible or Lavitz will turn again to fight you himself by Gust of Wind Dance. Its HP is 5500. I think you should
turn into Dragoons to defeat it as fast as you can even now it's nothing to you. The problem is time. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
When you have defeated the strange thing, it would leave Lavitz's spirit and let you see its true self : Zackwell - a demon
who would like to joke on the souls. Even though dying, Lavitz still worries about you and your partners that he was
abused by Zackwell. Now let's get revenge for him :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
ZACKWELL HP : 8000 Element : Dark Difficulty : Medium He is not a strong enemy that
you could defeat him easily in Dragoon form. But be careful if he causes status abnormalities on you. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After the fight, Lavitz wakes up as his real self. He says he should thank to Zackwell just because now he could see his
dear fellow ~ Dart and his Majesty Albert. They are friends forever. Dart says that Lavitz never dies...because he has
been living in their hearts. Lavitz tries to use all his last power to make a path for you to reach the Signet Sphere.
And now you can't hesistate. Just continue until you see the Signet Sphere of Mayfil. When you intend to seal it, Zieg
appears again to play with you. He is strong enough to throw Dart away and destroy this last Signet Sphere. What a wise
guy ! Chase after him as soon as possible ! Don't worry, Coolon will pick you up and take you to the Moon.
The Moon is falling onto the Divine Tree. The Virage Embryo has just woken up and they fly away from the Moon. Coolon alone
brings you to the Moon that he is shot by sudden hits of Virage. He is dead...and now you have no road to return anymore.
Your only road is to continue. Okay, climb up the Divine Tree for the last chance to save the world.
~~~~~~~~~~~~~~~
DIVINE TREE ~~~~~~~~~~~~~~~ Items : N/A Weapons & Armors : Phoenix Plume, White Silver DG Armor
Money : N/A ----- Monsters here :
MANTICORE HP : 1000 Element : Dark
CUTE CAT HP : 700 Element : Thunder
SLUG HP : 1400 Element : Earth
MOUNTAIN APE HP : 1200 Element : Earth
This tree is really long that takes much of your
time to reach the Moon That Never Sets on the top. There is a Phoenix Plume on your way and some fruits of Divine Tree
that Rose would explain to you. When you have reach the dead end, you see a hole with a stream inside. After viewing
the flying Virages, Dart and others jump to the hole. Both of them are drifted to another place on the tree. Kongol is
the slowest just because he is too heavy. His landing might wake up a creature looking like a bug on a branche that
Rose and Dart have attended. There is a small stream here that can recover your HP and MP. Get out of this place through
the hole and continue on the path until you see another Save Point. Then head to the left, you meet the bug again. This
bug wants to block your way. Rose realizes it's a special species which has just been born from the Divine Tree and
now it's after them.
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~ CATERPILLAR
HP : 5500 Element : Non-elemental Difficulty : Easy It's not very strong. Its attacks are striking
and causing status abnormalities. Equip your characters with armors that can avoid status abnormalities such as Poison
or Arm-blocking, or using Body Purifier if you have enough. But I think you don't need to turn into Dragoons now just
because this creature still changes until the last form. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
When you have defeated it, its body shakes very bitterly and it turns into something like cocoon :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
PUPA HP : 2500 Element : Non-elemental Difficulty : Very Easy This form can't attack
or do anything except shaking. Just use physical attacks on it. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
When the cocoon shakes the last time, it would be a mature butterfly...
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
IMAGO HP : 12000 Element : Non-elemental Difficulty : Hard This form begins to be
dangerous. Its often attack is casting the light with Light element that is very dangerous to Rose if she is in your
party. Now you can turn into Dragoons and beat it up. Just beat it as fast as you can or sometimes it could cause instant
death on one of your character. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
When you finish the boss...Congratulation ! You have been at the entrance of the Moon That Never Sets. Let's go !
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
THE MOON THAT NEVER SETS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Items : Frozen Jet, Down Burst, Spectral Flash, Flash
Hall, Night Raid, Burning Wave, Gravity Grabber Weapons & Armors : Golden Dragon's Armor, Detonate Arrow,
Dragon Buster, Divine Dragon DS Money : N/A ----- When you have just entered the Moon, there are
many strange things appearing in front of you. Then you see the scenery which looks like the real world under. Monsters
here are :
UNICORN HP : 1250 Element : Light
SWIFT DRAGON HP : 900
Element : Fire
At this time of the game, each of your characters again must pass their own challenges which
is showed by very their memories. Let's begin with Mirranda :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
MIRRANDA & DEATH ROSE The south chest has Frozen Jet. Then go to the upper right. Suddenly, Mirranda says
she has something to do here. Then she realizes the current scene is the forest at her hometown. Then she goes away alone. Mirranda
sees a rose on the ground. She hates roses very much and remembers her mother who left her when she was young. At that
time, the rose changes itself into a huge monsters. You take control of Mirranda only to fight it :
DEATH
ROSE HP : 3000 Element : Non-elemental Difficulty : Easy This boss is nothing to you.
Just beat it by your own bow gun. But the fight is long or not, depending on your choice. If you choose the wrong decision,
the battle would continue to last until you know the right choice. After some moments, the rose petals open revealing a
very familiar face with Mirranda : Her mother. The poor mother in the rose tries to explain to her dear daughter about
her pain of not rearing her when she was young. But she loves her daughter...very much. At the end of each sentences
always have the words "It hurts..." . She couldn't take her with her. At the end, the death rose challenges Mirranda : -
I am sorry to make you feel lonely. Mirranda, forgive me. Mirranda's choices : - I'll forgive you. (X) - No
! I cannot forgive you. ... ... After that, The Death Rose is satisfied happily to disappear. Mirranda receives
6000 EXP. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Dart and his partners find
Mirranda. Then head to the new south path to get out of the scene. Pass the connection to go to another scene ~ Serdio
20 years ago. There are an inn, a weapon seller and an item seller to serve you. Here you can also meet Dran ~ the drunk
guy you met in Bales. This time he was a rich man. Prepare yourself here.
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
HASCHEL & CLAIRE When entering the scene, Haschel pays attention to a girl who has just gone through a mirror.
Let's get pass it either. You are in an area of Minitos. They can't tell you anything more. Then search the place to find
items until you meet the girl again. Everybody feels that she is not a Minitos. Haschel realizes she is his lost daughter
Claire and chases after him into an illusion. "I hate you, Dad" - that's what Claire tells him and...
CLAIRE HP : 2500 Element : Thunder Difficulty : Medium As Mirranda's boss, this battle
is long or not depending on your last decision. As Haschel, you must fight very your daughter Claire. She is taken body
by the War God and explains that Haschel had made his daughter to become like this. He discipled her while she only needs freedom
and love. Claire could use heavy attack "Four Gods Destruction" on you that wipes your HP at once. Try to heal your health
by Healing Fogs and convinces the girl : - I feel your art down to my very core. Haschel's choices : -
Mind's eye, awaken ! (X) - Claire, please forgive me ! ... ... Now you are Haschel. If you really love your
daughter, just prove it to her. Haschel receives 6000 EXP after the battle. Claire disappears... ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After finishing Haschel's challenge, return to the bar. You see that the guard who stood in front of the door now disappears
and you can pass that way. It takes you to the outside of Serdio under control of the new Emperor~Doel. Do you see there
is a twist hole at the left stairs ? Get down it. You will be taken to a place with strange atmosphere looks like clouds
(because you are in the moon). Monsters here :
UNICORN HP : 1250 Element : Light
PSYCHE DRUID HP : 2000 Element : Light
ROULETTE FACE HP : 2200 Element
: Dark
Let's head to the north soon until there's something flying over you. Rose realizes that the thing is Michael
~ her Vassal Dragon. In the air, the dragon shoots you continuously that splits your party. Dart and Rose are taken
to the left hole while the others are in the right... Now you begin with Albert's party. You can realize soon the
current place is Home of Giganto long long ago as Kongol tells you. There is a type of monster here :
TRAP PLANT HP : 1500 Element : Water
Kongol's past is being showed in front of him. Doel and his
soldiers are chasing the thieves here. Then he spots Kongol (at this time he was a child) in the place. He says that
he hates Humans because they killed his species. Doel tells Kongol that he fights for the equal coexistance of all species.
Then Kongol joins him. Then you control the party and head to the north stairs. Kongol tells you that he has something
to do...
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~ KONGOL & INDORA
Kongol alone steps to the house. There is someone waiting for him here. It's Indora ~ his strong brother and his only relative.
Kongol wants real power to help Dart. Kongol wants strong power for the pride of Gigantos. Kongol admires his brother's
strength. So Indora challenges him to give him the power he needs :
INDORA HP : 3000
Element : Earth Difficulty : Medium Indora is rather strong. His often attack by the pair of axes is not very
effective but his throwing can make you lose more HP damage. Just use Healing Fogs to heal when your HP is under half.
Use complete additions with him. In this battle, you don't need to choose decisions as the previous one. Just defeat
Indora. Then Kongol gets 6000 EXP ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Albert and others would come to Kongol. Then you take control of the party again. First, let's head to the basement to
get Golden Dragoon Armor. Then get out of the hall. Head to the left until you see a stairs which takes you to another
hall. Get down it and you return to the place of Minitos. From here, you could get back to the bar and wait for Dart and
Rose. Where are they ?
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~ ROSE &
MICHAEL Michael took them to a place full of dinosaurs. There are monsters here, too :
SWIFT DRAGON
HP : 900 Element : Fire
TRICERATOPS HP : 3000 Element : Earth
But
Rose is not alone. Dart is with her. She hears Michael calling her and she must find him. First, head to the right. Here
Rose introduces some Persuado Dragons that she liked very much. Then run to the north. You'll see a right stairs but
Rose doesn't allow to get down until you meet Michael. Then you see two other paths. The right path takes you to get
items. So just head to the north path first. Michael is here to wait for you. At that time, Rose suddenly remembers a memory
more 11000 years ago. This Black Dragon became the sacrifice for the battle of Humans and Winglies. Rose got
the Dragoon Spirit from this dragon and became Dark Dragoon since then. Then Zieg and Rose tried to recover the baby dragon and
named him Michael. Rose was its controller. It was faithful to her for years. But now...
MICHAEL
HP : ???? Element : Dark Difficulty : Medium There is nothing to defeat Michael. He is the strongest
and fastest dragon in this species. Now you should guard, beating is only a waste of your HP and strength. Michael's
attacks are very effective with Dart so you should pay attention to him. When fighting, Rose would tell you a lot of
things about this dragon. Just guard and suffer until she says the hints to you : Rose : God ! What should I
do ? Her choices : - Tell Dart the blind spot. (X) - I can't.
If you choose the second decision,
your useless battle would last until Rose thinks again about it. So just get the first decision for her to tell you.
Michael's weakness is the heart that which is revealed after he uses the dark laser. That means you can't beat the heart
until he shoots you by that attack. Just wait longer until he does that. Then another target appears beside Michael
: Michael (core).
MICHAEL (CORE) HP : 1500 Element : Dark Difficulty : Easy
Now the battle is not hard anymore. Michael would die soon when the heart is destroyed. Now you can use the right
stairs to return to the bar with other party. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After Kongol's challenge, your partners, especially Albert, want to find out the real type of Emperor Doel and the reason
why he killed Albert's father ~ King Carlo. Then you get out to Serdio town again and talk to the guards in the north.
They say that Emperor Doel is waiting for Albert. You enter his castle.
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
ALBERT & EMPEROR DOEL At the main hall, Albert says he wants to talk to Doel himself. Let him go first. Doel
says that if he wants to know what he needs, just fight him by his own weapon and power. First, you must fight Doel's weapons
: SHADOW SWORD HP : 1000 Element : Thunder Difficulty : Easy
LIGHT SWORD
HP : 1000 Element : Thunder Difficulty : Easy When fighting, Doel tells you a lot of things
about himself. That he uses power to rule people. Albert turns against him that people needs peace, not power. Emperor
Doel considers he is a fool. Now you fight himself :
DARK DOEL HP : 1500 Element : Thunder
Difficulty : Medium Doel needs power and strength to rule people. He and King Carlo was best friends of each
other. But he thought he must kill Carlo to pass over him, to have the strongest power to control Serdio. But he couldn't believe
his power loses Albert's. Just because this young king has friends and courage. For Albert, power is nothing. The good
relation between people is the best power which helps him to overcome all the challenges. Doel dies... ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Let's return to the bar for some preparation. Then use the stairs at the town again to go to the cloud area. At the previous
time, Michael blocked the north way. Now you can pass it freely. Head to the right stairs to next area. You see a lot
of stairs taking to the same place ~ the palace of Winglies. It's really beautiful and sparkle. When your party intends
to enter the castle by the only bridge, it suddenly disappears with Meru. The others stay here to wait for her. So what
is happening to Meru ?
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~ MERU &
ARCHANGEL Meru is taken into the castle. Here she meets a familiar face ~ Archangel ~ the guardian of Winglies.
Archangel wants to punish her because of playing wirh Humans. Of course, Meru must turn against her guardian for that
old opinion : ARCHANGEL HP : 3200 Element : Light Difficulty : Medium This
battle has no decision to choose. Archangel considers that Humans is the barbaric and ignoble species needed to be ruled
by noble Winglies. And Meru, she thinks that all species are equal. They live in the same world, in the same time, why
can't they live together in peace ? After each of Meru's sentence, Archangel plays a heavy attack that wipes your HP.
Just use Healing Fogs to even the battle. Meru is patient enough to say that very the guardian is fool, not her. Then the
guardian disappears in failure. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After that, Dart and the party could come to Meru. Now you enter the place where Archangel has just stood to get up another
place. There is a new monster here, too :
MAD SKULL HP : 1000 Element : Thunder
You are in a strange space. Let's head to the north west, find a Save Point there. Then go to the upper right. You hear
Shana's voice from that area. But the way is blocked by Super Virage. But now no one could stop you :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
SUPER VIRAGE : Difficulty : Medium
- HEAD
HP : 10000
Element : Non-elemental
- ARM
HP : 3000
Element : Non-elemental
- BODY
HP : 15000
Element : Non-elemental You can beat its head or body to kill it. But the best weakness is the head. This Virage
can play some dangerous touches that make all your party members lose a lot of HP. So you can use "Special" command for this
boss. Dragoon form could reduce much the damage on you. Have at least one character for healing and supporting. Always
check your HP. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After defeating the
gate keeper, let's get inside and prepare for the semi~final battle. First, grab the Detonate Arrow in the chest. Then
go in to talk to Zieg. You see Shana is caught in a sphere to store the power for the God of Destruction. Zieg steal
Dart's Dragoon Spirit and turns into Red Eyed Dragoon. That means you must fight him :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
ZIEG FELD HP : 12000 Element : Fire Difficulty : Hard His attacks and spells are similar
to Dart's. If you could equip Dart with the Red Dragoon Armor, you don't worry about his spells because they have no
effect with Dart. Let Dart use additions, the other characters turn into Dragoons to fight. Zieg is not very strong if
you have high HP and stat. Suffer until he stops attacking... ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Then the power of the God of Destruction is stored enough. At that time, Zieg suddenly changes. Another guy escapes from
Zieg's body and appears to be his true self - Melbu Frahma. Now you have known everything. Zieg is not guilty. Melbu
Frahma has lived in his flesh when Neet is destroyed by Rose - the Black Monster to wait for this chance. Everyone thought
that Melbu Frahma was killed by Zieg 11000 years ago in the Dragon Campaign. But he hasn't died yet and now he wants to
get revenge and destroy the world by the invincible power of the God of Destruction. Shana is released, too. At that
moment, Lloyd appears. So he is still alive. He comes here to solute with Melbu Frahma because of having deceived him
in an imagination. Then Melbu Frahma has received the power from Shana and turned into the God of Destruction. Lloyd is nothing
to him now. Then he got killed by Melbu Frahma's one hit. Before dying, he gives Dart the Dragoon Spirit of Divine Dragon
and the Dragon Buster. Equip Rose with the Dragon Buster. Now Dart is Divine Dragoon with strong power. Then prepare
yourself for this final battle. You would fight very long with this boss. Save before starting.
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
MELBU FRAHMA (FIRST FORM) HP : 8500 Element : Non-elemental Difficulty : Medium
TENTACLE HP : 1400 Element : Non-elemental Difficulty : Medium
Melbu Frahma has
very much HP so I split them into four part to analyze. This first part is his first form. This form is not very dangerous.
He attacks you by striking or summoning the Virages to step on you. Sometimes he gathers the tentacles. At that time, you
mustn't attack him or he will punish you by a heavy strike. If you can, don't use "Special" soon. Just let it for the
later forms. Dart's Divine Dragon Cannon is very useful in this final battle. But if you want to take off all the tentacles
either, use Divine Dragon Ball. But always defend and check your HP. Have at least one character to heal and support. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After that, the background is changed. Melbu Frahma turns into another form that looks more terrible.
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
MELBU FRAHMA (SECOND FORM) HP : 10000 Element : Non-elemental Difficulty : Hard This
form is now wiser but not stronger. At the first moment he could take one of your character and put him/her in his body.
That means you could lost a character for a while. Just attack and guard at the same time. It's hard to guess when Melbu
will release the poor character. But if he releases, he would throw that character to another one that lose a lot HP
of both. This is the most important problem. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
A lot of events appear before your eyes. They could be the future, the past, even the present. But you still have to fight
Melbu's next form. Now his HP starts to be yellow :
MELBU FRAHMA (THIRD FORM) HP : 12000 Element : Non-elemental Difficulty : Medium
BOMB STAR HP : 1400 Element : Non-elemental Difficulty : Easy In this form, he doesn't
attack alone. Sometimes he makes the bomb stars that explode on you after one or two moments. Or he could activate the
power to strike you heavily. His strength is almost similar to the previous forms. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
A series of events appear again. Your last battle field now looks like a hell of death covered with skeletons and bones.
Just because this is the final form of Melbu Frahma. His HP now starts to be red :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
MELBU FRAHMA (FOURTH FORM) HP : 12000 Element : Non-elemental Difficulty : Hard
MONSTER HP : 1400 Element : Non-elemental Difficulty : Easy With this form, don't
turn into Dragoons. When Melbu hides his tail, that means he blocks the whole power of Dragoons like the effect of Dragon
Block Staff. After that, he releases some Monsters to support him. This monsters attack by biting. But sometimes they eat
all your body and kill you at once (instant death). The best way is equiping Holy Ankh, or kill them just after they
are released. In addition to this, Melbu only attacks you by some magical hits. You can also beat this fight easily
by powerful additions without turning into Dragoons. ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
~~~~~~~~~~~~~~~~~~\
...AND THE END \~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dart tries to hold Shana in his huge hand as the Divine Dragoon. Rose, she comes to Zieg after 11000 years of waiting~
"I have been waiting for this moment...". Yes, she is his fiance. But the fate splits them into two other places. Now
they can entirely become one. Melbu Frahma hasn't dead yet. He uses all his last power to kill Dart~the guy who has destroyed
his plan. Dart tries to escape with Shana. At that time, Rose takes Zieg ~ with the sword of Red Eyed Dragoon ~ they dart
to Melbu and play the finishing touch to finish the crazy guy. All the other Dragoons, including Dart and Shana are
flying outside. Melbu's death is the end of the Moon. A big explosion happens tremendously as if it wants to destroy
everything. "Farewell..." - Rose's last word. Now she has done her only wish of her life : to be with Zieg - the person
she loves... ... ...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
About
the ending of each character, I let you see it by yourself. I can't say too much. Okay ??? But...CONGRATULATION
! You have finished the game successfully !!! And now I invite you to explore some other things of "The Legend of Dragoon".
***********************************************************************
10/
S.E.C.R.E.T. S.I.D.E. Q.U.E.S.T.
***********************************************************************
=======================================================================
FIRST QUEST : POLTER SOUL ======================================================================= Location :
Fort Magrad Items : Armor of Yore, Midnight Terror, Poison Needle, Stunning Hammer, Soul Eater, Smoke Bomb
This place is under the Snowfield. Just head to the right until you see a yellow note about sliding. If you touch it, you
fall to underground area. The first thing is a green note written by special Wingly symbols that even Meru can't read
it. Rose has spent her fate for more 11000 years old so she knows everything. The note tells you the front area is the
Law City Zenebatos. But Rose affirms it's certainly Fort Magrad. Meru wants to be here for a while. Just do as she wants. When
you get inside the Fort, Rose remembers the past. Here was the place where Emperor Diaz ~ Holy Imperial Gloriano led Humans
to the war of liberation in front of plenty of soldiers. Go downstairs to the memorial. Suddenly, the sword on the stone
flies and attacks you. It's not only a sword :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
POLTER HELM HP : 2400 Element : Dark Difficulty : Easy
POLTER ARMOR
HP : 3800 Element : Dark Difficulty : Easy
POLTER SWORD HP : 2800 Element
: Dark Difficulty : Medium
Mirranda's White Silver Dragon might be good at him. But he could kill her
anytime by the Polter Sword when you kill him. This boss is not a very tough boss. But his strength is not ordinary. Most
of his attacks are fatal and Dark/Death elemental. When you kill some of his body parts, he might cast Instant
Death on the one who caused his death. So try to equip those accessories which can get rid of this effect. It's terrible
when you are cast with Night Ray. Make sure that you are at pretty high level and good defense. Money :
200g EXP : 6000 ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Next, just
get out of here and continue on your journey.
========================================================================
SECOND QUEST : THE FORMER DRAGOONS ========================================================================
Location : Capital Vellweb Items : Jade Stone, Violet Stone, Blue Sea Stone, Golden Stone
When you
first go here to meet Emperor Diaz, Shirley would appear before the stairs to ask you to do her a favour. Her partners
- the former Dragoons were dead but they haven't known where to go and still wandered in the real world, in the
tower. Now she wants us to rescue their souls to the place where they must go. After Shirley disappears, go to the north
to the Save Point and go on the stairs there. Now you are on the tower.
Get on the first right tower, you'll
see that this place is not abandoned as usual, just because its owner~Jade Dragoon Syuveil has returned. Rose talks
to him. He tells you that he is afraid of a place where there is only nothingness and darkness. Then he doesn't want to
go to Mayfil. Rose says she would let him know by touching her sword :
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SYUVEIL HP : 10000 Element : Wind Difficulty : Medium Because he is the former Jade
Dragoon, his spells and attack are similar to Lavitz/Albert. Don't choose Kongol in your party now because he is weak
at Wind element. Don't choose Albert either because his attacks are not effect with Syuveil. Syuveil is not a powerful
Dragoon, you just always check your HP and heal your health at the right time. It's lucky when he is not good at magic.
So don't worry too much about this enemy. Use "Special" command and Level 4 spells could take him off. Money
: 300g EXP : 6000 ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After
that, Syuveil has determined his destination. Rose tells him that that place is not only dark. Maybe he understands what
she says and slowly disappears, remaining an abandoned room...
When you get out of Syuveil's tower, you can
go to the first left tower if you want this order of mine. Just because the Dragoon in this tower is not vulgar as Syuveil.
I think he is the hardest Dragoon to beat in this tower - Violet Dragoon Kanzas. So if you feel that you don't have
enough strength, just go to other place to beat the others first. Once you get here to meet Kanzas, you can't escape and
you must withness what he did in his life : kill and kill. There are a lot of strange dolls in his room. They are the
dead people he killed. He'd like to kill a lot of people with a crazy love to this work that now he returns just because
it's not enough. Rose says she would be the last person for him:
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KANZAS HP : 12000 Element : Thunder Difficulty : Very Hard This might be the strongest
former Dragoon in this tower. He is similar to Haschel, but very fast and strong. He can attack two or three in each
of your turns, even kill a member at once. If you have any character with HP is under 2000, just defend and be
a character to heal because Kanzas can attack you if you want. I think this is really a hard battle. He is strong
at both magical and physical attacks. Don't use "Special" command with him because you can't determine how long your life
is. Just turn into Single Dragoon to beat him slowly. Your hurry can kill you. In this battle, I have no idea if you
choose Haschel in your party. Kanzas' hits might not damage Haschel so much. Use Haschel to attack physically or use
Dragoon Attacks, because spells would have no effect with Kanzas. Money : 300g EXP : 6000 ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
After that, Kanzas realizes that the place he must go is not simple as he thinks. He disappears, remaining the wild room...
Do you want to go to left or right area ? It depends on you just because you still meet the similar enemies in thess areas.
If you go left first and check the area, you will see a beautiful room which is full of water. In the center appears
a fountain and the Blue Sea Dragoon - Damia. She died at the age of 15 was younger than Meru. Dart puzzles that why
a child like her could use Dragoon power. Rose explains that she was a daughter of a Human and a mermaid that she easily
appreciates the power of Blue Sea Dragoon. Damia is a lonely girl. She thinks that there is no friends for her in Mayfil,
that she would have no one to share or confide anything. She knows that Rose and the other Dragoons are kind to her.
But Rose must take her back to her place :
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DAMIA HP : 9500 Element : Water Difficulty : Easy/Medium Dart's spells are good at
her just because he is Fire elemental. But she is very strong at magical attacks just as Meru, but not tremendous as
Kanzas. She often uses additions than using Spells. But her spells are very effective with you. Heal your health frequently.
Sometimes Mirranda's White Silver Dragon can make big damage on Damia and drain a lot HP to you. Damia is not a powerful
Dragoon. I think you can entirely beat her up in your effort. Money : 300g EXP : 6000 ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
Then Damia feels that her destination is not only a dark place as she thinks. She wouldn't be lonely there...because her
partners are being there to wait for her. She thanks Rose, and disappears...
After Damia, you only have another
guest here. Just search the next place until you see a luxurious room with golden things. This is the room of former
Golden Dragoon Belzac. Belzac was the guy who protected Shirley from the super Virage in the Dragon Campaign. He lost his
life for Shirley and he believed that she is still alive. But the truth was that she was dead, too. He loves her and
he never accepts that truth. Rose must find all the way to explain to him, even fighting :
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BELZAC HP : 16000 Element : Earth Difficulty : Easy/Medium He is similar to Kongol.
I think he is the easiest Dragoon to fight. Just because he is very weak at magical attacks. Even if he is strong at physical
attacks, he rarely uses it. When you have used "Special" command, his physical attacks are not very effective with your
higher stat in Dragoon form. His Level 4 spell is not a problem. Just attack him as usual until he is weak.
Money : 300g EXP : 6000 ~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~
The place is not only dark~he thinks. Just because he would meet the Shirley he loves there... Okay, your mission
is successful...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIRD QUEST : MAGICIAN FAUST ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Location : Flanvel Tower Items : Therapy Ring, Phantom Shield, Magical Hat, Holy Ankh, Dancer's Ring.
Okay, let's return to Kashua Glacier ~ Flanvel Tower. Do you remember where you fought Lloyd ? You'll see a teleport in
the right that you didn't have time to touch. Now let's use it. First, you see a treasure chest with a Therapy Ring.
Once you intend to step on the teleporting device, Faust would appear to get rid of you. If you still try to pass you,
he would kill you :
~+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+~ MAGICIAN FAUST
HP : 27000 Element : Non-elemental Difficulty : Very Hard
You must have the Vanishing Stone
to defeat him. This battle is harder than the final battle (I think!!!). With this boss, the best way is using physical
attacks because this guy is the King of Magical attacks who could avoid most of your hits, even physical or magical attack. Equip
your characters with best armor such as Legend Casque or Phantom Shield to reduce the damage he makes on you. Even the
most simple spell of his could make you lose serious HP. For this battle, you need a very strong patience to beat because
Faust could avoid from most of your attacks. Use your most strongest and complete additions to beat him. Turning into
Dragoons is just a waste of time. Sometimes you can use Albert's Rose Storm or Mirranda's healing spells, but it's better
to avoid at least. Choose your strongest party, have at least one character for healing and guard. I assure you would
be rewarded by worth items that are 10000g, 20000 EXP and a Phantom Shield.
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