Auron's Sweet 666

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A village is savagely under attack by an unknown enemy. Fire is blazing down from all sides and the people are both afraid and bewildered; there hasn't been any indication of war coming to their town.

The soldiers are determined to carry out the task that their leader has given them. Ruthelessly and with cold precision the people of the town are massacred and very few can stand against the overwhelming forces.

It seems that a lone girl has been taken captive; she seems to have some special abilities that made an orb glow in the light of the moon. Apparently, the only reason for the attack was the capture of this young girl.

As the moon closes, the day is done and the few that are alive are hiding, trying to keep their lives intact. It is going to be a long night...

 

 

Our hero, Dart, is sitting in the forest not far from his town. He's reading a letter about the current situation in Serdio when he hears the rushing sound of horses. Instead of just finding one horse he finds a whole troop of soldiers fleeing from something.

 

Two mounted soldiers stop in front of Dart and squabble for a bit when a huge, green creature with an overbite from squirrel hell appears. Dart will start to bail through the forest in a defensive position but the Dragon will have the upper hand.

 

Just when it looks like you just wasted your money on a game that wastes the hero within 10 minutes of starting it, Dart gets saved by an unknown woman warrior. The woman explains to Dart that the creature is really a Dragon, part of the 106th species which was thought extinct after the Dragon Campaign 11,000 years ago. When the lady mentions that a Dragon was not needed to finish off the small village, Dart asks her if it was the nearby village. She says yes - that nearby village is Seles, Dart's hometown.

 

Dart runs to the town, only to see that the town is engulfed in smoke. The once busy city sits silently still as a grim testament to what occured.

 

After jumping down from the cliff and running into town, you'll have a sequence with two guards popping out and trying to kill an old man. Defeat them both and earn the two Healing Potions from the fight. After destroying the guards, Dart will speak to the old man; the old man will tell Dart that the truce with Imperial Sandora is over and war is on the way. However, the wounds are too severe and he will die. Once you've got control of Dart again check the treasure box to get a Burn Out. Now, go save at the object that looks like the glowing stuff from the movie "Cocoon" (all rights go to WB and whoever made it, I guess). Pop in and hit the triangle (config button) button to enter your config screen and select 'save'. Head down to the lower left (btw, that person's not praying, that person's dead).

 

Dart will run towards the man laying on the ground. He is the mayor of Seles and tells Dart that the troops kidnapped Shana, his childhood friend. The mayor does not know where she is, however, so Dart will have to find out the old-fashioned way:

 

...by kicking their butt.

 

You'll fight two Knight of Sandora and one Commander. Everytime you attack, you'll see a blue square lining up on top of the other one. Once that happens, hit the X (attack) button - if you time it just right your character will do an Addition Attack which is like a time-based button combo. As you go on in levels you'll get more additions with more button presses. You'll find out more after this fight though. For now, just concentrate on attacking and blocking - if you block, you will regain health (10% of your max HP) and the enemy's attack will do a ton less damage. So, put plainly: attack, block when you need to raise health, use one of the Heaingl Potions if you really need it.

 

You'll get two more Healing Potions and a Burn Out for winning. Also, Dart will learn his next Addition Attack, the Volcano.

 

Talk to the two people here. The lady on the left will tell you that an attempt for reinforcements from Castle Indels failed because of the guardian creature at the Limestone Cave. The man next to her is the Master Tasman; he will show you all the fine points of attacking and defending. Equip the Volcano as your addition and then talk to him. You will get multiple chances to practice the timing of your addition attacks, extra defense tips, and other neat stuff. One thing that the Master Tasman vaguely tells you is that every time you connect with a full addidion on your enemy it will add 1-5 points to your mastery of that addition. Check your additions in the options screen and you'll be able to keep track of each addition's attack power, how much SP you get from finishing it (that's for later on), other stats, and you can switch around additions. If you go into a battle knowing you'll need more SP and attack, or vice versa, then select the addition that will suit your needs.

 

After talking to him, go to the grave that is number 3 from the left and you'll pick up a Stardust. The Stardust plays an important part in the game; although it's almost like a subquest aquiring them will allow you to gain several rare and powerful items; it's easier and less time-consuming to get them on your first trip to whatever area (although some may not be avaialbe until you return to the area).

Once you're done head to the exit northeast of Master Tasman and exit the town.

Through the Gates and Into the Hole

Treasures:

:Forest:

1. Healing Potion

2. Charm Potion

2. 20 Gold

:Hellana Prision:

1. Burn Out (2) [One from boss battle]

2. Healing Potion (2) [Two from winning the first battle inside the town]

Stardust: 0

 

Once you're out of Seles you'll get a cut scene with Hellana at a distance.Shana will be thrown into jail and Fruegel, Hellana's chief, will be talking to the Man in Hood. Fruegel will be reminded that if he doesn't obey and keep Shana alive his head will be promptly removed. When this is over, Dart will be able to head towards the Forest.

 

FOREST!!! Woohooo!! Resist the urge to play roadkill with all the animal creatures scurrying around (ASPCA: no animals were hurt in the making of this guide) and head over to the oh-so-convinient item salesman in the forest. He'll teach you the ways of the elements (this is really something you should listen to!) and how to use the multi-attack items. Once you're done, head to the lower right corner of the same screen and grab yourself a merry little Healing Potion. Proceed to the northwest.

 

Cross the lanky piece of lumber that is there (no credit was given to that brave beaver who cut that one down!) and aquire a Charm Potion. Go south (young man!).

Once you enter this shrubbery maze (hehe....NEEET!) proceed to the right. Then, go to the lower left exit from the place you just popped out of (should be just below the top right exit you took to get there). Take the Burn Out that's located in the box and then exit that section. Go across the middle and take the lower right to snag the 20 Gold. Proceed back to the far left and take the upper left exit and skeedadle out of there.

 

Continue south and you'll get a sequence with a young Dart and Shana. It seems that Dart once saved Shana from a wolf and Dart's present encounter with a wolf in the same area triggered the backflash. You know, in retrospect, I really feel that you could figure that out on your own so let's go on and forget that.....Continue south in the following screen and exit the Forest.

 

After the Forest, head for Hellana. Dart will follow a cart in and sneak behind it to get in - however, you'll have to hit the X button as soon as that little exclamation mark shows up over his head (btw, that means that you have to react to the enviroment). Dart will hide behind the cart and you'll sneak in.

Once you're in you'll eventually be spotted by the Item guy. You'll have a quick fight against a Hellana Warden who could prove to be a problem if you haven't built your levels; otherwise he'll be quick work. After this, there are no random battles and only a few forced fights - every enemy can be avoided by just running away from the guards when you see them walking around. Just make sure you (or they!) don't make contact. this is a good place to fight enemies over and over since the guards respawn. You can just fight 'til their dead, go back to the item guy and heal, then save and keep going until you feel you're strong enough.

 

Once you're out the door, take to the right and up the stairs. The left side has an elevator that's out of order and the exit towards the light is the way out of Hellana. Inside the room you'll have a mandatory fight against another Hellana Warden but by now you'll finish him quickly. Go up the stairs.

 

Continue to the west and save your game. Go in through the door in front of the save point and you'll be inside the barracks. Here you can get an Angel's Prayer, a Leather Jacket (for Shana once you find her), and 50Gold. Exit the way you came in and take the elevator that is to the right of the save point.

Another cut scene, this time you'll see two guards from Basil in chains and being escorted to their cells. After being told that they are food for the beast that lives inside Hellana, they attempt to fight. At this time, Lavitz Slambert, a knight from Basil, escapes and attacks the guards holding his two countrymen. Lavitz holds the guards off while the two try to escape; however, they are cut off by Hellena reinforcements and thrown into the pit. Lavitz is alone against the troops but then Dart shows up and draws his sword with Lavitz. The troops will be taken care of quickly now and Lavitz will join the group. From this screen, the screen to the right is the exit, and the screen to the right of the exit holds two cells that have 20 Gold in the left and a Spark Net on the right. Go back to the second screen (go left from the third screen) and exit.

 

Another forced fight will happen as a guard exists the elevator by the door you just went through. After you finish him off, take the elevator up and head to the left.

Iniside this room is a ton of soldiers but if you head up the ramp and inspect the barrel you will find the key to the tower where Shana is being held. Exit and go straight across to enter the right tower.

 

Once inside, head to the left to find Shana. 3 guards are going to be stationed outside of her cell - finish them off, then the 3 guards that show up and Shana will join your group. Check the cell to the right to get 20 Gold and then go to the left. Inside one of the cells you'll find another 20 Gold. Go back to the first screen (go to the left one more time) and exit.

In another cut scene, Fruegel will find out that Shana has been kidnapped. He's not happy....(kinda like seeing the Koolaid Man's evil twin...) Backtrack all the way back to the Item guy (the area where you snuck into with the cart?) and stock up/heal and pick up some Spark Net. Have a good mix of Healing Potion and Angel's Prayer also and save your game. Head to the exit of Hellana and you'll face the head of Hellana, Fruegel. Dart should be at level 5 at least.

 

Fruegel is a tough guy all by himself, but he's quite slow. In order to make up for that you'll have to fight two Hellana Warden and as soon as his HPs drop enough you'll have to face two Senior Warden, which are much stronger than the previous. Shana's arrow attack is basically useless except as something to peck damage from enemies but her stats let her use the attack items with more potency; concentrate her attacks to Fruegel using the Spark Net and try to get over 188%. Have Dart and Lavitz concentrate on the guards when they are there and then aim at Fruegel. You will win this fight in no time and earn 4 Healing Potion and a Knight Shield. After another cutscene in which Fruegel starts to recover, Dart, Lavitz, and Shana escape Hellana Prision and head towards the Limestone Cavern.

Shana's Glow

Treasures:

:Prarie:

1. Angel's Prayer

:Limestone Cave:

1. Devastating Rock

2. 20 Gold

3. Bastard Sword

4. Total Vanishing

5. Body Purifier

6. 100 Gold

7. Angel's Prayer

8. Burn Out

9. Bandana

10. Fighter's Charm [Boss]

11. Healing Potion

12. 50 Gold

Stardust: 0

After exiting Hellena, go to the Prarie (northeast from the fork) and you'll be still on the run. Lavitz will be winded and on the way out he'll get nailed by an arrow by pursuing guards from Hellena. Continue to the next screen and the gang will hide behind some bushes. Two guards will show up and wind up trailing a rabbit instead.

Once the coast is clear, go up. Humm...it seems that you can't jump over that....go back down and continue south.

Once you get to this screen Lavitz's injury will flare up (needs preparation H, maybe?) and Shana will treat his wounds. Dart's going to be amazed that Shana learned that skill and they will go into the Cabin. Dart will then tell them the reason he left Seles.

Dart will then tell them the reason he left Seles; it seems that Dart was not born in Seles; he was born in the town of Neet (no, this is not an intentional Monty Python reference, this is actually in the game!).

18 years ago Neet was attacked by the Black Monster and completely wiped out. Dart's father and mother managed to get out of the town in order to save Dart; they returned to Neet and met their deaths.

Dart stumbled into town the next day to find his parents. He found no trace of them and only his father's crystal was left. He's been looking for the Black Monster ever since.

Once Dart wraps his story up and Lavitz fills Dart in about the war (and confirms Shana's desire to be Dart's wife [get that 'sexist' crap outta your head will ya! LOL she really wants to be his wife! It's OBVIOUS!!] ) proceed to the northeast exit. Examine the tree (hit the X button) and Dart will decide he'll need something sturdier to chop the tree down. Go back to the Cabin and there will be an Axe around the back. Grab it and head back to the tree. Ooooopppssss....that wasn't to fall down that way. Head back to the riveredge where Dart said he couldn't jump across and that log will find its way to that edge and create a bridge. Cross it and continue on your merry way.

Grab the Angel's Prayer and talk to the family. They are refugees from Kazas and appear to be going nowhere. At first, they think that Lavitz will arrest them but instead Lavitz feeds them and tells them to stay at his house with his mother in Bale. Head norht to the exit and then toward the Limestone Cave.

One inside the cave, grab the Devestating Rock and go south.

You'll have to manuever nature's "slip 'n slide" in order to get the two chests. First, don't touch anything and you'll get 20 Gold. Go back up and then hit right at the first intersection and then down when you get to the "T" shaped area (or, the second place you press down at). You'll get the Bastard Sword. Continue south.

Move through the rock steps and grab the Total Vanishing and Body Purifier. Continue southbound. When you get close to the exit, Lavitz will trip next to a waterfall. Dart will rush over to Lavtiz and rescue him. Lavitz will be grateful for Dart saving his life twice (the first time at Hellena) and the boys will bound. Of course, Dart's girlfiend (again, let's face it- they like each other!) Shana gets left out like if Football was on the tube. Anyways, let's proceed.

Head to the uppper right to get 100 Gold. What the heck is that little thing there? Go back to the first screen.Head towards the flying lights - these are Rock Fireflies and they act as a Restore point. The two chests will have a Burn Out and an Angel's Prayer. Continue to the southeast and through the door.

Go north and check the chest to get a Charm Potion. Continue to the north and you'll see the little creature you saw earlier. In this room, the obejective is to catch it. The best way (i've found, anyways) got get him quickly is to chase him around and when you start getting close cut through the set of rocks that are in the center of the bottom area. Watch out though because it's actually very smart and will try to lose you! Once you catch him you'll receive a Poison Guard. Go back to the previous screen and exit through the east.

Save your game at this point. Now, you can go back and forth from the save point to the recovery point and earn experience. Also, you should find another Poison Guard as a prize from wining a fight. Whenever you're ready, continue north on that path. You'll find a Bandana and a Body Purifier. Equip the Poison Guard to as many of your people as you can (two should do it) and then save one last time. You're going to face the Guardian of Limestone, Urobolus.

Urobolus isn't that tough if you've fought a bit before getting here. At the minimum, everyone should be around level 6. Urobolus will fight right in front of you then hide his body inside a cave. The Poison Guard should protect against the poison and if you have someone without one use the Body Purifier. Just keep hammering away with your additions and have Shana use attack items; eventually he'll be gone. You will get a Wargod's Amulet for winning.

However, Urobolus isn't out of it yet. The snake will slither up and make a dash for Shana. Dart and Lavitz will rush towards Shana but they won't make it in time. Suddenly, a light starts to radiate from Shana which instantly oblitirates the snake piece by piece. Shana has no idea what happened but the party decides to continue towards Indels Castel.

The Basil Knight Lavtiz's Home

Treasures:

1. Portrait of Lavitz

2. 50 Gold (2)

3. 20 Gold (2)

4. Sparkle Arrow

5. 100 Gold

6. Active Ring

7. Healing Breeze

Stardust: 6

Total Stardust at this point: 7

 

Man oh man is this a busy town. Before we get to actually doing the chores, let's look around for a bit. First, head up to the house on your left. A young lady will draw a Portrait of Lavitz and will give it to you. You will also find 50 Gold in a chest inside the same house. The Item shop is on the far right, the Inn is next to the Item shop and the weapons shop is north of the first screen. Take the road next to the Item shop.

You'll find a well - inside the well is a Stardust(#1). In this same screen to the upper right is Lavitz's house; we'll return here later on after you've given King Albert your report. Go back to the previous screen and go north.

 

The farthest north entry is the Weapon shop. Go inside and check around the spears for another Stardust(#2). Update you armor!!! Back on the screen, take the right exit and it will lead you to a hospital (first door on the right) and a library (door facing you at the end). The hospital will cure all status ailments for a price and you can read up on some more history surrounding Dart's world.

 

If you want to, save your game, then head north to reach Indels Castle.

Take the doorway on the gorund (left side) and enter the basement. You'll find a Sparkle Arrow. Check the furnace and you'll aquire a Stardust(#3). Go through the bottom left and then go up the stairs again.

 

There is a chest on the far left side that has 50 Gold. Take the ladder down and then turn the wheel that you'll come across - that will open up the waterway. Go back up to the Castle's first floor and take the stairs up.

On the top left you'll find a Stardust(#4). It's going to be tricky because there's a person standing right where the Stardust is so you'll just have to wait for him to move. The far right side has 100 Gold; the bottom left side entrance has a ladder that will take you down so you can get an Active Ring. Proceed back up and enter the throne room.

 

King Albert is in his throne room, accompanied by Minister Noish and...the Man in Hood??? Nevermind that for now (since the characters don't know either...kinda sucks doesn't it - then again the game wouldn't last too long ;) ); Lavitz will give his report. Dart will ask Minister Noish about the Black Monster; Noish will tell him that a lot of information has been lost but they do know when it first appeared.

You'll get a CG of the Dragon Campaign 11,000 years ago. The Winglies ruled, and the humans allied with the Dragons in order to free all the species. In order to surpass the huge power of the Winglies, Humans learned to harness the power of the Dragon and created Dragoons - special humans with Dragon-based armor. After the war was won, the Black Monster appeared. A soldier will appear and remind King Albert that he has a war meeting in a bit. King Albert will basically invite Shana and Dart to stay at the Castle and make it their hometown; they will opt to go towards the balcony for a talk. After that's done, the party will decide to assist King Albert and will head to Hoax. However, there are still a couple of things to do ;)

 

Go back to the Inn and hit the liqour store next to it. You'll be able to buy a bottle of <koff>Spirits<koff>. Take to the slightly amebriated gentleman below the bridge on the first screen (take the staircase by the fountain down) and he'll let you through. There is a chest with 20 Gold around the drunk so keep an eye out. Jump on the boat and take a tour of the town. When you reach the first door, exit and enter the corridor. Check the northern area and you'll find a Stardust(#5).

Finish the tour and return to Lavitz's house (the screen to the right of the first screen of the town). You'll have a cutscene with Lavtiz's mom mistaking Shana for Lavitz's future wife. Dart will have to make a reaction (try to answer like if she was your lady!) and the cutscene will end with Shana going to help Lavitz's mom. When Lavtiz asks you the options, pick the fourth one.

 

You'll get the grand tour of the Slambert home, and most of the rooms have some nice tidbits. However, the library is the room you want. Lavitz will move the ladder over to the edge of the wall and you'll follow him outside for a talk about what's the most important thing to Lavitz (remeber the location of that library). After this, the party will convene, eat, and get some rest.

You'll wake up in the morning standing in the kitchen (pretty weird, eh?). Say your goodbyes and exit, but not before taking the 20 Gold in a room next to mommy. Return into the the house and check the area in the kitchen that Lavitz's mom was blocking - you will find the last Stardust(#6) in this section. Go back to the library and head up.

 

Take the ladder and go up towards the roof again. This time, head east and you'll wind up iniside the top frame of a barnhouse. Walk through the pole while constantly tapping the X button (yeah, it's cheap but who really cares?) to keep yourself from falling. You'll get a Healing Breeze as your prize. Exit the town and take the path to Hoax AFTER you've reached level 8 or 9. Beef up on Healing Potions, then save your game before going because you won't be able to come back and replenish your items for a bit.

The Dark Rose

Treasures:

1. 20 Gold

2. Healing Potion

3. Angel's Prayer

4. Healing Breeze (Boss)

5. Power Wrist (Boss)

Stardust: 2

Total Stardust: 9

 

Welcome to the fortified town of Hoax. After you see how most modern schools will be thanks to the DNC and NEC, explore the town for awhile before going to meet with Kaiser, the head of the 8th Knighthood.

Go up towards the front rampart (wall) and follow it across. Take the steps down into the Knight's Bunker and take the Healing Potion. Go back out and up into the house's attic. Take the 20 Gold and proceed downstairs. There will be an old midwife there and after a funny scene you'll learn why there is animosity between King Alfred and Emperor Doyle. Find the Inn (it's located on the first door to your left as you enter the town.) You'll find an Angel's Prayer inside the chest. Heal up if you need to and save your game.

 

Go into the house that's almost overlooking where you came in (up the stairs that are near where you entered) and find a Stardust(#1) in the furnace in the basement. Go back to the Inn and save your game.

 

Now head down to the war room and talk to Kaiser (next to the staircase, the door guarded by the knight). He'll discuss the war strategy with you and decide that you need to guard the front gate. Before you settle in to your post, exit the war room and re-enter. You'll find another Stardust(#2) around the upper left. Save your game yet again and then talk to Lavitz. Choose the second option and you'll be in this man's army son!

Time will fly by and then Dart will go check up on Shana and grab some munchies. The Sandoran army will attack (it's like when the awesome part of the movie's coming up on TV and you have to tinkle) and you'll have to face two Sandora Soldier. Beat them quickly.

 

Heal if you have to because you'll have to face the equivalent of a mid-boss, a Sandoran Elite. This guy can hit hard and take some hits as well. He can use techniques that will harm the whole party also so guard to recoup health (try to save your healing items). Use additions on him until he uses his mirror technique and three 'dupes' of him will appear. Guard until one of them uses magic and that's the one you'll want to attack. Keep it up and he'll be toast. You'll get a Healing Breeze from him.

 

After this you have to fight Kongol. Kongol is pretty tough himself and will even fight you without a weapon eventually to prove it. He can hit the party for damage and can also take damage. Guard when you have to heal and keep using additions; use any water attack items if you have them. Make sure you don't mess up while hitting him with a combo attack because he will grab you in mid-combo and nail you for screwing it up. You'll get a Power Wrist for winning.

 

You've got Kongol *somewhat* down...but he's far from out. Once Dart goes for the final slash, Kongol will counter it and he will prepare his axe for his deathblow.

Just when things look bleak yet again for our young hero, the lone warrior that saved you earlier will come out of nowhere and tell Dart to awaken as the Red-Eye Dragoon! Immediately a rush of fire envelopes around Dart and he does a lethal attack against Kongol. The Giganto will run away at the sight of Dart's new power and Dart will collapse from the power rush.

 

Dart will recover iniside the Inn. Shana, Lavitz, and the mysterious woman are there. It seems that her name is Rose and she is a Dragoon - the bearers of the armor that won the Dragon Campaign for Humanity and all the other species. The crystal that Dart found form his father was actually the Red-Eye Dragon crystal; Rose has the Dark Dragon crystal. Once Dart's up and about, the party will hear that the 7th Knighthood in the Marshlands is under attack. Save your game, then talk to Rose who's going to be by the town's exit - she will show you how to use the Dragoon Armor Techniques. The only notable difference is that you can't block or use items while in Dragoon mode but you have stronger additions and attack/healing techniques and the additions are now done by timing your X to a circle when it hits 360. Save your game again and go on to the Marshlands. Again, stock up on Healing Potion, Body Purifier, and some Mind Purifier. One last tip on this already long section: avoid using your Dragoon armor during the random battles; save them instead for the bosses and use the random battles for building up your SP.

Oh boy..swamp. Ignore Hoffa's body and move north and north again on the next screen. The large green stick to the left will take you to the next area, the Lava Pit. If you haven't done so already, keep Rose in your party because, well, Shana out-and-out is useless with a capital SUCK, except later on when she gets some 'enhacements'....but she'll still suck attack-wise.

 

You'll have to go through 6 battles in this section. They are not all that difficult, just keep using your additions and block as you need to. Go to the branch to get a Sun Rhapsody.

Continue up to the barracks and get another Sun Rhapsody in the chest on the right hand side, a Healing Potion on the left hand side, and a Stardust(#1) on an area by the bed. Continue to the lower left corner and talk to the dying knight; he will give you a Wargod's Amulet. Go to the right from the dying knight and you will get a Spirit Potion.

 

Go out by the back entrance and you'll find a Lance for Lavtiz. Go back to the first screen and take the branches to the left.

 

Hop on the boat and follow it around. You'll get a Spirit Potion, Magic Stone of Signet, Stun Guard, and a Burn Out. When you're done go to the first stop after you enter the boat and head north.

 

You'll get a cutscene with Dart giving Shana a piggyback ride. After you get an insulin shot, continue northbound. When you get back to the world map, head towards Volcano Villude.

Go through the road and you'll see Rose stop. It seems that the Fire Bird is on the prowl. In fact, it's going to go after you. The party's going to run away from the Fire Bird. Talk about vengeance for KFC....

 

Continue north and you'll get a Spear Frost.

 

On the following screen you'll get a Mind Purifier. At the crossroads, go to the right to get a Panic Guard and continue to the left at the crossroads.

 

Save your game and get ready for an upcoming battle.

Cross through the fire stones south and Shana will 'feel' something to the west; you'll have to follow her, of course.

 

You'll enter a cutscene here and find out that 'them bones' are of a Virage. They were supposed to be the Winglie's trump card against the dragons but hey - who's still standing ;) However, this guy has some major grudges and may wake up....

 

Virage!!! This guy is HUGE! It's got three parts: the arm, body, and head. If you kill the head the rest of the beast will die but it won't take long if you followed my advice and didn't waste your Dragoon armor on the random battles. Just use Rose's Astral Drain attack on the head and let the guys use additions against the rest of the body (unless you want to squeeze off a shot of Dart's tech on the head). Guard/heal as needed and let Rose build up her SP again after she uses it up. It may cause the Despirit effect on your party so have some Mind Purifier ready.

Once he's dead, go back out the way you came in to the fire stones and head west.

 

You'll meet a lost salesman in the cave. Save him and he will give you a Sapphire Pin. He will tell you that he has a store in the town Lohan.

 

After this the next fight will come up - against the Fire Bird. Use the same technique you used with Virage against Fire Bird by having Rose attack with Astral Drain and normal additions. Dart's going to take the least damage because the attacks from Fire Bird are (DUH!!!) fire based. Every now and then the Fire Bird will bring out some 'helpers'. Just keep concentrating on the bird and heal/guard as needed. Pretty soon it's going to be dead. You'll get a Red-Eye Stone for your troubles and you'll meet with the lost salesman on the way out. Store up on items and heal up if you need to then head for Dragon's Nest.

 

Well, just when you think you're out of hot water you now have to go into a Dragon's Nest...great....You'll get a sequence and Shana is going to be ill.

After some rest, you'll be able to move on. Remember this screen because you'll have to come back to it later. Keep going north and you'll fall through a web-looking thing. There's a recovery point south of where you fell to.

 

The object here is two-fold: manuever through the cubbyhole maze to get the items and unlock the plant gate on the second screen by touching all the dark mushrooms. First, go straight up and enter the piston to your left. You'll go down and hit a crossroads - go left first to get a Mind Purifier then go right and climb back up.

 

Hit the mushroom that you see and the gate near the chest will fall and you'll get a Spirit Potion. Keep going up and hit the next mushroom. Go down the piston and you'll find a chest with a Body Purifier. Next, climb back up and go back to the crossroads and go up the chute again. The first gate will be down and you'll be able to get to a Save point (save!!!).

 

Return to the crossroads and take the small door to the left of where you climbed up. Follow it all the way up and climb again. You'll get to the final mushroom and the second (and final) gate will open. Take the piston down and find a chest with a Bravery Amulet.

Go back up and go back to the refresh point. This is another great area to build up exp. levels and addition levels. Once you're around level 11 or higher, proceed up the path and save your game. Time for some retribution, Slambert-style.

 

Graham! This is the man that's responsible for the death of Lavitz's father. It seems he's also the one that controls the Green Dragon Feyrbrand. Get ready for a rumble because you'll have to fight'em both.

 

There's not that much of a difference in this battle from the strategy used against the Virage and the Fire Bird. Equip poison guards to Rose and Lavitz, since they are your strongest. Use Rose and her Astral Drain on the dragon to take it out quick since it can cause poison (so you can keep Dart alive!). Then, just concentrate on Graham. Graham has all the wind dragoon attacks, including a multi-hit. Just guard/heal when needed and keep finishing the additions! You'll have him beat faster than a leaf leaves (groan!)

 

After the fight, the Graham's crystal will recognize Lavitz as the true Dragoon (gee, why couldn't this happen earlier?) and give itself to him. Now Lavitz is a dragoon as well. But why does Rose keep thinking that this is too much like a memory of hers? As the party begins to get up and go again, Shana falls ill. It seems all the poisoned air has made some damage to her. Lavitz knows of a doctor in Lohan who is famed for curing various diseases...and poisons. Exit the nest and head to Lohan.

Welcome to Lohan, the commercial town! Sure, it brings back memories of the WTO with all the apparent poverty and child labor but enough 'bout that! You've got to heal Shana! Once you're in the doctor's office, he will tell you that he does not have any treatment for Dragon poison. He also tells you that it's not affecting Shana physically but psychologically. Before long she will mentally collapse into herself and die. The doctor remembers hearing about a cure from the legendary herb, Dragoni Plant. The group decides to start hitting the gossip and track down some type of rumour about Dragoni.

 

Time to explore! If you're hurting from the battle, the room at the top is the Inn. Stay and save your game. Starting at the Inn and going clockwise, the following room is the Pub, below it is an area where you can find 20 Gold, a plain house. Cross the bridge and go into the room. There will be a secret compartment inside the bookcase. Enter it and you will find a Stardust(#1).

 

You'll find the Item shop to the left and the Weapon shop is on top of the Item shop. Lohan's weapon store holds the strongest helm in the game, the Legendary Helm, which will basically max out your magic protection. However, it costs 10,000 Gold. If you want to and have the ton of time you can stick around here and buy a couple. Otherwise, the store to the opposite across the bridge is Daba's Store; he is the salesman you saved in the Volcano Villude-and he also has heard a rumour about the Dragoni Plant. Exit the store and come back in, then check the armors- one of them has a Stardust(#2). Exit the store, cross the bridge again and go down the stairs.

 

Talk to the man on the carpet. He'll try to sell you a water jar for 100,000,000 Gold, but you can haggle down to 100 Gold. Buy it or if you don't have the cash go to the right and get 100 Gold from the chest. In the box opposite the chest you'll find another Stardust(#3). Head towards the exit of the town and search around the bottles - you'll find the last Stardust(#4). Exit the town and head back to the Dragon's Nest. Go down the hole again and snag some water from the Recovery Point, then head back out and go south towards the place where Shana recovered. Use the water on the large plant blocking the road and you'll be at the Shrine of Shirley.

This section isn't very long but filled with random battles. Luckily, you can raise levels here and there's a restore point to the left of the first screen. Before you do that though, let's find the save point.

 

Continue north. This section is to input the entry password to where Shirley is. However, before you can enter, you need to find the passcode (in fact, even if you have the passcode you can't enter without going through the event to get it first). Keep going up.

 

Examine the chest and you'll fall into a cart. While you are going around the cart 3 numbers are going to show up: 3, 5, 2. You'll be thrown back to the entrance. Make your way back up and save. Take some time to go back and forth. Try to raise Dart's level enough to earn the Final Bust technique and Lavitz learn the Rose Storm. You have to make the golden face face forward and the white face face left (whooo!). You'll be facing Drake, the guardian.

 

Drake's not that hard himself but he's quick and strong. Just attack him using Astral Drain from Rose. He will occassionally let loose 3 bombs. Keep an eye on how their moving. After the 2nd time the camera moves into one of them have the character it's aimed for block. Also, he will create a web that can keep you from physically hitting him. You can break the web or use Dragoon techniques (Astral Drain, etc. etc.) to finish him off.

 

Once that's over you'll have to face Shirley. However, she's not going to test your strength but your reasons for going on this quest. Don't attack her physically. Here are which options to choose to answer correctly:

Dart's Answers: 2, 2, 1, 1

Lavtiz's Answers: 2, 1

You'll get a Silver Stone for getting through the QnA. Shirley, with the help of Dart, will bring Drake back to full health and give Dart the Silver Dragon Crystal in order to heal Shana.

 

Head to the rear treasure room to get 7 20 Gold, a Healing Breeze, and a Demon Stilleto. Save your game and head back to Lohan. Go to the doctor's office and give Shana the crystal - however, Dart won't have to activate it; it will light up by itself. It seems Shana is also a Dragoon. After seeing these events and classifying it as 'miraculous', the doctor tells Dart that there's a contest going on to see who the best fighter is. It's time to have some fun <grin>

Now that Shana's all up and around but still as useless as ever, head into the arena by going left then north on the screen that you bought the Water Jar from.

 

Run to the right until you find the registration kioske. Then, save your game and get ready to rumble! (ps - save inbetween fights!) You won't be able to use Dragoon techniques during the fights. Once you go to the locker area, you'll meet Haschel, Dart's friend. After some bantering you'll be in your first match.

 

First, equip the Poison Guard for this first bout. Gorgaga's a dork and is going to cheat by shooting a poison dart at you (sometimes the game may/may not let it poison you anyways). If you do get poisoned don't worry about losing - he will get disqualified anyways. If you don't just fight it out. Guard/use additions.

Serfius is easy. All he can do is just swing and move in that tank armor he has. Again, just Guard and use additions.

 

Danton can get a bit difficult if he hits you twice - why? Because he has an attack that will reduce your HP to 1. If he hits you again after that you're dead. If you get nailed by the HP drop just guard until you're close to completely healed.

 

Atlow's arrows are deadly and he will hit you at least twice in a row. He will shoot you with precision shots at various nerve points. Once he nails (and he will...) all 5 points he'll use a special arrow shot that will take mega damage off. Heal/guard and use additions as usual, but you may want to guard around the 4th/5th shot since you never know when he's going to pull off multiple attacks.

You will not be able to beat Lloyd. The game won't let you; he'll dodge everything from you. Just let him finish you off and then meet up with Haschel. Find the rest of the troupe. You don't really have to play the games because you get nothing of actual value.

When you try to exit Lohan, one of the Basil Knights will tell Lavitz that King Albert has been kidnapped and is being held at Hellena. Time to go retake the rock!

No formailities this time - just rage. Lavitz will just haul himself over the bridge and kill the guards then lower the bridge again.

 

In a cutscene, King Albert is being held by an impatient Fruegel. Time is of the essensce!

Everything will be the same as it was the last time you came in. The Item guy is still in the same place and so is the save spot (use it). Go towards where the broken elevator was and it will be working this time.

 

At the first stop go up the ladder and you'll get a Leather Jacket. Go back down and then go through the door. Follow it around and you'll find a Felt Hat and one of the most awesome items in the game, the Therapy Ring (it will recover 10% of your total HP every round! it's like auto-blocking!). Go back to the three doors and take the one on the first left. You'll grab a Thunder Ball and then a Silver Embroidered Vest, then right to get Pandemonium. Go back to the main elevator and go upstairs and grab the Healing Potion.

Uh-oh....ambushed! You'll be getting sent down a trap door. Get the Sachet and get ready to rumble in a Jedi-knight rip-off as you have to fight a creature that eats guests..oh yay!

Jiango isn't that difficult if you follow the same freaking sequence..Astral Drain, block/heal, and use additions against him. He'll die and you'll get another Sachet.

 

You'll escape the hole and make your way back to where you fell. Follow the left staircase up and fight the gaurds. You'll find a Spear and a Broadsword (useless) plus 20 Gold by this save point. Save your game because you have to go up against Fruegel again. Try to have everyone up around level 15 or higher.

Fruegel again. This time, he's not kidding around. Instead of his guards he'll have his two demented pets- a dog(?) named Guftas and a bird named Rodriguez. Guftas can be a pain because he can confuse everyone in the group so take him out. Rodriguez has a powerful air drop attack so he's next. Finally, take out Fruegel. Same strategy as before: Rose uses Astral Drain, Haschel (if you replaced Lavitz with him) and Dart use normal additions, heal/guard as needed. You'll get a Gravity Grabber for winning.

 

It seems that the Man in Hood wanted to keep Albert alone in order to take the Moon Gem that is inside of Albert (don't ask me how THAT got in there...) and Albert will appear to be dead. Lavitz will get enraged at the site and charge at the Man in Hood.

 

Even though Lavitz transformed into a Dragoon, he was no match for the Dragon Buster that...Lloyd was holding? Yep, it seems Lloyd was the man in black, and Lavitz is dead. The group will then show up in Seles. Rose will fill everyone in about the Dragon Buster and some of the history behind the weapon. After some talk, King Albert joins the party with all of Lavtiz's abilities and items. The party will decide that it's high time this show goes center-stage. Next stop, King Doyle himself.

From Seles, just go through the forest and head south towards Kazas.

 

Go through the door on the left and check the barrel for a Stardust(#1). To the right there's going to be a guard in a counter. He will ask you if you want to register as a soldier for Sandora - answer yes and he'll give you 100 Gold to talk you out of it. Upstairs in the trash pile is a Stardust(#2) and an Attack Ball. Go back out and the second left is an Inn. In the door in front of the Inn has a Twister Glaive. Skip the third left and check the weapon shop that's in front of it. Stick around for a bit and meet the guy who beat the Green Dragon ;) and in the pile there will be another Stardust(#3). Head north up to the gate.

 

Once you reach north Albert will tell you that it's too fortified to just go in for a frontal assault. It's a good idea to go do some recon first. Head to the north and enter the underground town.

 

This town used to be a fort but the citizens took it and built their homes into it. It's packed full of ladders and other things but otherwise it's not hard to navigate through. Enter the first door you come to and find the bookcase that's north of the door to find a Stardust(#4). Head left and take the stairs down and exit that room. Go to the far right and enter the first door. Take a left towards the barrel for another Stardust(#5). Hang a right and talk to the person at the counter for to find the item shop; then go straight north and another left towards the hospital. You can get healed here and if you talk to the doctor at the counter you'll find a secret weapon shop but it doesn't sell anything useful. Go back out and take the last door on the left. A kid's going to quiz you on some ethics; here are the options you need to answer to get through:

3, 3, 2

Once that's done you'll meet Popo, a representative of the New Serdio Party; they are against the current Serdian governement and want King Albert to rule over them. You'll be taken inside their 'hideout' and King Albert will reveal himself.

 

Save your game and whenever you are ready to go into the tunnels talk to Popo again.

 

Once you're in the tunnels avoid the immenent flashback (and a serious thank you and heartfelt gratitude to the brave Veterans of all the Wars that the US has been; without you I wouldn't be here writing this [thanx Grandpa!]) of high school it's time to manuever through. It's not difficult; just climb down the first rope to get 20 Gold then go back up and head to the far right. Climb down and head out of the tunnels into the Black Castle.

 

Once inside, make your way around the guard and get the Spark Net. All the fights are activated if you touch'em so you can run away from most of them except the forced fights. Make your way out and climb the ladder to get out. Once you're up, climb up the ladder on the right and proceed through into the castle.

 

Take the door to the right and you'll enter the research facility. You can use this area to heal up at any point in the game. Get the Magic Oil. Follow the path through the right and you'll get to the waste disposal facility.

 

Fall down on purpose the first time to get a Dark Mist and a Trans Light. Then, go through it and receive a Red Stone. Go back out to the main hall, go up the elevator opposite the R&D section and enter the door. You'll meet a weird researcher who will turn himself into a dog. Snag the Blue Stone and go back down. Heal up at the R&D if you need to. Go forth and fight the guards that are stationed in front of the elevator and proceed up.

 

Head to the right. On the bottom is a woman who sells Items. Stock up on healing items if you have been running thin and sell any extra items/armor to get cash if you need it. Go up the stairs in front of her and get a Beast Fang. Go back down and head left for two screens. Go up the elevator.

 

Fight the three guards and then go up the elevetor on the right. In the room you will meet the soldier that captured Shana in Seles. He will tell you that Doyle is acting strange and will give you the Yellow Stone. It's up to you to try to set things right. Go back down and head to the right. Climb up the stairs and follow it around until you get to a trolley.

Go down the elevator and enter to the right to find a Twister Glaive. Climb on it and follow it over to get a Spear Frost and a Spirit Ring. Go back to the screen where you fought the three guards that were practicing and take the elevator on the far left up.

 

Talk to the priest and save your game. If you want to raise some quick levels, go back and forth to the refresh point and save point, fighting whatever's in your way. Try to be around level 18 and higher, because you have a mid-boss coming up. Place the stones in the platform on the left of the save point and a door will open in the statue. Enter it and go up the elevator, then up the staircase.

 

Oh boy.....Kongol's back and he's wanting payback. Give him what he wants and some change as you proceed to use the same tactics again. However, you may want to switch Rose to Haschel this time around because Kongol is going to be in his special armor and can cast an anti-technique barrier that will block everything that's not a physical attack. If you have Haschel's second addition this fight will go very quickly, as well as equiping a character with the Therapy Ring. Just guard/heal as needed and be patient. You may want to go back to the refresh point and save plus stock up on items before going on.

 

Doel. It's time to beat the baddie. He's going to have a lot of HP but relatively easy if you aquired Dart's Final Bust back when I told ya to get it - so Dart should be relatively strong, and so should be the rest of his party. Doel will also don Dragoon Armor through the fight but his attack won't change too much. Nail Doel with the Final Burst as often as you can, occasionally using either Rose's Astral Drain or Haschel's normal additions, as well as Albert's Rose Storm. When you knock his HP down to about halfway Doel will gear up a shield. Block until the shield goes away and continue the beating. He'll be dead soon enough =o)

Doel will be his old self again upon his death and will tell Albert to go after Lloyd because something very dangerous is going on. After Doel dies, Haschel will back away, thinking his job is done. However, the Dragon Crystal from Doel will stop Haschel and he will now become a Dragoon. Congrats and take a break; you just finished Disk 1.

You will be in a VERY beautiful town. Anyway, cross the bridge on the
right to see a short CG. Dart will saw "Claire Bridge" marked on the
bridge and Dart will say that his mom also has the same name.
Surprisingly, Haschel's daughter is also called Claire! After the
conversation, head into the bottom right house and talk to those people
in there to find out that Bandits are disturbing this town. Anyway, just
return to the main area and go up the stair beside of where you just
came out from to reach a bar which was currently closed. Search the wine
bottles somewhere north of where you came in from to find a Stardust!
Now exit this bar and head into the house beside it to reach a Inn. I
suggest that you stay up here to recover your party to full health and
you can save at the save point if you want. Back outside, you have no
more house to explore on left side, so head to the left side and begin
by going up the stair just north of the bridge(its the stair that leads
to the roof of the building). Then search for a Stardust. There will be
no house that you can enter except for the Weapon shop located at the
top left. Buy Soft Boots for the girls and Shadow Cutter for Rose if you
want. Anyway, search the left bow with the weapons for a Stardust. Then
head out and enter the centre building which has four doors. You will be
in a church if you enter. Enter the top right room and you will be in a
room called planetarium, a couple is chatting and they are disturbed by
love. It seems that the man was only a Usher at Planetarium but the
women was someone of higher status and authority. They will get really
pissed off when they see you. You will end up being chased out. Entering
the left room let you see a beautiful stars. Talk to the usher again to
stop the scene and exit the room. Now return to the town screen and
proceed north into the next area.

In the next area, there is a Jewelry Shop at the bottom left hand
corner. Buy some of these jewelries if you need, then search the bigger
blue stone at the bottom of this shop for a Stardust. Now, exit this
shop and proceed north. Someone will shout "Yeek!" and you will meet
Princess Emille. It seems that everyone even the dog are scare of her.
Then you will see a pregnant mother asking the princess to name her
soon-to-be born baby. Guess what? She declines it and walks away. What a
arrogant princess... Anyway, proceed into the next left room after the
sequence to reach a Item Shop. Same as always, buy anything you need.
Then search those small bottles on the ground at the north side for
another Stardust. On the right side is a hospital. There is nothing to
do there but you may enter to talk to people. The north path lead to the
castle but the guards will stop you. There is a ladder which you can
climb up to have a view of the castle. Nevermind for now, just head back
to the bar and this time the bar has opened.

Back in the Bar, you will get a sequence with Kaffi the barmaid. Choose
the any option when prompted a question but BE honest. You will find out
that Tiberoans are really into these 'star' thing. Tiberoa is advance in
astronomy, so you will see telescope EVERYWHERE. WOW! this Kaffi is
really talkative, if the bartender hasn't stop her, i wonder will she
ever stop. Talk to her again and Dart will tell her that your party is
looking for Lloyd. She does not have any information for them, but she
will tell you to find Fester the astronomer who is crazy about the Moon
that Never Sets if you talk to her for the third time. Kaffi will also
mention about the Black Whachamacallit(I wonder does it have anything to
do with the Black Monster). Anyway after the third conversation, i would
be night, so head out and enter the room next to the Inn. Shana will say
that "this must be the room next door" Even after you rang the bell, no
one is answering and Shana will call out his name one more time. This
time there will be a reply and Fester will invite you in. Next you will
get to see a sequence showing the Black monster again. You will hear a
ring and Fester will dash off to meet Princess Lisa, he is actually the
governor of Princess Lisa. Since he allows you to take at look at the
moon using his telescope, so go and see it! You will see a beautiful
moon.

Next head to the first left house in the first screen to meet Nello, the
representative of the Green Project. If you agree with him that you do
like to bring brown back to green, he will explain his plans and by the
time he finishes, it would be the morning. It seems that only Albert is
interested in Nello's plan and you will see the others doing something
else. Blah...Blah...Blah...and you will end up in the morning again.
Your next stop is Donau, the Flower City. If you proceed right after
talking to Nello who is outside his house, you will automatically be
back at the entrance and get to 'see' some conversation again. Don't
exit just like that, go back into the bar to meet Martel who wants to
hear about Stardust. She will said that Stardust is a miracle stone and
if you collect all of them, your wish will come true. Talking to her
again will cause dart to give her the 25 stardusts. She will give you a
Physical Ring and a Amulet. These are VERY VERY VERY good items, be sure
to keep them. Anyway head out of this town to be back at the world map
again. Just to ensure that you are stable in your levels, i will mention
my levels at this point:
    Dart   : Lv 17
    Albert : Lv 16
    Haschel: Lv 16
    Rose   : Lv 15
    Shana  : Lv 12
I hope this served as a guide line of what level you should roughly have
at this point. Anyway just save at the World Map. Anyway this town is
called Fletz.

=======================================================================
2.2 From Dragoon to Human
=======================================================================
Treasure: Warrior Dress, Recovery Ball, 50G,

Boss: Mappi(Dark)(~640 HP), Crafty Thief x2(Dark)(~330 HP)

Boss Prize: Total Vanishing

Monsters: Frilled Lizard*(~120 HP), Strong Man*(~75 HP),
          Crystal Golem*(~170HP), Plague Rat*(~65 HP),
          Scissorhands*(~85 HP), Arrow Shooter*(~180 HP),
          Frilled Lizard(~120 HP), Arrow Shooter(~180 HP),
          Scissorhands(~85 HP), Stinger(~70 HP), Earth Shaker(~200 HP)


Characters: Mappi

Dragoon Spirit: Let you guess
***********************************************************************
Train up your party if you want to because the enemies here give you
rather reasonable EXP. When you are ready, head into the dull structure
call Barrens. take the upper left path and enter the cave to reach a
treasure(Warrior Dress). Then take the upper right path into the next
area.

In the next area, if you walk north, you will meet Mappi ,Gehrich Gang A
and B. Basically they are bandits and you will have to engage them.
_______________________________________________________________________
Boss Fight:
Mappy (Dark): ~640 HP
Crafty Thieves x2 (Dark): ~330 HP

Kill off those two crafty thieves first before approaching their boss.
Their attacks are powerful but not deadly. I have little to say, because
all you need to do is Guard and attack for this battle. Using additions
a few times will kill them easily. Dart will again unleasf his finishing
move. Mappi will beg for forgiveness but will attack when Dart is
unaware. The Red Eye Dragoon Spirit will fall off and both of them will
dive to grab it but Mappi is faster. Rose tries to attack him but she
missed every attack. Mappi will take the Spirit and escape. Now you
can't transform Dart into a Dragoon anymore until you get back the
spirit. You will get 150G, 2000 EXP and Total Vanishing after the
battle.
_______________________________________________________________________
Now take the upper right path into the next area and enter the first
cave you see. Then follow the path to get to a Recovery Ball. After
takking it, continue north and take the middle path to reach a chest
that contains 50G. Then take the left path to be back on the world map.

=======================================================================
2.3 Meru the great dancer
=======================================================================
Treasure: Letter from Lynn (Goods)

Boss: None

Boss Prize: None

Monsters: Arrow Shooter*(~180 HP), Scissorhands*(~85 HP),
          Frilled Lizard*(~120 HP),

Characters: Wink, Kate, Butler, Mayor of Donau,

Item Shop: Healing Potion(10G), Sun Rhapsody(50G), Angel's Prayer (30G)
           Mind Purifier (20G), Body Purifier (10G), Rave Twister (20G)

Weapon Shop: Silver Vest (150G), Tiara (150G)

Stardust: 2
***********************************************************************
Enter Donau, the Flower City when you are ready. WOW! Donau is really a
BEAUTIFUL city and its music is fantastic. However looks like this town
is also threatened by those bandits. As usual, Rose will hurried the
party to proceed. Next you will see a sequence featuring a group of
bandits and Wink who is one of the Sacred Sisters of Mille Seseau. Then
Lloyd will come out and frightened all those bandits away. After this
sequence, you will control Dart. Now its time to explore this town.
Search the upper well for a Stardust. Enter the first right house to
meet Kate. She will mention about a guy named Lynn. It seems that they
are having a wedding soon but Lynn has gone to persuade the bandit gang.
Kate will pass you the letter and call you to bring it to the mayor who
is Lynn's father. After receiving the letter, go back out to the main
area. To the north is a church and and the people inside will tell you
all the suffering they had under the threat of the bandit gang and a Sea
Dragon. There is a Inn left of this church. Save there or rest there if
you want. Anyway head right, up the rather long stair into the next
area.

You will find yourself in the area where Wink was attacked. In this
area, there is a hospital on the left and a shop on the right. When you
first enter the shop, you'll see a few bandits arguing with the weapon
shop owner. Buy Silver Vest and Tiara if you need. There is also a man
in this room who will sell you some items. Buy anything you need, then
head back to the first screen.

now head left into the next area. There is a bar at the left(not up the
stair). Again, this bar is infested with bandits. If you head north, you
will get to the outskirt of Donau. You get mild information from the
people in this area. Anyway just return to the previous screen and go up
the stair near the bar. After climbing up this long stairs, you will
reach the Mayor's house. Anyway talk to the Butler who is blocking the
way. After reading the letter, he will be really shocked and will bring
you to see the Mayor. You will get further details on the bandit gang
from the Mayor. It seems that the bandits came from the Valley of
Corrupted Gravity. Dart will then offer to rescue Lynn and eliminate the
bandits. Before leaving the Mayor house, head to the top left of this
house to find a Stardust. Now head back down the stair to see a
sequence. It started with "Hey you, alky! How dare you touch my butt!"
and you will see a girl 'bullying' a group of bandits. This girl also
has platinum hair like Lloyd. This girl will identify herself as Meru
and claimed that she is the best dancer in Donau. This girl will tell
you that in order to get into the Valley of Corrupted Gravity, you will
need the permission of the king. After much begging, your party will
decided to bring here along. Now you will get Meru in your party. Equip
her with a Morning Star if you have one. Now head back to the world map
and save.

=======================================================================
2.4 What went wrong?
=======================================================================
Treasure: Permit to Zero Gravity Valley (Goods)

Boss: None

Boss Prize: None

Monsters: None

Character: Libria, King Zoir, Princess Lisa, Princess Emille

Stardust: 2
***********************************************************************
Anyway just head through the barrens and back to Fletz again. Back in
Fletz, you will have a short conversation. Although Albert knows the
king, he did not want to reveal his identity. After you gain control of
Dart, go to the castle. However that idiotic guard will again block you.
Now see the size of Meru and the guard. HAHA, the guard is twice the siz
of Meru. Meru will then try to knock him, but Meru will end up falling
back. How naive... The guard will get 'seduced' by Shana a bit but will
not allow your party to pass also. You will then get a option, choose
any choice you want as the result is the same. Only difference is that
the first option will cause a guard to kick you out. Now you'll have to
try other method.

Now talk to Nello at the bottom left but instead of recommending you to
the king, he will tell you to forget about going to the valley. Now go
to the bar and talk to Kaffi. Now go into Fester house(The top left
house in this screen) but there is a message on his door "I'll be back
in a while". So now what should you do? Go and find Fester! He is in the
item shop looking through the large telescope. He will tell you that he
is busy and walk out. Follow him outside and walk north to find him
again. If you approach him, you will automatically talk to him. He will
invite you to his house. Anyway, being the governor of Princess Lisa
really gives him some pivillage. Next you will hear a bell and your
party will follow him. It really work! The Guard will allow you in.

Now you will be in the castle. There is only one way that you can go. It
is the north path. Ignore the save point, you cannot save at the save
point for now. So head north up the stair and follow Fester up the right
stair. Then follow him to the next room. That is NOTHING to explore in
this screen as you will always get "You cannot go that way, Dart." if
you do not follow Fester. In the next room, you will see King Zior.
Anyway you will get the permit from King Zior. Next King Zior will call
you to rest in his castle till the morning. Now you'll get to explore
this castle. Anyway head to the area with the save point that you cannot
access earlier on. Search the right armor for a Stardust. Save at the
save point if you need. After that try to leave the castle and you will
trigger a event. A maid called Libria will come and invite your party to
meet Princess Lisa. Lisa will tell you what happens to Emille half a
year ago. It seems that Emille used to be a kind and a honourable
person. However after falling off from her horse, she had become a
totally deferent person. Emille seems to have some association with the
bandits. Wow! things are getting complicated here. You will find out
that the second moon artefact called Moon Dagger will be handed over to
Emille on her 20th birthday. Agree to what she tells you to do. Next you
will be invited to have a dinner in this castle. You will get control of
Dart after this event. Anyway talk to Libria who will be walking around
in the save point area to enter the dining room. Emille will get noisy
with those cutlery. After the dinner, you will end up back in Lisa'
balcony. After the conversation, Libria will bring your party to the
room. Just follow her. HAHA, see the way Shana sleeps. If you talk to
Meru, she will be afraid that Dart will take advantage of her if she
sleeps first(How dumb). Even in her dreams, Shana will think of Dart.
Haschel will think of Claire again. Meru will again claim that she is
perfect. When given the option, choose whatever you like. Now see the
way Meru sleeps, its HORRIBLE! You will sleep after everyone sleeps.

Now its morning time! You can access to more rooms now.  Go out of this
guest room and enter the right path just below this guest room. In the
next area, enter the room with the purple door and search the altar for
a Stardust. Now you have nothing more to do in this town, so head out to
the world map and save. By the way, you should have 29 Star dust.

=======================================================================
2.5 Valley of Zero Gravity
=======================================================================
Treasure: Speed Up, Sachet, Meteor Fall, Talisman, Knight helm,

Boss: Virage (Void):
      Head: ~1600 HP
      Left Arm: ~320 HP
      Right Arm: ~320 HP
      Body: ~600 HP

Boss Prize: Moon Serenade

Monsters: Scissorhands*(~85 HP), Arrow Shooter*(~180 HP),
          Frilled Lizard*(~120 HP), Blue Bird*(5 HP),
          Erupting Chick (~120 HP), Dragonfly (~300 HP),
          Killer Bird (~140 HP), Roc(~200 HP), Spider Urchin (~100 HP),

Character: None

***********************************************************************
Enter Barrens again, then head to the second screen and take the left
path to be back on the world map. Here you can find Blue Birds that give
you 1000EXP! Anyway just head into Valley of Corrupted Gravity when you
are ready.

Inside the valley, talk to the Tiberoan Guard to open the gate. Go into
the valley and you will get a sequence where Meru will kick a rock down
but the stone will come back up and hit her. Looks like this is caused
by Winglies' magic. Anyway go north a bit and jump onto the floating
stone. Then jump to the other side and walk south to get to a chest with
a Speed Up. This item is a repeat item that you can use unlimited number
of times in battle to increase the speed of party member. There is a
recovery point at the top left. Heal there if you need. Note that this
might be a good place and time to train up your party. There is a Sachet
on the right where you also need to jump onto a floating stone to reach
it. Note that the stone will fall down so to go back to the main path,
you will have to get to another floating stone at the south. When ready,
head north into another area.

In this area, climb up the broken trunk. Here you need to observe the
pattern of the moving rock. Take the small rock and get off at the
platform in front of where you came in from. Next take another rock left
and take off. Then take another rock to the platform in front. Take
another rock again but get off at the second stop. Now take the rock to
reach a Meteor Fall on the right. Then make your way to the north and
enter into the next area.

In this area, the maze will be more complicated. Anyway take the only
rock to the next platform. Then take the left rock and get off at the
first stop. Then another rock at the right to the screen above. follow
it to get a Talisman. Then head back down to the previous screen. Now
take back the left stone and get off when prompted. Then go to the left
and press X when '!' appears. You will see Dart upside down! Head to the
right and press X when prompted to desent down and you will be upright
again. Now take the only rock to reach another screen. Grab the Knight
Helm and proceed back down into the previous screen. Back at the
platform step onto the right white spot and press X to reach another
platform. You will be upside down again. Take the right white spot to
reach another platform. Now you will be upright again. Take the right
stone to reach the exit.

In this screen, you will get a sequence. You will see another Virage
statue. Moreover this is a complete form. Ignore whatever Shana says,
just advance by taking the rock up and save at the save point. From the
save point, take the other rock right. Equip the Talisman to anyone then
proceed and you will have to fight Virage.
_______________________________________________________________________
Boss Fight:
Virage (Void):
Head: ~1600 HP
Left Arm: ~320 HP
Right Arm: ~320 HP
Body: ~600 HP

Now this Virage has leg! Again, killing its head will kill it. Beware of
its left arm, it can inflict a death attack on one of your party. SO
destroy the left arm first. Just to make sure you've got the idea right.
Virage left arm is the arm that is on your right. After taking care of
the left arm, go for the right arm. Note that his right arm can use
magics on you but you need not worry much. After taking care of both
arm, go for its body. But beware of the head. Also note that Virage can
regenarate new arms. Its head can shoot a beam at you just like the
previous one. Virage can also cause fear within your party. Next, after
killing off the body, go for its head. Kill the head with additions. Use
Dragoon's additions and magics if you want. This battle is easy if you
keep on destroying the left arm. Just don't let the death attack kill
off anyone. As usual Dart will unleash its finishing move after
defeating it. However it will not kill it. Virage will tried to attack
Shana but Shana will give out the mysterious power again and Virage will
fall down into the valley. You will get 200G, 4500 EXP and a Moon
Serenade for defeating this boss. The 4500 EXP will cause most of your
party member to level up.
_______________________________________________________________________
Next, you will get a sequence. Rose will be mentioning about the power
that can awake the sleep of 11,000 years... Then you will control Dart
again. Talk to everyone to cause them to stand up. After you have talk
to everyone, proceed to the north to reach the world map again. Save at
the world map.

=======================================================================
2.6 End of Gehrich Gang
=======================================================================
Treasure: Fake Knight Shield, 20G, Bandit's Ring, Angel's Prayer,
          Kate's Bouquet (Goods)

Boss: Gehrich (~2000 HP), Mappi (~1200 HP)

Boss Prize: Depends...

Monsters: Blue Bird*(5 HP), Arrow Shooter*(~180 HP),
          Frilled Lizard*(~120 Hp), Scissorhands*(~85 HP),
          Piggy(~170 HP), Gangster (~300 HP), Berserker (~400 HP),
          Crafty Thief (~200 HP)

Character: Gehrich, Lynn

Stardust: 1

Dragoon Spirit: Gain back Red-Eye Dragoon Spirit, Gold Dragoon Spirit
***********************************************************************
You should have 3 sachets by now so it would be wise for you to use them
on the Blue Birds that can be commonly found at this area of the world
map. Killing one will give you 1000 EXP as mention before. Anyway, if
you have killed some blue birds, save and enter the Home of Giganto.

Upon entering the Home of Giganto, you will get attacked by arrows if
you proceed north a bit. Don't worry, the arrows will not reduce your
HP. If you keep on running, none of them will hit you. There is a Fake
Knight Shield at the left chest. Note that those monsters called Piggy
here can give you sachet after killing them but there is a certain
percentage of whether you will get one. Also note that the crafty
thieves found here are capable of stealing 50G off you. Take good care
of your precious money.  Anyway just head into the next area through any
entrance on the left.

In the next area, you will see a shiny object on the left. Examine it to
stop those firing arrows. The brown chest at the bottom contains 20G.
Now take the bottom right entrance to the previous screen. You will find
a Bandit's ring at the bottom. This ring will increase your agility by
20 pts. This is a good accessory to be equiped in this home of Giganto
because most monsters found here have good speed. Now return to the area
where you came in from. Then head north up the stair into the next area.

In the next area, you will see a crafty thief running off. Dart will say
that he sense the enemy's presence. If you continue north, you will
again get attacked by arrows fired by those bandits from the top. Again,
run about so as not to get hit by the arrows. If you proceed north, they
will close the gate and if you south, you will be blocked by a gangster
and a crafty thief. Now you have no way to go, so just run about the
area until you meet some bandits which you must fight. It seems that
this guy has something to do with Rouge School.
_______________________________________________________________________
Fight:
Gangster: ~300 HP
Crafty Thieves x2: ~200 HP

This is just a normal enemies fight. It is very easy so the strategy
against them will be short. Kill off those crafty thieves then kill off
the Gangster. You will get some EXP from them.
_______________________________________________________________________
After the fight, the gangster will tell Haschel that he learned the
fighting style from his boss, Gehrich. Next you will find Haschel
running off to the north and breaking the gate with his FIST!!! You will
automatically head into the next area.

In the next area, proceed north a bit and you will get to hear some
conversation. Your party will choose to explore the right area but
Haschel will say that his back hurts and require some rest. Meru will
voluteer to take care of him. Next, Haschel will knock her out(how
pitiful) and runs off. Your party will then come out and will be shock
to see Meru lying on the ground. Meru will join you back and you will
choose new party member. The chest beside the stair contains a Angel's
Prayer. You might have seen yellow sparks coming out of the right part.
It is actually a recovery point. Heal there if you need. After you are
done, head up two stairs and save at the save point if you want to. I
suggest that you should save. When you are done, head throught the door
right of the save point and you will see Kongol entering from the
bottom. You will then get to see s sequence featuring Mappi and Gehrich.
Then you will see Haschel coming in. You will find out that Gehrich is
only the disciple of Haschel. Mappi will then jump towards Haschel but
Dart will block off the attack. You will then get to choose party
members again. Then you will fight them.
_______________________________________________________________________
Boss Fight:
Gehrich(Earth): ~2000 HP
Mappi(Dark): ~1200 HP

Kill off Mappi because he has a instant death attack. Mappi can really
get you into some serious problem if you do not kill Mappi quick. If
Rose is in your party, then keep using Astral Drain to kill them fast
and to keep you alive. Both of them dealt physical damage, so guard when
neccessary. They have a team attack which will really hurt you. Note
that Mappi can jump up into somewhere and come down to attack you
occassionly. Attack him when he stays on the ground. Use Light-based
multi-hit items on Mappi to kill him fast. Gehrich has higher HP but you
will defeat him easily if you use additions. After defeating him, the
earth will shake and a HUGE rock will fall down and it is going to hit
right at your party. Suddenly Kongol will come and stop the rock with
his bare hand. You will get 200G and 5000 EXP after the fight.
_______________________________________________________________________
Kongol will now join you! He is one of the best character in the game.
Dart will push something on the '+' block causing it to sink into the
ground. Gehrich will then reveal that Princess Emille at the twin castle
is actually a fake one and the real one has been hidden. Haschel will
then carry Gehrich's body off to bury him and Kongol offers to watch
over the area for bandits. Search the right fire touch for a Stardust
then head down the stair into the next area.

In the next area, you will hear Lynn's voice. That Meru will try to kick
open the prison cell door but Albert will open the door using the
switch. Lynn will be out and he will thank you. Everyone will then
search for the Red-Eye Dragoon spirit. At the bottom right, you'll see a
shiny object which is the Dragoon Spirit. Dart will want to head back to
Fletz to tell everyone the truth. After the conversation, you will end
up at the area where you fought Gehrich. Kongol and Haschel will then
join up with you. If you want to know more about the Giganto race, go
back down and search the huge statue at the right. Head back upstair and
out of this place when you are ready. Save at the world map if you want
to. Now you will have quite a few things to do. One of them is that from
now on, you can go back to Lohan to buy Kongol's Dragoon Spirit for
1000G from the one who sold you the water bottle earlier on. The other
one is that you can collect new item from Martel because you should have
30 Stardusts by now. Now head through the Valley of corrupted gravity
and then into the barrens.

Once inside the Barrens, Lynn will invite everyone to his wedding. Go to
Donau to attend Lynn and Kate's wedding. Haschel will jump to get the
bouquet thrown by Kate. Next you will see a comical scene between
Haschel and Kate. Talk to the people here if you want, otherwise head
back out to the world map.

Now enter Barrens again and take the path that lead to Fletz back to
world map again. DO NOT enter Fletz first, instead take the other path
to reach a barrier Staion. Choose to enter South of Serdio and you will
be back on the continent on Disc 1. Now head into lohan and find the
street vendor who sold you the water bottle earlier on. This time he
will sell you Kongol's Dragoon Spirit if you talk to him twice(Includes
the first automatic conversation). After getting the Dragoon Spirit,
head back to Tiberoa continent and save on the world map.

=======================================================================
2.7 Winglies Survivor
=======================================================================
Treasure: Sun Rhapsody, Moon Serenade,

Boss: Lenus (~3500 HP)

Boss Prize: None

Monsters: None

Character: Lenus
***********************************************************************
Head back to Fletz when you are ready. If your party is round 22-25
Level, then you are ready. Otherwise try fighting more Blue Birds to
gain new levels. You should try to get Albert's Flower Storm now! All
these are necessary because your next boss will be VERY tough. To serve
as a guide line, i will list down my levels and additions.
      Dart   : Lv 24: D'Lv 5         Shana  : Lv 20: D'Lv 2
   Lv 5  Double Slash             None
   Lv 5  Volcano
   Lv 5  Burning Rush
   Lv 5  Crush Dance
   Lv 3  Madness Hero

      Rose   : Lv 22: D'Lv 3         Haschel: Lv 22: D'Lv 2
   Lv 5  Whip Smack               Lv 5  Double Punch
   Lv 3  More & More              Lv 2  Flurry of Styx
   Lv 1  Hard Blade               Lv 1  Summon 4 Gods
                                  Lv 1  5 Ring Shattering

      Albert : Lv 22: D'Lv 3         Meru   : Lv 21: D'Lv 0
   Lv 5  Harpoon                  Lv 2  Double Smack
   Lv 5  Spinning Cane            Lv 1  Hammer Spin
   Lv 5  Rod Typoon
   Lv 5  Gust of Wind Dance
   Lv 1  Flower Storm

      Kongol : Lv 21: D'Lv 1
   Lv 2 Pursuit

If your levels and additions are around what i have mention, then you
are ready to proceed into Fletz. Also try to get a Legend Casque for
better magic defense. Before entering, you need to get everyone's SP bar
to the max.

When you are inside Fletz, the ceremony has already started! You party
will decide to rush into twin castles. After you gain back the control,
go into the bar and get new item from Martel who is in the bar. You will
get Wargod's Sash which allows the wearer to have 50% more SP. Do not
head into the castle first. Go to the item shop to stock up on recovery
items because as i have mentioned earlier on, the next boss is a speedy
tough boss. Buy Angel's Prayer so that you can revive dead character in
the battle. Buy some Sun Rhapsody and Healing Breeze so that you can
hold on throughout the battle. Also stay up at the Inn to recover HP.
Save at the Inn because after you enter the castle, you cannot come
back. DO NOT overwrite this saved file until you have defeated the Boss.
Head into the castle when you are ready. Now that the ceremony is on and
the bandits are gone, there will be no more guard blocking you. Once
inside, the Giant Gate Keeper will tell you that many guards have been
replaced. This time, this gate keeper will let you in. Head up the stair
and enter the room at the centre. Inside you will see those replaced
guards running about. There are a Sun Rhapsody and a Moon Serenade in
the two chests here. Now head out and continue up the left stair or
right stair and you will be stopped by those bandits knights. Head
through the right path into the next area.

In the next area, there will be guards patrolling the area. Try to avoid
being seen by them or else you will have to start at the entrance of
this area again. Try walking when their backs are facing you. The
strategy here is to stay at the entrance and wait for the right guard to
walk towards the left. He will then stop and start to walk right again.
Now must quickly get into the room on the right with the alter before he
faces left again. Inside the room, he will not see you. Quickly head
right up the stairs when he is at the left and facing left. You will
then get to the floor above. There is a guard here. Wait for him to face
left then continue up the stair and you will be in the next screen. Now
there will be no more bandit guards, so just head up all the stairs and
enter the room to meet Princess Lisa. Dart will tell the truth to Lisa
and Everyone will decide to find the real Emille as soon as possible.
Lisa will then try astrology to find the real Emille but there will be
no result. Lisa will then join your party to search for Emille. Even
after Lisa joins you, you will still have to avoid those Bandit guards.
If you are caught, you will have to start off again, so avoid being seen
by those guards and make your way back to the area with the save point.

Back at the save point area, Lisa will try to talk to the guard, but he
will not allow your party to enter. Now head into the left path into the
next area. Now you will again have to avoid the eyes of those bandit
guards to reach the left tower. Use the same strategy here to reach the
next screen. Note that if you are caught, you will have to start all
over again because you will end up at Lisa's tower. At the next screen,
continue up the stairs until you reach the top. There will be two more
guards but they will run away after the conversation. Inside the room,
your party will have a short conversation again. Haschel, Meru and
Kongol will be guarding outside. So where is the real Emille? Check the
painting to get teleported to a Magical space. Emille will be at the
other side and is unconsious. Talk to everyone but they can't think of
any solution since this area is reflecting every magics and Dragoon
transformation. Just check the pink shiny ball next to Albert to open up
a brigde. Across the bridge, Albert and Lisa will wake Emille up. Dart
will again explain everything to Emille. Emille will join up and now the
guards will not be able to stop you anymore. Now head back to the save
point and SAVE but please do not overwrite the save at the Inn. Then
select your desired party:
_______________________________________________________________________
  Team 1: Deadly Team:
     Dart, Albert/Kongol and Rose
  PREPARATIONS:
     Equip Albert/Kongol with the Bandit's Ring to increase his Speed
     if you don't have any Ultimate Wargod. If you have a Ultimate
     Wargod, you may equip it to Albert so that his additions will be
     successful. To increase his speed, you can use Speed up on him.
     For Rose, equip Physical ring to raise her HP. Make sure you
     select Albert's Flower Storm.
  ADVANTAGES:
     This is the ideal team against the boss. This Team is damaging and
     Rose can heal everyone with here Astral Drain.

  Team 2: Survival Team:
     Dart, Haschel and Rose
  PREPARATIONS:
     Give Kongol the Bandit's Ring to increase his speed. Equip the
     Physical Ring to Rose to raise her HP. Equip Therapy Ring to
     Haschel.
  ADVANTAGES:
     Rose can hurt the boss and heal everyone at the same time.

  Team 3: Quickest Team:
     Dart, Rose and Shana
  PREPARATIONS:
     Give Dart the Bandit's Ring and you will find this team to be real
     fast. Equip Physical Ring to Shana. Give Rose Therapy Ring so that
     she will not die in the battle.
  ADVANTAGES:
     When this team is used, the speedy boss will only be able to
     attack 1-2 times in a row instead of 3-6 times.
_______________________________________________________________________


When ready, head into the Chamber of the Sun(Throne room). You see King
Zior getting ready to hand over the Moon Dagger to the imposter. Dart
and the others will rush in to stop them but the imposter will grab the
Moon Dagger off King Zior. King Zior will then realise his mistake and
the imposter reveal her true self. She is Lenus and you will have to
fight this Wingly.

_______________________________________________________________________
Boss Fight:
Lenus(Water): ~3500 HP

Firstly, this boss is VERY fast, you can attack up to 2-6 times in a
row. She is also a very strong magic caster. She has high HP and has
some attacks that damages everyone. Her physical attack is also rather
deadly.

Team 1:
Use Dart to select the special command, then use his Red-Eyed Dragon
attack if you have it, otherwise use his Final Burst attack. The Red-
Eyed Dragon attack can deal around 1000 HP damage. Now, after using the
special command, everyone will be in their dragoon form. For Rose, use
Astral Drain and for Kongol and Albert, use their strongest magic.

Team 2:
Follow the same method. However for this team, do not have everyone
transform into Dragoons. Instead, only transform Dart and Haschel into
Dragoo